Rad/Fire build review


FitzSimmons

 

Posted

I went with softcapped s/l. All feedback appreciated.

Thanks,
Fitz

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Posted

Quote:
Originally Posted by FitzSimmons View Post
I went with softcapped s/l. All feedback appreciated.

Thanks,
Fitz
A quick note: you should export the entire build. There's plenty of people who are willing to help that don't have Mid's. Plus, since you're using the code tag anyway, it wouldn't have made the post any longer the screen.

I would definitely suggest you plan for Issue 19. With Fitness going inherent, if you choose to, you can get hit S/L cap much much easier.

Even now there's some problems with your slotting to get there. You do not have nearly enough global recharge to get away with slotting Aim and Build Up with so little recharge. Your damage is going to suffer considerably if you go the "Rectified Reticle Route." You hardly have any defense enhancement in Frozen Armor at all.

The quick fix: Take 2 slots out of Proton Volley. Put them in Frozen Armor. With 2 Level 50 Defense Common IOs, you can replace one Rectified Reticles with Recharge. You're still at soft-cap, and better off for it.

From there, I would go ahead and drop all the slots from Proton Volley. Perhaps the entire power. Neutron Bomb and Electron Haze are both better and under slotted.

Let's just see what you can do if with issue 19, replacing Fitness with Fighting...
I also replaced Proton Volley with Stealth, to hold another LotG:Recharge, give you a power that's useful while under slotted, and make the defense goal even easier.
Code:
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

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Retardo: Level 50 Natural Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: X-Ray Beam -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Achilles-ResDeb%(34)
Level 1: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Acc/EndRdx(7), Enf'dOp-Immob/Rng(9), Enf'dOp-Acc/Immob/Rchg(9), Enf'dOp-Acc/Immob(11)
Level 2: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 4: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 6: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-%Dam(23), Oblit-Acc/Dmg/EndRdx/Rchg(23)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 14: Super Speed -- Empty(A)
Level 16: Tough -- S'fstPrt-ResDam/Def+(A)
Level 18: Cosmic Burst -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(25), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Achilles-ResDeb%(33)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(34), DefBuff-I(40)
Level 22: Aim -- RechRdx-I(A), RechRdx-I(36)
Level 24: Build Up -- RechRdx-I(A), RechRdx-I(25)
Level 26: Neutron Bomb -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(31), Achilles-ResDeb%(36)
Level 28: Consume -- Acc-I(A), RechRdx-I(39)
Level 30: Electron Haze -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(36), Achilles-ResDeb%(39)
Level 32: Atomic Blast -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 35: Burn -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(45)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(40)
Level 41: Hot Feet -- M'Strk-Acc/Dmg(A), M'Strk-Acc/EndRdx(45), M'Strk-Dmg/EndRdx/Rchg(45), M'Strk-Acc/Dmg/EndRdx(46), M'Strk-Dmg/EndRdx(48), M'Strk-Dmg/Rchg(48)
Level 44: Snow Storm -- Empty(A)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50), DefBuff-I(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A), EndMod-I(39), EndMod-I(40)
Level 1: Defiance 
Level 4: Ninja Run
From here you have lots of options. You're over the soft-cap, but still a little low on recharge. You could turn Ring of Fire's slotting into an actual attacks, or move those slots into Neutron Bomb/Electron Haze and get two sets of Positron's going (well, 5 pieces of anyway, for the recharge).

Also, unless you like looking like an ice cube or really want to use Snow Storm, consider going red side, doing a patron arc, and picking up Scorpion Shield from Mace Mastery. It's better than Frozen Armor (Energy Defense > Cold Resistance), looks cooler, and won't require any prerequisite power picks. With that you could pick up Grant Invis and pop another LoTG:Recharge in it.

Edit: You could also use the slots freed to give Hasten some love (2 more Recharges)


@Gilia1
I play heroes on Champion.
I play villains on Virtue.

 

Posted

How about this?

Sacrificed some AoE for more defense, which may not be your cup of tea.

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Posted

Thanks Nemu and Gilia, I'm not sure how far off i19 is so I'm holding off on that planning. I figure I won't have to respec more than once to adjust for it. I like your i19 version of this. Going redside is temping but I'm not planning on doing it anytime soon so I'll stick with Frozen Armor for now.

Underslotting Frozen Armor was very shortsighted of me -- great catch.

I took proton volley for style points but I agree it's skippable even though it is one of the coolest snipes in the game.

Again, thanks.