spines/ninja stalker
I did you one better. I went ahead and rolled him, figured out the build, and I'm playing him for ya too. You're welcome.
No need to be a jerk.
When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...
BEHOLD THE POWER OF CHEESE!
I believe this is my current (pre-I19) build. Note that I didn't bother to softcap AoE. I've never really felt the need. YMMV.
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Spines_Nin: Level 50 Natural Stalker
Primary Power Set: Spines
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(37)
Level 1: Hide -- Ksmt-ToHit+(A), LkGmblr-Rchg+(40)
Level 2: Ninja Reflexes -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Rchg+(15)
Level 4: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(40)
Level 6: Assassin's Impaler -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Dmg/EndRdx/Rchg(11), C'ngImp-Dmg/Rchg(17)
Level 8: Hurdle -- Jump-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17)
Level 18: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(37)
Level 20: Health -- Mrcl-Rcvry+(A)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23)
Level 24: Danger Sense -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Rchg+(27)
Level 26: Kuji-In Sha -- S'fstPrt-ResDam/Def+(A), Dct'dW-Heal(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx(36), Dct'dW-Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36)
Level 28: Placate -- RechRdx-I(A)
Level 30: Ripper -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34)
Level 32: Throw Spines -- Det'tn-Dmg/EndRdx/Rng(A), Det'tn-Dmg/Rchg(33), P'ngTtl-Acc/EndRdx(33), AirB'st-Dmg/Rng(33), AirB'st-Dmg/Rchg(34), RechRdx-I(37)
Level 35: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(43), RedFtn-EndRdx(46), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(48)
Level 38: Blinding Powder -- CoPers-Conf(A), CoPers-Conf/Rchg(40), CoPers-Acc/Conf/Rchg(48), CoPers-Acc/Rchg(48), CoPers-Conf/EndRdx(50), CoPers-Conf%(50)
Level 41: Mu Bolts -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), RechRdx-I(50)
Level 47: Caltrops -- RechRdx-I(A)
Level 49: Stealth -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 0: Ninja Run
Thanks Super, gives me some things to look at. I really appreciate it.
You didn't really ask my opinion, but spines stalkers are kind of bleah. Your placate will fail almost every time because your attacks have a poison DOT on the back end.
You didn't really ask my opinion, but spines stalkers are kind of bleah. Your placate will fail almost every time because your attacks have a poison DOT on the back end.
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I haven't really noticed how DoT would ruin Placate. After I got Throw Spines, I basically only use placate and throw spines right away. Or Throw Spine and then spine burst.
Spine Stalker is very decent but leveling a Spine to lvl 18 is so painful and you feel so gimped until 26 and then eventually 32.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Can someone post a spines/ninja stalker build. I have just started one and can not find any info on this build. Any help would be appreciated.