A little help with A Ninja/Pain build
The thing you need to understand with Masterminds is right now there are not that many build types. Meaning its is not like you can just make 5 different type of Ninja Pain Masterminds. You are either going to go the Aid Self route or the defense cap Tankermind route.
Regardless of the Pet Type your pretty much going to slot your pets almost similar to the way every other Mastermind is slotting their pets.
Personally I am a defense cap player so I am going to steer you towards the tankermind style of play. That being said tankermind builds are yet again pretty much identical in power types since your going for defense cap and using provoke to make mobs attack you instead of your pets. Usually your pets are on the side or behind the mobs to get out of there cone or some aoe attacks.
The Aid Self route pretty much has you using the built in pet heal power and aid others to heal your pets and aid self to heal yourself. That type of build is pretty much a form of controlled chaos where your running around healing. It keeps you busy, I did that in the past before I switched to tankermind builds.
Leveling wise, there is not much you can do. Leveling regardless of build your pretty much either going to send your pets in first or pull mobs yourself and have your pets respond to the attack. This all depends on the mobs your fighting. Example if I was fighting a long bow nullifier I would send my pets in first as that Defense Debuff is a total killer. I want him dead ASAP. Against Freakshow I might start the fight myself being ready to heal up and have my pets respond since Freakshows have many AOE attacks that might kill off my pets fast. More dead pets means less bodyguard mode protection.
So until you get to a level where you feel you can start using IOs for near end game use it really does not matter how you go. I usually start looking to slot IOs at around 42, trying to pick up level 45 IOs which are only a few tenths of a percentage less then 50s.
Beyond that there are tons of Pain builds and tons of ninja builds on the forums. Just look for a Pain build you might like import it into MIDs and swap out that pet for Ninja. You will see that the Pet IOs will stay the same and just some of the Ninja powers will change up depending on the IOs they can take. So its less work for you to figure out.
Just read the thread carefully first. I will say sometimes people do post builds and I wonder what they are looking to do with the build. Example having 2 travel powers.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
- The laws of science were, first, God's laws. We didn't make them, we just gave them a name...likely not the name their creator gave them.
- No, no. Humans made them. The same way we made gravity, the atomic bomb, Cheetos, babies, and water.
You don't need to be a min/maxer to realise that you don't really need 2 travel powers. One is usually plenty and I only take a second when I have no other powers to pick from, so taking 2 is definately an out of the ordinary build choice. It isn't a sin, but it is normally worth explaining why you took a second travel power instead of something else.
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Is there anyone out there that could supply me with a Ninja Pain build... if not anything more then a bases/foundation.