Temperature Protection


Aett_Thorn

 

Posted

Is it working properly? Its supposed to give 20% Slow resistance. I have a Winter Gift Slow resistance for it to stack with. I am noticing no resistance to slows. When I look at the real numbers, I see that these 2 powers are stacking to give me 40% Recharge Time resistance, but I cannot find slow(meaning movement speed resistance) listed anywhere in the Combat Attributes.

How can we find out if this power is really working to resist slows.

I just did 2 tip missions(set to 0, +6), one with Arachnoids and one with Knives and they both slowed me drastically.

EDIT: Im not expecting the slow resistance I get as an Ice tank or as an SR scrapper, but it should at least be noticeable. I think the powers broken, myself.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Clearly you havent done tin mage with it yet where you'll feel its even more worthless.

Seriusly though yeah it doesn't seem to help at all.I look at it more as a spot for a 3% def or kb protection only.that way I don't feel lost in it


 

Posted

Status resistance reduces the duration of effects.


 

Posted

Well the slow resistance is not enhanceable anyway, so I guess I could stck another +KB in there, but that shouldnt change the fact that we cannot tell if the slow resistance is even working, through looking at the combat attributes numbers.

Its one of those things that Fire tankers never took the power, and now with inherent fitness they are taking it, and maybe a few will now notice its not resisting slows at all. Did they ever remove slow resist from it and just never changed the information on the power? I'd bug it if I knew how to prove it wasnt helping, but I dont know how to check that, other than by feel.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by Syntax42 View Post
Status resistance reduces the duration of effects.
So what you're saying is for a power like the knives caltrops, i'd never notice it anyway, because the slow lasts until caltrops wears off, but Id feel it if I was hit with an ice blast because that applies a timed duration slow effect?


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by Syntax42 View Post
Status resistance reduces the duration of effects.
Status resistance does this. DEBUFF resistance, which Slow Resistance is, resist the amount of effect, but does not lower duration.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Largo View Post
So what you're saying is for a power like the knives caltrops, i'd never notice it anyway, because the slow lasts until caltrops wears off, but Id feel it if I was hit with an ice blast because that applies a timed duration slow effect?
No, that's not what happens. Just to be clear, slow resistance resists the effect, not the time the effect lasts. If you got hit with an 80% runspeed debuff, but you resisted 20% of that, you'd have -64% runspeed.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Any idea how long Movement speed debuff hasn't been displayed in the Combat attributes or has it always been this way and I just never noticed? Which is possible I guess...


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian