Need Help with IO's and My Illusion/Rad
Pretty much all your questions will be answered by reading my Illusion/Radiation Guide, linked in my sig.
You can get an effective Perma-PA build with only the purple confuse set (Coersive Persuasion). Actually, you can get by without that, too, but that set makes it much easier. On my Perma-PA build (which is about 3/4 the way down in the thread after the guide), I only used 5 from the Confuse set and 2 from the Pet set -- and those two could have been skipped. And the big advantage is that the Confuse set and the Pet purples are a lot cheaper than most purple IOs.
You will need at least 3 Luck of the Gambler +7.5% Recharge IOs. Those are expensive, but you can avoid having to buy them by spending some time earning Alignment Merits -- it takes two to buy a LotG Recharge. It will take you twelve days of doing 5 Hero Tip Missions the first day, and then 5 Hero Tips followed by a Morality Mission. (Actually, it might take Eight Days if you haven't already done the first Morality Mission -- you get 50 merits the first time.)
Take a look at my guide -- it really has all the information you need in one place. (That's why I wrote it -- so I didn't have to keep giving the same advice over and over.) The guide is current except it does not include the I-18 changes of being able to earn A-Merits and the ability to switch sided to have access to the Villain PPP instead of the APP sets. However, I think the APP sets are actually better for this build.
After you look at the guide, you can try to make up a build and post it here. We'll be happy to make other suggestions.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I did look at your guide before i posted, and it helped alot. Ill look again if i missed anything but didnt see the Purple sets like Apocolypse listed , nor did i see some of the other epics.
Mostly i listed my powers so i can figure how many slots those existing powers would need and what enhances based on those powers would be the best fit.
Thanks alot, ill re-read what all ya posted.
I really appreciate all your help and time
I actually did mention the Apocalypse set but did not recommend it because it is not needed. Both the Apocalypse Ranged Damage and Ragnarok Targetted AoE damage purple sets certainly can be used, and both have 10% Recharge and lots of other nice bonuses. Both have more recharge than the usual sets, Decimation (for ranged damage) and Posi Blast (for Targetted AoE Damage). The cheaper sets have 6.25% Recharge. You don't need those purple sets for a basic Perma-PA build and they are very, very expensive.
I discussed the use of the Coersive Persuasion set because it is reasonably priced and fairly easy to get. I figured most folks who can afford those extremely expensive purple sets already know enough about the game to figure out the details. If you already have a set, by all means use it. If you really, really want to get a set, have fun. By using the Coersive Persuasion set in Deceive and the Unspeakable Terror set in Spectral Terror, you don't go over the "Rule of 5."
Don't forget that with I-19, you get inherent Fitness. That means you will get three powers extra that you can take, but no extra slots.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Thanks for all the info Local
For last few hours i have read and read again your builds and guide.
Sadly no matter what i tweak on mine i cant seem to get the numbers on PA to go lower
I even pulled up both of yours and deleted like 5 of your enhances to cancel recharge and ya still have better recharge on PA.
I added up all of your and my recharge% of each power checked them all for rule of 5 and i have only 4 of each max (3x6.25, 4x5.0, 4x7.5 and 4x10) I have NO idea what else to change or tweak to get mine lower or your higher..this has been the most frustrating morning...
Heres what i came up with, please help anyway ya can
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Test Build Troller: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Teleportation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (31) Decimation - Damage/Recharge
- (37) Decimation - Accuracy/Endurance/Recharge
- (39) Decimation - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (3) Doctored Wounds - Endurance/Recharge
- (5) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (29) Doctored Wounds - Heal
- (A) Basilisk's Gaze - Accuracy/Hold
- (7) Basilisk's Gaze - Accuracy/Recharge
- (7) Basilisk's Gaze - Recharge/Hold
- (9) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (9) HamiO:Nucleolus Exposure
- (A) Coercive Persuasion - Contagious Confusion
- (11) Coercive Persuasion - Confused/Recharge
- (13) Coercive Persuasion - Accuracy/Confused/Recharge
- (17) Coercive Persuasion - Accuracy/Recharge
- (27) Coercive Persuasion - Confused/Endurance
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (11) Red Fortune - Defense/Endurance
- (13) Red Fortune - Endurance/Recharge
- (15) Red Fortune - Defense/Endurance/Recharge
- (17) Red Fortune - Defense
- (31) Red Fortune - Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Flight Speed IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (27) Miracle - +Recovery
- (A) Expedient Reinforcement - Accuracy/Recharge
- (19) Expedient Reinforcement - Accuracy/Damage
- (19) Expedient Reinforcement - Accuracy/Damage/Recharge
- (21) Expedient Reinforcement - Endurance/Damage/Recharge
- (21) Soulbound Allegiance - Accuracy/Damage/Recharge
- (31) Soulbound Allegiance - Accuracy/Recharge
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy
- (37) Performance Shifter - Chance for +End
- (A) HamiO:Enzyme Exposure
- (25) HamiO:Enzyme Exposure
- (25) HamiO:Enzyme Exposure
- (A) Endurance Reduction IO
- (29) Endurance Reduction IO
- (A) Accuracy IO
- (A) Unbreakable Constraint - Hold
- (33) Unbreakable Constraint - Hold/Recharge
- (33) Unbreakable Constraint - Accuracy/Hold/Recharge
- (33) Unbreakable Constraint - Accuracy/Recharge
- (34) Unbreakable Constraint - Endurance/Hold
- (43) Unbreakable Constraint - Chance for Smashing Damage
- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (42) Efficacy Adaptor - EndMod/Endurance
- (A) Expedient Reinforcement - Accuracy/Damage
- (34) Expedient Reinforcement - Damage/Endurance
- (34) Expedient Reinforcement - Accuracy/Damage/Recharge
- (36) Expedient Reinforcement - Endurance/Damage/Recharge
- (37) Soulbound Allegiance - Damage
- (A) Unspeakable Terror - Accuracy/Fear/Recharge
- (36) Unspeakable Terror - Accuracy/Recharge
- (36) Unspeakable Terror - Endurance/Fear
- (46) Unspeakable Terror - Disorient Bonus
- (46) Unspeakable Terror - Fear/Range
- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (43) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (50) Devastation - Accuracy/Damage/Recharge
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
- (A) Basilisk's Gaze - Accuracy/Hold
- (48) Basilisk's Gaze - Accuracy/Recharge
- (48) Basilisk's Gaze - Recharge/Hold
- (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 0: Ninja Run
I think you just need to make sure that the toggle on Hasten and AM are on, so that Mid's shows the effect of the powers. Look at the bars for Hasten and AM -- is there a green dot at the end?
I made a few minor changes that will increase your damage in Blind and PA, and your accuracy in Flash.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Test Build Troller: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Teleportation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(39)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(29)
Level 2: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(7), BasGaze-Rchg/Hold(7), BasGaze-Acc/EndRdx/Rchg/Hold(9), HO:Nucle(9), Dmg-I(43)
Level 4: Deceive -- CoPers-Conf%(A), CoPers-Conf/Rchg(11), CoPers-Acc/Conf/Rchg(13), CoPers-Acc/Rchg(17), CoPers-Conf/EndRdx(27)
Level 6: Recall Friend -- RechRdx-I(A)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(11), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(15), RedFtn-Def(17), RedFtn-EndRdx(31)
Level 10: Hover -- LkGmblr-Rchg+(A)
Level 12: Swift -- Flight-I(A)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(27)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-EndRdx/Dmg/Rchg(21), S'bndAl-Dmg/Rchg(21), S'bndAl-Build%(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(23), P'Shift-End%(37)
Level 22: Radiation Infection -- HO:Enzym(A), HO:Enzym(25), HO:Enzym(25)
Level 24: Enervating Field -- EndRdx-I(A), EndRdx-I(29)
Level 26: Lingering Radiation -- Acc-I(A)
Level 28: Flash -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(33), UbrkCons-Acc/Hold/Rchg(33), UbrkCons-Acc/Rchg(33), UbrkCons-EndRdx/Hold(34), G'Wdw-Acc/EndRdx(50)
Level 30: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(42)
Level 32: Phantasm -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(34), ExRmnt-Acc/Dmg/Rchg(34), ExRmnt-EndRdx/Dmg/Rchg(36), S'bndAl-Dmg(37)
Level 35: Spectral Terror -- U'spkT-Acc/Fear/Rchg(A), U'spkT-Acc/Rchg(36), U'spkT-EndRdx/Fear(36), U'spkT-Stun%(46), U'spkT-Fear/Rng(46)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 41: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(43), Decim-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg/Rchg(50)
Level 44: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(46)
Level 47: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-Acc/EndRdx/Rchg/Hold(48)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 0: Ninja Run
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
OMG those green circles!!!! i never saw em, that made the difference ..i feel totally stupid after that LOL
Thanks, i will review all you just posted when i wake up tomorrow. I have spent all day reading and learning this Hero planner and IO's and my Brain in shot (it was 1.2 shot b4 i started) but now its gone heheh
Thanks ALOT bro, your help has been Great!!!
Will post again once i get it all read later, have a great night.
Hello all,
First off let me say thanks in advance for any help or tips you can offer regarding my questions. Im a veteran of 5 years (offline for 2 years)and have just returned for GR and have no clue what i am doing with all these IO sets.
I have spent hours upon hours browsing the web and reading thru hundreds of posts to better understand these sets and bonuses. ALOT of what i read helps me greatly but their are few things i simply cannot locate or make sense of.
Of all the posts and Builds i have read so far i see few if any using the Purple Very Rare IO sets. So was wondering which i should use to help maximize the only character i will ever use these on. My Main is a 50 Illusion/Rad Troller/Primal Forces
I love to team and solo and im very interested in having my PA's become Permanent again but its not the only thing im after.
Currently i have about 40 Hami-O's in my build since im an old timey Phantom dropper back in the day of Hami Raids. From what i see tho, alot of these sets offer as much if not way more than what i currently have and would like to keep my current powers but respec the amount of slots and fill them up with the appropriate IO sets.
I wont list all my current slotting or whats in them but my powers are as follows:
1- Blind
1- Radiant Aura
2- Spectral Wounds
4- Decieve
6- Recall Friend
8- Superior Invisibility
10-Hover
12- Swift
14- Fly
16- Health
18- Phantom Army
20 Stamina
22 -Radiation Infection
24- Enervating Field
26- Lingering Radiation
28- Flash
30- Accelerate Metabolism
32- Phantasm
35- Spectral Terror
38- Hasten
41- Power Blast
44- Energy Torrent
47- Conserve Power
49- Mutation
From what i have read the Purple sets that would help these Power sets were:
Apocolypse for Spectral wounds or Power Blast
Coercive Persusion for Decieve
Unbreakable Restraint for Flash
and
Soulbound Allegiance for Phantasm??
Not sure if this is so, if so how many of the 6 are needed, how many slots in these and other powers to maximize all these new and confusing IO enhancments.
In Powers like Radiation Infection, most builds i have seen Show Touch of lady grey but no -to hit buff Io's?? Way to many + and - stat increases, this rule of 5 and #'s for my old brain to comprehend. So please if ya can help an old man out,im at a loss of what is what with this stuff.
Again thanks for taking the time to read all this and i appreciate any help you can offer.
I only want to max out my all time favorite Character of the 40 or so i have. This process is time consuming and quite expensive as you all know but im willing to do whatever i can to my Main.
p.s Sorry to those who check spelling and grammar, my KB skills suck