Came back to playing my SS/Inv and I need some help.


Deathstroke33

 

Posted

I'm not sure what I'm doing wrong at this point but my end cost is HUGE. Could someone give me some advice on power choice and slotting for my character? I'm currently lvl 37 and I've never had this kind of problem before. Here is my build to this point. I haven't started to get any IOs or sets so all I'm usind are SOs, but if it will help me a lot I do have the cash. Any advice would be great.

Thanks

Villain Plan by Mids' Villain Designer 1.90
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Comrad: Level 48 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting

Villain Profile:
Level 1: Punch -- RechRdx(A), RechRdx(3), Acc(3), EndRdx(5)
Level 1: Resist Physical Damage -- ResDam(A), ResDam(5), ResDam(7)
Level 2: Haymaker -- RechRdx(A), RechRdx(7), Acc(9), EndRdx(9)
Level 4: Temp Invulnerability -- ResDam(A), ResDam(11), ResDam(11), EndRdx(13), EndRdx(13)
Level 6: Dull Pain -- Heal(A), Heal(15), Heal(15), RechRdx(17), RechRdx(17)
Level 8: Hasten -- RechRdx(A), RechRdx(19), RechRdx(19)
Level 10: Knockout Blow -- RechRdx(A), RechRdx(21), Acc(21), EndRdx(23), EndRdx(23)
Level 12: Taunt -- Empty(A)
Level 14: Super Speed -- Run(A)
Level 16: Resist Elements -- ResDam(A), ResDam(37)
Level 18: Rage -- RechRdx(A), RechRdx(25), RechRdx(25), ToHit(27), ToHit(27), ToHit(29)
Level 20: Boxing -- RechRdx(A), EndRdx(29), Acc(31)
Level 22: Unyielding -- ResDam(A), ResDam(31), ResDam(31), EndRdx(33), EndRdx(33)
Level 24: Resist Energies -- ResDam(A), ResDam(33)
Level 26: Hurl -- RechRdx(A)
Level 28: Tough -- EndRdx(A)
Level 30: Invincibility -- EndRdx(A), EndRdx(34), ToHit(34)
Level 32: Foot Stomp -- EndRdx(A), RechRdx(34), RechRdx(36), Acc(36)
Level 35: Tough Hide -- DefBuff(A)
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Heal(A), Heal(37)
Level 2: Stamina -- EndMod(A), EndMod(36), EndMod(37)


 

Posted

I believe your endurance problem comes from the rage and hasten crash, and heavy attacks like knockout blow and foot stomp. I don't think there is much you can do at this point with SO. If you are in a team, the endurance problem should be less apparent. For your build, it may help a little by slotting another endurance reduction in tough and foot stomp. And I think you should slot your attacks with some damage rather than so much recharge reduction.


 

Posted

i'd have to echo what Twilight said. That & when leveling up a brute, i give end redux the priority, then dam res or whatever. It's not easy & it'll make you slightly squishie, but you won't pass out from exhaustion nearly as often, you'll be able to keep moving, & keep drumming up Fury if you three slot your secondaries with end redux first. You should have enough slots by now to make that happen.
That & Knock out Blow and Foot Stomp have about the same end cost, because they're so awesome. i think i'd give FS 1 more end redux than KO since it recharges a lot faster. I did that on my ss/wp & it pretty much fixed the problem. You might want to rethink the whole Hasten & Rage thing, too. Those two crashes taken together at the wrong time are terrible. Actaully, they're terrible all the time IO's & accolades would of course remedy this, that and some of the blue side Epic powers for brutes. It all smooths itself out by lvl 50 either way. Hope that helps a little..

D


 

Posted

They altered the rage crash while you were gone it now allows you to keep taunting but heavily debuffs your dmg and recovery. Best to use brawl and taunt only during the crash.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
They altered the rage crash while you were gone it now allows you to keep taunting but heavily debuffs your dmg and recovery. Best to use brawl and taunt only during the crash.

O yea. No one explained the changes- the Rage & Hasten crash are similar now, at least as far as endurance goes. Either will bite off close to half your end.

Edit: Also, there's a huge damage debuff that comes with the Rage crash. You'll suddenly only be hitting for 6 with KO BLow. That's the most i notice..