Capping HP on Willpower/Fire


Iggy_Kamakaze

 

Posted

Is it even possible to do this anymore?


 

Posted

Yes. But never having played willpower or fire, I'm not sure that this would be a fun build to play:

Hero Plan by Mids' Hero Designer 1,90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: High Pain Tolerance -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/Rchg(3), Numna-Heal(5), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(9)
Level 1: Scorch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(23)
Level 2: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(27)
Level 4: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/Rchg(23)
Level 6: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(7)
Level 8: Indomitable Will -- SW-Def(A), SW-Def/EndRdx(19), SW-Def/Rchg(21)
Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(15), DarkWD-ToHitDeb(17), DarkWD-ToHitDeb/EndRdx(17), DarkWD-ToHitDeb/Rchg(19)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(13)
Level 14: Combustion -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Acc/Dmg/Rchg(37), Erad-Dmg/Rchg(37)
Level 16: Taunt -- RechRdx-I(A)
Level 18: Breath of Fire -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(34), AirB'st-Dmg/Rchg(34), AirB'st-Dmg/Rng(34)
Level 20: Heightened Senses -- SW-Def(A), SW-Def/EndRdx(29), SW-Def/Rchg(29)
Level 22: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33)
Level 24: Kick -- B'ngBlow-Acc/Dmg(A), B'ngBlow-Dmg/EndRdx(46), B'ngBlow-Dmg/Rchg(46)
Level 26: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/Rchg(31)
Level 28: Resurgence -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(43)
Level 30: Fire Sword Circle -- Erad-Dmg(A), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(46)
Level 32: Strength of Will -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam/Rchg(33)
Level 35: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Dmg/EndRdx(36), C'ngImp-Acc/Dmg/Rchg(36)
Level 38: Greater Fire Sword -- B'ngBlow-Acc/Dmg(A), B'ngBlow-Dmg/EndRdx(39), B'ngBlow-Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39)
Level 41: Char -- Dev'n-Acc/Dmg/Rchg(A), Dev'n-Acc/Dmg(42), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42)
Level 44: Melt Armor -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(45), AnWeak-Acc/DefDeb(45), AnWeak-Acc/Rchg/EndRdx(45)
Level 47: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(48), Apoc-Acc/Dmg/Rchg(48), Apoc-Acc/Rchg(48)
Level 49: Fire Ball -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(50), AirB'st-Dmg/Rchg(50), AirB'st-Dmg/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Tr'ge-Heal/EndRdx(A), Tr'ge-Heal/Rchg(40), Tr'ge-Heal/EndRdx/Rchg(40)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(40)

Edit; I'd intended for this to have weave. Oh well.


 

Posted

Okay, this one drops Resurgence for Weave, still keeps the hit point cap because Luck of the Gambler provides the same Hit point bonus as Efficiency.

Hero Plan by Mids' Hero Designer 1,90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: High Pain Tolerance -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/Rchg(3), Numna-Heal(5), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(9)
Level 1: Scorch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(23)
Level 2: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(27)
Level 4: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/Rchg(23)
Level 6: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(7)
Level 8: Indomitable Will -- SW-Def(A), SW-Def/EndRdx(19), SW-Def/Rchg(21)
Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(15), DarkWD-ToHitDeb(17), DarkWD-ToHitDeb/EndRdx(17), DarkWD-ToHitDeb/Rchg(19)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(13)
Level 14: Combustion -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Acc/Dmg/Rchg(37), Erad-Dmg/Rchg(37)
Level 16: Taunt -- RechRdx-I(A)
Level 18: Breath of Fire -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(34), AirB'st-Dmg/Rchg(34), AirB'st-Dmg/Rng(34)
Level 20: Heightened Senses -- SW-Def(A), SW-Def/EndRdx(29), SW-Def/Rchg(29)
Level 22: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33)
Level 24: Kick -- B'ngBlow-Acc/Dmg(A), B'ngBlow-Dmg/EndRdx(46), B'ngBlow-Dmg/Rchg(46)
Level 26: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/Rchg(31)
Level 28: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(43)
Level 30: Fire Sword Circle -- Erad-Dmg(A), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(46)
Level 32: Strength of Will -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam/Rchg(33)
Level 35: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Dmg/EndRdx(36), C'ngImp-Acc/Dmg/Rchg(36)
Level 38: Greater Fire Sword -- B'ngBlow-Acc/Dmg(A), B'ngBlow-Dmg/EndRdx(39), B'ngBlow-Dmg/Rchg(39)
Level 41: Char -- Dev'n-Acc/Dmg/Rchg(A), Dev'n-Acc/Dmg(42), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42)
Level 44: Melt Armor -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(45), AnWeak-Acc/DefDeb(45), AnWeak-Acc/Rchg/EndRdx(45)
Level 47: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(48), Apoc-Acc/Dmg/Rchg(48), Apoc-Acc/Rchg(48)
Level 49: Fire Ball -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(50), AirB'st-Dmg/Rchg(50), AirB'st-Dmg/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Tr'ge-Heal/EndRdx(A), Tr'ge-Heal/Rchg(40), Tr'ge-Heal/EndRdx/Rchg(40)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(40)
------------
Set Bonus Totals:

  • 7% DamageBuff(Smashing)
  • 7% DamageBuff(Lethal)
  • 7% DamageBuff(Fire)
  • 7% DamageBuff(Cold)
  • 7% DamageBuff(Energy)
  • 7% DamageBuff(Negative)
  • 7% DamageBuff(Toxic)
  • 7% DamageBuff(Psionic)
  • 3,125% Defense(Fire)
  • 3,125% Defense(Cold)
  • 6,25% Defense(Energy)
  • 6,25% Defense(Negative)
  • 3,125% Defense(Ranged)
  • 1,563% Defense(AoE)
  • 3,6% Max End
  • 21% Enhancement(Accuracy)
  • 4% Enhancement(Knockback)
  • 4% Enhancement(Knockup)
  • 17,5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 759 HP (40,5%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 6,6%
  • MezResist(Sleep) 6,6%
  • 4,5% (0,075 End/sec) Recovery
  • 108% (8,45 HP/sec) Regeneration
  • 1,26% Resistance(Smashing)
  • 1,26% Resistance(Lethal)
  • 15% RunSpeed


 

Posted

Actually, it looks like both of those builds are 20 hit points over the cap, so you can remove one of the sets providing a .75% bonus and replace it with something else.

Also, I didn't really care about which attack powers got the best slotting, so permute the slotting of the powers at your whim.


 

Posted

Possible, but it's not worth all the tradeoffs you make to do it. You're much better off with less hp and more +defense. You can still get a good chunk of hp (my build has 3167 maxhp) without making the sacrifices in the above builds.


 

Posted

Quote:
Originally Posted by Sarrate View Post
Possible, but it's not worth all the tradeoffs you make to do it. You're much better off with less hp and more +defense. You can still get a good chunk of hp (my build has 3167 maxhp) without making the sacrifices in the above builds.
That's what I'd figured. But he asked if it was possible, not if it was a good idea.


 

Posted

Okay, I came up with this to net 3400+ HP and high defenses.

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(7), Aegis-ResDam:50(9), Aegis-ResDam/EndRdx:50(9), Aegis-ResDam/Rchg:50(11)
Level 1: Scorch Mako-Acc/Dmg:50(A), Mako-Dmg/Rchg:50(11), Mako-Dmg/EndRdx:50(13), C'ngImp-Acc/Dmg:50(13), C'ngImp-Acc/Dmg/Rchg:50(15), C'ngImp-Dmg/Rchg:50(36)
Level 2: Mind Over Body Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(15), Aegis-ResDam/Rchg:50(17), S'fstPrt-ResDam/Def+:30(17), GA-3defTpProc:50(43)
Level 4: Combustion Erad-Dmg:30(A), Erad-Acc/Rchg:30(19), Erad-Acc/Dmg/Rchg:30(19), Erad-Dmg/Rchg:30(21), HO:Nucle(21)
Level 6: Fast Healing Numna-Heal:50(A), Numna-Heal/EndRdx:50(23), Numna-Heal/Rchg:50(23), RgnTis-Regen+:30(25), Numna-Regen/Rcvry+:50(46)
Level 8: Rise to the Challenge Numna-Heal:50(A), Numna-Heal/EndRdx:50(25), Numna-Heal/Rchg:50(27), Taunt-I:50(27), Heal-I:50(46)
Level 10: Indomitable Will SW-Def:50(A), SW-Def/EndRdx:50(29), SW-Def/Rchg:50(29)
Level 12: Combat Jumping SW-Def:50(A), SW-Def/EndRdx:50(31), SW-Def/Rchg:50(31)
Level 14: Super Jump Jump-I:50(A)
Level 16: Quick Recovery Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(31), EndMod-I:50(33)
Level 18: Breath of Fire AirB'st-Acc/Dmg:50(A), AirB'st-Dmg/EndRdx:50(33), AirB'st-Dmg/Rng:50(33), HO:Nucle(34)
Level 20: Heightened Senses SW-Def:50(A), SW-Def/EndRdx:50(34), SW-Def/Rchg:50(36)
Level 22: Build Up RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(37)
Level 24: Boxing Acc-I:50(A)
Level 26: Tough TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(37), TtmC'tng-ResDam/Rchg:50(37)
Level 28: Fire Sword Circle Erad-Dmg:30(A), Erad-Acc/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(39), Erad-Dmg/Rchg:30(39), HO:Nucle(40)
Level 30: Weave LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def/Rchg:50(45), LkGmblr-EndRdx/Rchg:50(45)
Level 32: Taunt Range-I:50(A)
Level 35: Incinerate C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(42), C'ngImp-Acc/Dmg/Rchg:50(43), HO:Nucle(43)
Level 38: Greater Fire Sword Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(40), Mako-Dmg/Rchg:50(40), HO:Nucle(42)
Level 41: Maneuvers LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/Rchg:50(45), LkGmblr-EndRdx/Rchg:50(46)
Level 44: Conserve Power RechRdx-I:50(A)
Level 47: Physical Perfection Heal-I:50(A), Heal-I:50(48), Heal-I:50(48), EndMod-I:50(48), EndMod-I:50(50)
Level 49: Strength of Will TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(50), TtmC'tng-ResDam/Rchg:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Run-I:50(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift Run-I:50(A)
Level 2: Hurdle Jump-I:50(A)
Level 2: Health Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(5)
Level 2: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(3), P'Shift-EndMod/Rchg:50(3)
------------
Set Bonus Totals:
6% Defense(Smashing)
6% Defense(Lethal)
12.25% Defense(Fire)
12.25% Defense(Cold)
12.25% Defense(Energy)
12.25% Defense(Negative)
6% Defense(Psionic)
6% Defense(Melee)
9.125% Defense(Ranged)
9.125% Defense(AoE)
3.6% Max End
18% Enhancement(Accuracy)
2% Enhancement(Knockback)
6% Enhancement(Heal)
2% Enhancement(Knockup)
5% FlySpeed
618.44 HP (33%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Immobilize) 11%
MezResist(Sleep) 4.4%
98% (7.667 HP/sec) Regeneration
15% RunSpeed


 

Posted

Quote:
Originally Posted by MajorDecoy View Post
That's what I'd figured. But he asked if it was possible, not if it was a good idea.
Yep, I was just confirming.

Quote:
Originally Posted by retched View Post
Okay, I came up with this to net 3400+ HP and high defenses.
I tried to import that into MIDs, but it didn't come out right. (Only ~2800 hp after adding Accolades. Also, Maneuvers was unslotted and unslottable.)


 

Posted

Wow, that's really weird. Hopefully this does the trick.

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

High HP: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(17), Aegis-ResDam:50(34), Aegis-ResDam/EndRdx:50(37), Aegis-ResDam/Rchg:50(40)
Level 1: Scorch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(15), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(43)
Level 2: Mind Over Body -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(3), Aegis-ResDam/Rchg:50(11), S'fstPrt-ResDam/Def+:30(42), GA-3defTpProc:30(45)
Level 4: Combustion -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(5), Erad-Dmg/Rchg:30(7), Erad-Acc/Dmg/Rchg:30(15), HO:Nucle(19)
Level 6: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(9), RgnTis-Regen+:30(34), Numna-Regen/Rcvry+:50(43)
Level 8: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(11), Numna-Heal/Rchg:50(13), Taunt-I:50(37), Heal-I:50(42)
Level 10: Indomitable Will -- SW-Def:50(A), SW-Def/EndRdx:50(13), SW-Def/Rchg:50(25)
Level 12: Combat Jumping -- SW-Def:50(A), SW-Def/EndRdx:50(46), SW-Def/Rchg:50(48)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(17), EndMod-I:50(21)
Level 18: Breath of Fire -- AirB'st-Acc/Dmg:50(A), AirB'st-Dmg/EndRdx:50(19), AirB'st-Dmg/Rng:50(23), HO:Nucle(27)
Level 20: Heightened Senses -- SW-Def:50(A), SW-Def/EndRdx:50(21), SW-Def/Rchg:50(23)
Level 22: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(36)
Level 24: Boxing -- Acc-I:50(A)
Level 26: Tough -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(36), TtmC'tng-ResDam/Rchg:50(40)
Level 28: Fire Sword Circle -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(29), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(31), HO:Nucle(33)
Level 30: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(33), LkGmblr-Def/Rchg:50(33), LkGmblr-Def/EndRdx/Rchg:50(43)
Level 32: Taunt -- Range-I:50(A)
Level 35: Incinerate -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(36), Mako-Dmg/Rchg:50(40), HO:Nucle(42)
Level 38: Greater Fire Sword -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(39), Mako-Dmg/Rchg:50(39), HO:Nucle(39)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(45), Numna-Heal/Rchg:50(45), Efficacy-EndMod:50(46), Efficacy-EndMod/Acc:50(46)
Level 47: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(48), LkGmblr-EndRdx/Rchg:50(48), LkGmblr-Def/EndRdx/Rchg:50(50)
Level 49: Strength of Will -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(50), TtmC'tng-ResDam/Rchg:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(27), Numna-Heal/Rchg:50(31)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(31), EndMod-I:50(34)
------------
Set Bonus Totals:

  • 9.75% Defense(Smashing)
  • 9.75% Defense(Lethal)
  • 12.25% Defense(Fire)
  • 12.25% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 7.875% Defense(Melee)
  • 9.125% Defense(Ranged)
  • 9.125% Defense(AoE)
  • 3.6% Max End
  • 2% Enhancement(Knockback)
  • 2% Enhancement(Knockup)
  • 6% Enhancement(Heal)
  • 18% Enhancement(Accuracy)
  • 646.55 HP (34.5%) HitPoints
  • MezResist(Immobilize) 9.35%
  • MezResist(Sleep) 4.4%
  • 118% (9.232 HP/sec) Regeneration
  • 10% RunSpeed


 

Posted

That did the trick! Pretty impressive you were able to get that much regen, defense, and maxhp in the same build. Having said that, however, I still have two strong concerns:

1) You only have ~30% s/l defense. A very large number of defense debuffs out there are typed as s/l (guns, swords, claws). This means that enemies with these debuffs will be able to crash your exotic defense by targetting your weaker s/l. I'd much rather sacrifice ~200 hp to bring the s/l def up to snuff.

2) Your offense is pretty weak. Since threat generation is a function of damage output, the less damage you deal, the less threat you generate. (This is pretty important when dealing with Scrappers / Brutes with taunt effects.) Second, your tohit chances against higher levels (ie: +4) is pretty low as well (~60% - ~80%). This may not be an issue when soloing, but on teams and TFs it could become quite problematic. With so few attacks with minimal recharge slotting, you'll likely resort to AoEs against single targets and will be particularly vulnerable to rech debuffs.

It's an impressive build for what the goals were, but I still think other goals yeild higher returns.


 

Posted

1. I usually don't have anything crashing my exotic defense while dishing it. Even then, Strength of Will combined with my regen has always straightened that out.

2. The number of attacks has never been a problem.

Still...

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Emissary of Justice: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(17), Aegis-ResDam:50(34), Aegis-ResDam/EndRdx:50(37), Aegis-ResDam/Rchg:50(40)
Level 1: Scorch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(15), HO:Nucle(37)
Level 2: Mind Over Body -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(3), Aegis-ResDam/Rchg:50(11), GA-3defTpProc:30(34), S'fstPrt-ResDam/Def+:30(43)
Level 4: Combustion -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(5), Erad-Dmg/Rchg:30(7), Erad-Acc/Dmg/Rchg:30(15), HO:Nucle(19)
Level 6: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(9), RgnTis-Regen+:30(34), Numna-Regen/Rcvry+:50(46)
Level 8: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(11), Numna-Heal/Rchg:50(13), Taunt-I:50(37), Heal-I:50(42)
Level 10: Indomitable Will -- SW-Def:50(A), SW-Def/EndRdx:50(13), SW-Def/Rchg:50(23)
Level 12: Combat Jumping -- SW-Def:50(A), SW-Def/EndRdx:50(43), SW-Def/Rchg:50(46)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(17), EndMod-I:50(21)
Level 18: Breath of Fire -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(19), Posi-Acc/Dmg/EndRdx:50(21), Posi-Dmg/Rchg:50(23), Posi-Dmg/Rng:50(33)
Level 20: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(36)
Level 22: Heightened Senses -- SW-Def:50(A), SW-Def/EndRdx:50(25), SW-Def/Rchg:50(27), Ksmt-ToHit+:30(33)
Level 24: Boxing -- Acc-I:50(A)
Level 26: Tough -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(36), TtmC'tng-ResDam/Rchg:50(36)
Level 28: Fire Sword Circle -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(29), Erad-Dmg/Rchg:30(31), HO:Nucle(33)
Level 30: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(40), LkGmblr-Def/Rchg:50(42), LkGmblr-Rchg+:50(42)
Level 32: Taunt -- Range-I:50(A)
Level 35: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(43), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx/Rchg:35(45), HO:Nucle(45)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), HO:Nucle(40)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(46), Numna-Heal/Rchg:50(48)
Level 47: Strength of Will -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(48), TtmC'tng-ResDam/Rchg:50(48)
Level 49: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(50), LkGmblr-Def/Rchg:50(50), LkGmblr-Rchg+:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(27), Numna-Heal/Rchg:50(31)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(31)
------------
Set Bonus Totals:

  • 17.25% Defense(Smashing)
  • 17.25% Defense(Lethal)
  • 12.25% Defense(Fire)
  • 12.25% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 11.63% Defense(Melee)
  • 9.125% Defense(Ranged)
  • 9.125% Defense(AoE)
  • 3.6% Max End
  • 27% Enhancement(Accuracy)
  • 21.25% Enhancement(RechargeTime)
  • 6% Enhancement(Heal)
  • 611.42 HP (32.63%) HitPoints
  • MezResist(Immobilize) 8.25%
  • MezResist(Sleep) 4.4%
  • 2.5% (0.042 End/sec) Recovery
  • 110% (8.606 HP/sec) Regeneration
  • 1.575% Resistance(Fire)
  • 1.575% Resistance(Cold)
  • 10% RunSpeed


 

Posted

- 3414 HP
- 684% Regen
- s/l/f/c/e/n/ cap
- no PvP IOs

Code:
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Now let's see what we could do if we add some PvP IOs

Edit:
Well not much really...
- 3519 HP
- 741% regen
- s/l/f/c/e/n still cap
- A lot more expensive!!!

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Yeah, I wouldn't play that at all.