Storm/Dark Thoughts
Dark blast isn't a set that works extremely well on corruptors, since it's a set with DoTs where each tic does not individually check for scourge. So it's a matter of 10% damage+scourge vs. 25-33% stronger buff/debuffs
On the storm side of things, the defender is definitely better with stronger defenses and a freezing rain that lowers resistance more than the corruptor version does. And if mids is accurate, both defenders and corruptors have tornadoes that do the same amount of damage, but the defender's lightning storm does more damage.
I'd say go with defender.
Well, my first character is a Defender and I am currently leveling a Corrupter though not having nearly as much experience with the later. I am noticing that the damage is broader on the Corr, it still doesn't seem to make up for the lower debuffing ability the difference is hard to tell at early levels but the further you go, the more you can tell. Your orange numbers are a little higher but mobs don't go down as easy. Personally, depending on how they are slotted, the differences really only matter in the early levels.
Thanks!
Kinda confirms what I thought.
I'll just stick with the Defender!
And, BTW, Storm/Dark is a LOT of fun, very versatile!
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"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45
Just FYI, my experience with a Storm/Dark Defender was that the more aggressive I was and the more I moved around, the more successful I was. Just standing back stunning things with Dark Pit and Thunder Clap is good on teams...but solo, or on teams that are having an aggro crisis, the more active I was, with Hurricane and knockback, the better things worked out, even though it was hard keeping track of everything in the flying, swirling chaos.
If we are to die, let us die like men. -- Patrick Cleburne
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I have a level 40 dark/storm corruptor and it is a blast to play. I tend to agree that they are pretty even between defender and corruptor with the 30% solo damage buff. Long time corruptor player here and just started a little rad/sonic defender side project I am really enjoying, that 30% damage buff solo is a Devsend (In the interest of disclosure and where my play experience is generally coming from).
I think with typical play they are pretty even but the corruptors inherent scourge begins to shine when you take on harder single targets or larger groups of mobs. The harder single targets is obvious: the more time in the scourge range for dark blast to work the better, although it is a major chore getting them into scourge range without tornado and lighting storm so there is a little growing pain on this toon. The big thing that makes a dark/storm corruptor shine for me is all the aoe goodness. I was pleasantly suprised with the amount of aoe damage I can put out with nightfall and teneberous tentacles. When you are hitting a group of 8 to 15 mobs all of a sudden you start to see a lot more scourges ticking off. Just my impression but in large mob situations even with the superior debuffs I dont think the defender will be able to contribute as much aoe damage as the corruptor will. I am sure you could quantify this with numbers but that sounds like work and I dont play video games to work . Somewhat a playstyle bias here but soloing against 3 even level mobs is just boring if my toon cant handle 6 mobs at plus 1 I dont feel like a super hero and lose interest real fast.
Having said all that with the 30% buff to defenders if you are in your mid 20's I just cant see it being worth your time to reroll as a corruptor. Also I have no experience with high level defenders but with the higher numbers of defense in Steamy Mist and Manuevers there is a real argument to be made for high level play strongly favoring the defender once IO's are factored in. My college english teacher would be proud, both sides of the arguement and I didnt take a stand either way...I should go into politics .
Somewhat a playstyle bias here but soloing against 3 even level mobs is just boring if my toon cant handle 6 mobs at plus 1 I dont feel like a super hero and lose interest real fast |
From level 40 or so, I started going +1 and then as my sets increased and my comfort level, I can even handle +3 groups solo or on a team with my defender. The only things that give me trouble are Malta Pistols and Master Illusionists.
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Also, I think just about everyone who has to go toe to toe with a Master Illusionist has trouble, so no shame in that
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Totally irrelevant point, but it might help Straenge in the future (or I may just be tired and bloated on food and missing something obvious), but when talking about difficulty it's usually best to use the games notation of x1, x3 to represent the number of players that you're equivalent to and the +1, +3 to represent the level above you that the mobs are. It's unclear to me from the above post what difficulty level your aiming at, since the quoted post refers to 6 mobs which could mean x6 or could mean x2 (3 enemies per group being the default and 6 enemies per group being represented by x2.) and i'm not sure if you're +1 groups means groups of +1 or x2. Like I said, completely irrelevant, but it may help avoid confusion in the future.
Also, I think just about everyone who has to go toe to toe with a Master Illusionist has trouble, so no shame in that |
Well I have a Storm/Dark defender I really love.
I have been toying with the idea that a Dark/Storm Corrupter would be 'better'. Mainly in term of damage of course.
My real question is, with this combo, what do others that might have played both think? Mostly teamed, is this combo really going to be any/much 'better' as a Corrupter?
Subjective question I know, just looking for input...
"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45