Melee Range?
Which to me doesn't make much sense for Martial Arts lol... Very few peoples arms or legs are 7 feet long
Virtue: @Santorican
Dark/Shield Build Thread
If you think about it, though, you don't just hold your arm or leg out and wait for someone to run into it. You might take a step or two in order to do a jump-kick. That can easily clear ten feet.
I thought it was changed from 5 feet to 7 feet
Not 7 to 10
I have always felt that the weapon sets should have a greater range
Quote:
But when they are...
Which to me doesn't make much sense for Martial Arts lol... Very few peoples arms or legs are 7 feet long
|
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Quote:
Well, you're not just going to be standing there completely immobile with a strict distance of 7 feet either.
Which to me doesn't make much sense for Martial Arts lol... Very few peoples arms or legs are 7 feet long
|
I could easily punch or kick someone standing 7 feet from me, simply because I would be taking a step forward anyway, in order to put more power into it. That step forward would carry me into striking distance within the span of the time it takes to throw a punch or kick.
Quote:
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I'm not sure exactly where to ask this but I figure you guys will know:
What is 'melee range' supposed to be?
I could have sworn that they increased the standard range of melee powers to 10' not long back but I've just noticed that nearly all powers show a range of 7' in the in-game info. Did I dream this or what?
"If there's anything worse than being sacrificed, it's being sacrificed incompetantly."