Stone/Fire Build Advice?


Ardenghast

 

Posted

Hi Folks,

New to the forums here, and trying to work up a Stone tanker that won't annoy me to death when I play him. Goals were decent move speed and decent recharge, and, of course, unkillable.

Advice, suggestions and comments welcome!

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Thermal: Level 50 Science Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Stone Skin -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(3)
Level 1: Scorch -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(3), Mako-Acc/EndRdx/Rchg:50(43), Mako-Acc/Dmg/EndRdx/Rchg:50(48)
Level 2: Earth's Embrace -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(5), Numna-Heal/Rchg:50(5), Dct'dW-Heal/Rchg:50(17), Mrcl-Heal/Rchg:40(21), H'zdH-Heal/Rchg:40(21)
Level 4: Combustion -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(7), Armgdn-Acc/Dmg/Rchg:50(7), Armgdn-Acc/Rchg:50(23), Armgdn-Dmg/EndRdx:50(23)
Level 6: Mud Pots -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(9), Oblit-Dmg/Rchg:50(9), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Taunt-I:50(37)
Level 8: Rooted -- RgnTis-Regen+:30(A), Numna-Regen/Rcvry+:50(11), Numna-Heal/EndRdx/Rchg:50(11), H'zdH-Heal/EndRdx:40(13), Numna-Heal/EndRdx:50(37), Numna-Heal/Rchg:50(37)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13)
Level 12: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(15), Zinger-Taunt/Rchg/Rng:50(15), Zinger-Acc/Rchg:50(40), Zinger-Taunt/Rng:50(40), Zinger-Dam%:50(42)
Level 14: Recall Friend -- Winter-ResSlow:50(A)
Level 16: Teleport -- TSM'n-Rng:50(A), TSM'n-EndRdx:50(17)
Level 18: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(19), LkGmblr-Def/EndRdx:50(19)
Level 20: Stealth -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(48)
Level 22: Invisibility -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(40)
Level 24: Tactics -- GSFC-ToHit/EndRdx:50(A), GSFC-ToHit/Rchg/EndRdx:50(25), GSFC-Rchg/EndRdx:50(25), GSFC-Build%:50(50)
Level 26: Minerals -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27), LkGmblr-Def/EndRdx/Rchg:50(48), GftotA-Run+:40(50)
Level 28: Fire Sword Circle -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/Rchg:50(29), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(43)
Level 30: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(31), GSFC-Rchg/EndRdx:50(31)
Level 32: Granite Armor -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(33), DefBuff-I:50(33), Aegis-ResDam:50(33), Aegis-ResDam/EndRdx:50(34), ResDam-I:50(34)
Level 35: Incinerate -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(36), C'ngImp-Acc/Dmg/Rchg:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Dmg/EndRdx:50(46)
Level 38: Greater Fire Sword -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(39), Hectmb-Acc/Dmg/Rchg:50(39), Hectmb-Acc/Rchg:50(39), Hectmb-Dmg/EndRdx:50(46)
Level 41: Vengeance -- GftotA-Run+:40(A), LkGmblr-Rchg+:50(42), LkGmblr-Def/EndRdx/Rchg:50(42)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Laser Beam Eyes -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A)
Level 49: Physical Perfection -- P'Shift-End%:50(A), P'Shift-EndMod:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A), Run-I:50(45), Run-I:50(45)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(45), Heal-I:50(46)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(43)

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-Ardenghast


 

Posted

Here is my Granite Tanker template. It features soft-capped defenses, a decent amount of psionic resistance, and enough movement speed with Rooted off. You can toggle Rooted when you need the regeneration or when you need to move. It recharges fast enough.

The build is far from complete, but has everything a Granite Tanker should need at 50. Swap the offense power set for your own and use the same enhancement sets that were in it. Slot whatever else you want in your other powers and sets.

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Posted

Thank you. That was very helpful. Revised build, for those who are curious:

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Foundry: Level 50 Natural Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Stone Skin -- Aegis-ResDam(A), Aegis-ResDam/Rchg(3), S'fstPrt-ResDam/Def+(3), ImpArm-ResDam(5), ImpArm-ResDam/Rchg(5), ImpArm-ResPsi(7)
Level 1: Scorch -- Mako-Dmg/EndRdx(A), Mako-Dmg/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Acc/EndRdx/Rchg(50)
Level 2: Earth's Embrace -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Numna-Heal/Rchg(27), Dct'dW-Heal/Rchg(43), Mrcl-Heal/Rchg(43), H'zdH-Heal/Rchg(46)
Level 4: Combustion -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(48)
Level 6: Mud Pots -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(9), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(11), Sciroc-Dam%(11)
Level 8: Rooted -- Numna-Heal/EndRdx(A), Numna-Heal(50), Numna-Heal/Rchg(50)
Level 10: Taunt -- Zinger-Acc/Rchg(A), Zinger-Taunt/Rng(13), Zinger-Taunt/Rchg/Rng(13), Zinger-Taunt/Rchg(15)
Level 12: Recall Friend -- Zephyr-ResKB(A)
Level 14: Teleport -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(15), Winter-ResSlow(17)
Level 16: Boxing -- Empty(A)
Level 18: Tough -- ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx(19), ImpArm-ResDam(21)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(23), GftotA-Run+(23)
Level 22: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(43)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), GftotA-Run+(33)
Level 26: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(42)
Level 28: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31), Sciroc-Dam%(31)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Granite Armor -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(34), LkGmblr-Rchg+(34), ImpArm-ResDam(34), ImpArm-ResDam/EndRdx(36), ImpArm-ResDam/Rchg(36)
Level 35: Incinerate -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/Rchg(40), C'ngImp-Dmg/EndRdx(42)
Level 38: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46), Apoc-Dam%(46)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17)

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|-------------------------------------------------------------------|
-Ardenghast


 

Posted

You are over cap on set bonus (2) from Luck of the Gambler. If you care, you could swap out the first two slots in Granite for the same pieces in Red Fortune. Your defense numbers remain the same.


 

Posted

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Rock Armor -- GftotA-Run+(A), LkGmblr-Def(3), GftotA-Def/EndRdx(3), LkGmblr-Rchg+(36)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Knock%(7), C'ngImp-Acc/Dmg/Rchg(50)
Level 2: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(40), Dct'dW-Rchg(42)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Swift -- Run-I(A), Run-I(15), Run-I(48)
Level 8: Rooted -- Numna-Heal(A), Numna-Heal/EndRdx(15), RgnTis-Heal/Rchg(17), RgnTis-Heal/EndRdx/Rchg(17)
Level 10: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rchg(42), Zinger-Taunt/Rng(43), Zinger-Taunt/Rchg/Rng(43)
Level 12: Mud Pots -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(25), Taunt-I(25), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Acc/Dmg(50)
Level 14: Teleport -- Winter-ResSlow(A), Winter-RunSpd/Jump/Fly/Rng(37), Winter-RunSpd/Jump/Fly/Rng/EndRdx(40)
Level 16: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(31), RgnTis-Heal/EndRdx(36), Numna-Heal(48), Heal-I(50)
Level 18: Crystal Armor -- GftotA-Run+(A), LkGmblr-Def(19), GftotA-Def/EndRdx(19), LkGmblr-Rchg+(37)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
Level 22: Stone Skin -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(23), Aegis-ResDam/EndRdx(23)
Level 24: Kick -- Empty(A)
Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(27), TtmC'tng-ResDam/EndRdx(27)
Level 28: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Acc/Rchg(29), Armgdn-Dmg/EndRdx(31), Armgdn-Dam%(31)
Level 30: Weave -- GftotA-Run+(A), GftotA-Def/EndRdx(43), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(46)
Level 32: Granite Armor -- LkGmblr-Rchg+(A), GftotA-Run+(33), LkGmblr-Def(33), Aegis-ResDam(33), Aegis-ResDam/EndRdx(34), ResDam-I(34)
Level 35: Minerals -- GftotA-Run+(A), GftotA-Def(36), LkGmblr-Rchg+(37)
Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 41: Char -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(42)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Build Up -- RechRdx-I(A), RechRdx-I(48)
Level 49: Hurdle -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run



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|831049482A0FEF4703448357386E61406352B8628009E1D201599189039222E213E|
|A713CA20A9816FA16639B706E875123949B80B2F86C28E7C2D1B5EB1ACE0C541837|
|09B95B847C951085206E65EEFEE9420FBE5F8CDF84C01F8643F0C0CE7A387797679|
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|FB06E1236A3911AED510D66A5C0C71ADB25CAB01701B55FB127D4699C79E335E103|
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|C8772CDB1B936D7A648F923C2079899578EE64FC978E125E315E33561F10D6118E2|
|1695A3E23C9F55C639D890126F8828CDD1251AD5FB770E7E58851BFF8EF019AFEAF|
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|E103F4A0025883288124209A34451D228A728CE5F759BECB9|
|-------------------------------------------------------------------|


YMMV---IMO
Ice Ember