MA/SD.. Cant decide how to slot.


Amazing_Guy

 

Posted

So I made a Martial arts/ Shield defense in hoping for a a different scrapper other than the generic Elec/SD scrapper. I was hoping that it could do something substantial with the buff on cobra strike, and it hasn't seemed to really kick in yet. I'm level 45 and im not familiar with either Martial arts or shield defense.


 

Posted

Quote:
Originally Posted by Tangler View Post
Posting your build will help, as well as telling us what you exactly want from your build.

I recently fully slotted out my 50 MA/SD and she absolutely rocks.
Alright so i slotted a build, I want to go for a softcapped scrapper that can dish out alot of good single target damage, I didn't go into PVP IOs yet, I didn't know whther this build could be good at pvp or not. But this is a relatively cheap build other than the 3 apocs in LBE. I feel like this build is decent, but could use some work. I'm not one that likes to pick up grant cover, just seems like a waste, even though people do say it helps with raising your resistance to def debuffs. I also didnt pick phalanx fightning, just seems not worth it, unless someone tells me its really needed. I team a decent amount, but only seems applicable if you are on a team of mostly melee toons... ADVICE!

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Amazing .: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Deflection
  • (A) Impervium Armor - Resistance
  • (5) Impervium Armor - Psionic Resistance
  • (7) Impervium Armor - Resistance/Endurance
  • (7) Gift of the Ancients - Defense
  • (43) Gift of the Ancients - Defense/Endurance
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Recharge Speed
Level 4: Cobra Strike
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
Level 6: Swift
  • (A) Run Speed IO
Level 8: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Luck of the Gambler - Recharge Speed
  • (34) Defense Buff IO
Level 10: True Grit
  • (A) Miracle - +Recovery
  • (34) Miracle - Heal
  • (37) Impervium Armor - Resistance
  • (40) Impervium Armor - Psionic Resistance
  • (40) Resist Damage IO
Level 12: Crane Kick
  • (A) Touch of Death - Accuracy/Damage
  • (25) Touch of Death - Damage/Endurance
  • (43) Touch of Death - Chance of Damage(Negative)
  • (45) Touch of Death - Damage/Recharge
  • (45) Touch of Death - Accuracy/Damage/Endurance
  • (46) Touch of Death - Damage/Endurance/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - Heal/Endurance
Level 18: Crippling Axe Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Active Defense
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Against All Odds
  • (A) Endurance Reduction IO
Level 26: Dragon's Tail
  • (A) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Obliteration - Chance for Smashing Damage
Level 28: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge
Level 30: Focus Chi
  • (A) Rectified Reticle - To Hit Buff
  • (31) Rectified Reticle - To Hit Buff/Recharge
  • (31) Rectified Reticle - Increased Perception
Level 32: Eagles Claw
  • (A) Touch of Death - Accuracy/Damage
  • (33) Touch of Death - Damage/Endurance
  • (33) Touch of Death - Damage/Recharge
  • (33) Touch of Death - Accuracy/Damage/Endurance
  • (34) Touch of Death - Damage/Endurance/Recharge
  • (46) Touch of Death - Chance of Damage(Negative)
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Accuracy/Damage/Recharge
Level 38: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance
  • (39) Reactive Armor - Endurance
  • (39) Reactive Armor - Resistance/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
Level 44: Conserve Power
  • (A) Recharge Reduction IO
Level 47: Physical Perfection
  • (A) Regenerative Tissue - +Regeneration
  • (48) Miracle - Heal
  • (48) Miracle - Heal/Endurance
  • (48) Efficacy Adaptor - EndMod
  • (50) Efficacy Adaptor - EndMod/Recharge
Level 49: Laser Beam Eyes
  • (A) Apocalypse - Damage
  • (50) Apocalypse - Damage/Recharge
  • (50) Apocalypse - Damage/Endurance
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1419;709;1418;HEX;|
|78DA9D93DB4E1351148677696BE9B9A594A3F4408BB4D00E70E721D1A060A2A1A65|
|0E1428166849136A9A599A98978E503E08D1AD100B7BE83F14DF4513CD4B5D6BFDB|
|1BEF9CB4FF37B3F7DA6BFDB366EFCAABB590526FEE2857E45ECB749C7AEDC0363B1|
|DCBF63D32BB2F6DB3E55F7D61BE6EB68F32864F2935DD9FAE57AC96651915D3EE36|
|CD567DD5EE3AE9C1DC9AF5DC6A3B96516B34ADD661FF31FEA0DDB06CABDD35FA37A|
|1EAF171CBB8DFECB62DC7C1C3866576A85A58CF1C35BAF414ED4F1D5AB6D36876E2|
|EB9DE68171F7F8F0A45E319DAE659F4C90B722FD3FB249B97A6E5525CCAAA14D604|
|BE0A9090261824BE23CAA4037F3CA53145CC903C382058F2048E12E84BB5D31BA99|
|51C3716094B0A20249C1199577EBF26E940FA07C08E54328EFA5382FF2296F59F1D|
|2311AF2E912BEEF433C14F901207736257121B2E2D7CEFD0FC55DF681205F1047F3|
|45A0A4189F296D108EBCC1278AE3269E0A16EA82D22EB02728EF0BC6695518AB5C6|
|1989987191FCD44517E28BA23C662DBC0A6E09C02E2BA0571B460042D18410B26D0|
|82618A4BE8F74D9C49EED177C07BC1D80741987C24B595E4225A054468665CBE4A4|
|F8D6765E882924EEAB79DFC29EBA77E01BF0557FF003D418A3FD68A72D1AA696D79|
|1A961760B904CB6558FEE4E38EE2DD67CE294342A52E804BC12505A475F9349A9D4|
|1B333E872065DCEA2CB657C8178989363D52C4CE7603A07D339B8CDC36D1EAFE0A6|
|5A73BA7F7329D900D766811C90C6B6A6B8828E2B60B3166300F6553121A851F245B|
|8508B68F0173266E8AD66DC965DB584ADB6B40E9C8A9595B7826DCAB0ACDBB35CC2|
|4C195846D73D83C3493FBAD4C63F23558F3E9734E29291B46770547BFED8E07CFDE|
|FF535D42FE9DF0A903E66A9B2ECB0ECB2ECB1ECB3982CCF580E587ADF06ABA3D7D9|
|D70D969B2CB75892E44F9D72A48F0F5D9025C4126689B04459622C099629964B96D|
|E5F7972F700|
|-------------------------------------------------------------------|


 

Posted

I would say Phalanx Fighting is quite worth it. Keep in mind that it's an easy 2+% def even without teammates surrounding you, and its another place to slot a LotG.

My own build does not have Grant Cover, but only because I couldn't fit it in (yet). I know that one of my friends swears by it on his SS/SD brute for ITF runs.

Some points from looking at your build:

Don't use KM sets. SD's strength is on positional defense and ideally you want to be softcapped on all positions.

Max out the defence in deflection, that's far more important than what tiny bit of res you get out of it.

Max out your +hp in true grit, again that's more important than the tiny res in there.

I would use 5 Scirocco's instead of Obs in dragon's tail, due to the end burn.

You want near max rech on BU, so you can fire it off whenever SC is up.
Edit: or throw in a full Gaus set as its perfect for capping pos. defence.

I'm not sure if it's really worth slotting eye beams with Apoc's, I know that my scrap has her chain filled with just 4 MA attacks.


A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread

 

Posted

Quote:
Originally Posted by Tangler View Post
I would say Phalanx Fighting is quite worth it. Keep in mind that it's an easy 2+% def even without teammates surrounding you, and its another place to slot a LotG.

My own build does not have Grant Cover, but only because I couldn't fit it in (yet). I know that one of my friends swears by it on his SS/SD brute for ITF runs.

Some points from looking at your build:

Don't use KM sets. SD's strength is on positional defense and ideally you want to be softcapped on all positions.

Max out the defence in deflection, that's far more important than what tiny bit of res you get out of it.

Max out your +hp in true grit, again that's more important than the tiny res in there.

I would use 5 Scirocco's instead of Obs in dragon's tail, due to the end burn.

You want near max rech on BU, so you can fire it off whenever SC is up.
Edit: or throw in a full Gaus set as its perfect for capping pos. defence.

I'm not sure if it's really worth slotting eye beams with Apoc's, I know that my scrap has her chain filled with just 4 MA attacks.
Yeah i just threw out LBE and put in Phalanx fighting for the Moment... but I'm sure not sure what you mean KM i think Kinetic Combats? What do you suggest i Slot in place of them?


 

Posted

Quote:
Originally Posted by Amazing_Guy View Post
Yeah i just threw out LBE and put in Phalanx fighting for the Moment... but I'm sure not sure what you mean KM i think Kinetic Combats? What do you suggest i Slot in place of them?
I 6 slot Mako's and Touch of Death's for the positional defence they grant. Obviously doing this will mean you'll need to trim slots from other powers, but I think it's very much worth it if it means being softcapped.

For reference, I use 2 full sets of Makos and Touch's each.

Edit: If you are having trouble trying to make a softcapped build, Fury_Flechette has made a great post on softcapped EM/SD and FM/SD builds for various budgets. It shouldn't be hard to make adjustments from a FM/SD build to work for a MA/SD.


A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread

 

Posted

Quote:
Originally Posted by Tangler View Post
I 6 slot Mako's and Touch of Death's for the positional defence they grant. Obviously doing this will mean you'll need to trim slots from other powers, but I think it's very much worth it if it means being softcapped.

For reference, I use 2 full sets of Makos and Touch's each.
I cannot seem to reslot my build to be able to fit those makos in there.. it just eeats of my resistance and the rest of my S/L def... This is what ive done so far.. and I cant get the Gaussians in either.. this build just looks pretty bad IMO

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Amazing .: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick
  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (43) Mako's Bite - Chance of Damage(Lethal)
Level 1: Deflection
  • (A) Luck of the Gambler - Defense
  • (5) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense/Endurance/Recharge
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Recharge Speed
Level 4: Cobra Strike
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
Level 6: Swift
  • (A) Run Speed IO
Level 8: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Luck of the Gambler - Recharge Speed
  • (34) Defense Buff IO
Level 10: True Grit
  • (A) Miracle - +Recovery
  • (34) Miracle - Heal
  • (37) Miracle - Heal/Endurance
  • (40) HamiO:Golgi Exposure
Level 12: Crane Kick
  • (A) Touch of Death - Accuracy/Damage
  • (25) Touch of Death - Damage/Endurance
  • (43) Touch of Death - Chance of Damage(Negative)
  • (45) Touch of Death - Damage/Recharge
  • (45) Touch of Death - Accuracy/Damage/Endurance
  • (46) Touch of Death - Damage/Endurance/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - Heal/Endurance
Level 18: Crippling Axe Kick
  • (A) Mako's Bite - Accuracy/Damage
  • (19) Mako's Bite - Damage/Endurance
  • (19) Mako's Bite - Damage/Recharge
  • (23) Mako's Bite - Accuracy/Endurance/Recharge
  • (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (40) Mako's Bite - Chance of Damage(Lethal)
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Active Defense
  • (A) Recharge Reduction IO
Level 24: Against All Odds
  • (A) Endurance Reduction IO
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (29) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (29) Scirocco's Dervish - Accuracy/Recharge
Level 28: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge
Level 30: Focus Chi
  • (A) Rectified Reticle - To Hit Buff
  • (31) Rectified Reticle - To Hit Buff/Recharge
  • (31) Rectified Reticle - Increased Perception
Level 32: Eagles Claw
  • (A) Touch of Death - Accuracy/Damage
  • (33) Touch of Death - Damage/Endurance
  • (33) Touch of Death - Damage/Recharge
  • (33) Touch of Death - Accuracy/Damage/Endurance
  • (34) Touch of Death - Damage/Endurance/Recharge
  • (46) Touch of Death - Chance of Damage(Negative)
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Accuracy/Damage/Recharge
Level 38: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance
  • (39) Reactive Armor - Endurance
  • (39) Reactive Armor - Resistance/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
Level 44: Conserve Power
  • (A) Recharge Reduction IO
Level 47: Physical Perfection
  • (A) Regenerative Tissue - +Regeneration
  • (48) Miracle - Heal
  • (48) Miracle - Heal/Endurance
  • (48) Efficacy Adaptor - EndMod
Level 49: Phalanx Fighting
  • (A) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
  • (50) Defense Buff IO
  • (50) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1420;717;1434;HEX;|
|78DA9D935953134110C767C9C625249B83106E727018AE2CE40DB54A0B05ABB4881|
|588F2A0406A85812CC690DA5D1578F203F0A4966801AF7E07CB6FA21FC523F631C9|
|8B6F6EC1FF9799E99EEEE99E291DAF4484787B4768D17B75DBF3AA955DD76E36A56|
|B3CB2FD57AE5D0F2DBFB44F9DC641D632841023EDE56A49D6A5B44AB6EB3B76BDBA|
|ECFA5EA6B3B622F765C39356A5E6C8FA5E7B9878D0A84957367CABFD23523E3AAA5|
|BF71DBF213D8F076BD26E423453AD1CD47C18C5DA4B7BD2F56A4E33B1DA7476ADBB|
|477B27D592EDF9D23D1984DC66E0FF2326495F2B28F601E3A2EB805123E80E217D0|
|8288AD917841E13A0915740F4C18FBCD0E3846B29469210063B4DD969683026BA13|
|0CF4828D528473C822C0590402650AD8B34E886C302A8420D805793F112C502AFD3|
|065A810C6F72E9C8AFE60F0DEB934D945209590B20B3DA4EC720F0893AB94517E09|
|D674213EC386615591F053811683CF08B355C2FC16639B50D8210C8097C95E9AC96|
|9E4390D0356621CB82BB64929C59F30D609176090500113DC825E6E412FB7A0DFA1|
|130C1ED228CF2DE806AFA43A4FF29C22F5BD63BC27F47F209890558A7717A939728|
|DC2D400B5A5250672347509BB0DB1953EF49AA686DF308E09A3A78C138206E623AA|
|5F23DCAF59EED73CF7ABC0FDFA646065F9EC6317904F52A42F1957842B30C8A8B36|
|7B8D8592E7696AB9CE52AE7B8CA05EE40C2C4CDD96BFC271D73E217E337A34598C4|
|4B05F843A300C49A52159B4A53EBAF8F33261819BEC96037ADECA6F99ACEC4197CA|
|36692840A6C3EA72A3BC795FD028959CAD5BA4DD76A812FD9C22AE38C528981DDA2|
|B25BE4BD8B1CA9C8B7B5C89146F5CEEB843FF8C4DA3F33655D3D4598D16826A3775|
|E672B14EFBCACFFFDBE46DA21431B3DA08F51CA289B285B28DB283B2836CA73945D|
|94D6B78E776C09F3BA817213E5164A0AF213676869E0A30BA344504C94284A0C258|
|E92441946B94269FD05C988F558|
|-------------------------------------------------------------------|


 

Posted

No more advice?


 

Posted

I don't have mids atm, as i'm away from my normal computer, but i'll toss out some points at the risk of echoing what has already been said.

--Ignore s/l/e/n/f/c/psi defense.

--Focus on getting melee/ranged/aoe def to 45%. This is the type of def that your armor toggles give you, and are the type of def bonuses you want to be chasing.

--To that end, Do not slot Kinetic Combats, Reactive Armor, or Rectified Reticle.

--You are wasting slots in Boxing, Phalanx Fighting (def slotting in PF only goes towards def added when in range of teammates), and (i'll argue) with slots devoted to Zepher, and to slots in Physical Perfection.

--Use a steadfast 3% def in deflection, battle agility, or tough.

--Aegis in Tough can give you AoE def. 6 slots of Gaussian's in Build Up will get you 2.5% to each position, as well as other good bonuses.

--In PP, the actual values of the power are kinda low, so you can be fine with a +end proc in there (as well as in stam), unless you need to put uniques in there too, or have extra slots to spare.

--I'd put 2 recharge into Active defense, since it can stack and improve def debuff resist that way.

--As far as slot rearrangement, i'd yank em from boxing, pp, PF, and the 4th slots of LotGs (using the def/end, def/end/rch, and def), and build up from there. Slotting a kismet +6% to-hit unique will help lost accuracy from the LotG bonuses.


Hope that helps. On my fire/shield/blaze, i got mileage out of a ST hold (basilisk's) and a ST ranged attack (thunderstrikes) to help with def. Just food for thought.


50s:
Grimmloch, Tactically Delicious, Ugly Frankie, Operative Tracker, CryoFurnace, Professional Help, Silver Sphinx, Aries Knight, Tachyon Aegis, Jade Sphinx
Currently building:
Any one of half a dozen alts!

 

Posted

Here is my lvl 50 build. All positions are soft capped and the build is fun to play. In I19 when fitness become inherent I plan to add Fly, OWTS, and GC. I would like to figure out a way to max DDR by 3 slotting AD, but need to figure out the best way to manage this change.

Hope this helps with your slotting...

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

War Shield: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(40)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(13)
Level 2: Cobra Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(43)
Level 4: True Grit -- Heal-I(A), Heal-I(40), GA-3defTpProc(40)
Level 6: Focus Chi -- RechRdx-I(A)
Level 8: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(45)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Swift -- Run-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/EndRdx/Rchg(19)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(46), Numna-Regen/Rcvry+(46), Numna-Heal(50), Panac-Heal/+End(50), Panac-Heal(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 24: Against All Odds -- EndRdx-I(A)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(29), FrcFbk-Rechg%(31)
Level 28: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), RechRdx-I(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), RgnTis-Regen+(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(48), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 16% DamageBuff(Smashing)
  • 16% DamageBuff(Lethal)
  • 16% DamageBuff(Fire)
  • 16% DamageBuff(Cold)
  • 16% DamageBuff(Energy)
  • 16% DamageBuff(Negative)
  • 16% DamageBuff(Toxic)
  • 16% DamageBuff(Psionic)
  • 12.88% Defense(Smashing)
  • 12.88% Defense(Lethal)
  • 12.25% Defense(Fire)
  • 12.25% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 19.75% Defense(Melee)
  • 18.5% Defense(Ranged)
  • 18.5% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 37.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 170.67 HP (12.75%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 14.85%
  • MezResist(Immobilize) 14.85%
  • 7.5% (0.125 End/sec) Recovery
  • 62% (3.466 HP/sec) Regeneration
  • 1.575% Resistance(Smashing)
  • 1.575% Resistance(Lethal)
  • 6.25% Resistance(Negative)
  • 15% RunSpeed


@ThrillKiller

 

Posted

Quote:
Originally Posted by Simian_Stalker View Post
Here is my lvl 50 build. All positions are soft capped and the build is fun to play. In I19 when fitness become inherent I plan to add Fly, OWTS, and GC. I would like to figure out a way to max DDR by 3 slotting AD, but need to figure out the best way to manage this change.

Hope this helps with your slotting...

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

War Shield: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(40)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(13)
Level 2: Cobra Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(43)
Level 4: True Grit -- Heal-I(A), Heal-I(40), GA-3defTpProc(40)
Level 6: Focus Chi -- RechRdx-I(A)
Level 8: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(45)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Swift -- Run-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/EndRdx/Rchg(19)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(46), Numna-Regen/Rcvry+(46), Numna-Heal(50), Panac-Heal/+End(50), Panac-Heal(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 24: Against All Odds -- EndRdx-I(A)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(29), FrcFbk-Rechg%(31)
Level 28: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), RechRdx-I(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), RgnTis-Regen+(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(48), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 16% DamageBuff(Smashing)
  • 16% DamageBuff(Lethal)
  • 16% DamageBuff(Fire)
  • 16% DamageBuff(Cold)
  • 16% DamageBuff(Energy)
  • 16% DamageBuff(Negative)
  • 16% DamageBuff(Toxic)
  • 16% DamageBuff(Psionic)
  • 12.88% Defense(Smashing)
  • 12.88% Defense(Lethal)
  • 12.25% Defense(Fire)
  • 12.25% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 19.75% Defense(Melee)
  • 18.5% Defense(Ranged)
  • 18.5% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 37.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 170.67 HP (12.75%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 14.85%
  • MezResist(Immobilize) 14.85%
  • 7.5% (0.125 End/sec) Recovery
  • 62% (3.466 HP/sec) Regeneration
  • 1.575% Resistance(Smashing)
  • 1.575% Resistance(Lethal)
  • 6.25% Resistance(Negative)
  • 15% RunSpeed
Data link wont work.


 

Posted

But, while i try to see his, I used that post and basically made my build into a moderate Fire melee/ Shield Defense build, it looks good and within my price range.

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Amazing .: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
  • (9) Steadfast Protection - Resistance/+Def 3%
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Defense/Recharge
Level 4: True Grit
  • (A) Numina's Convalescence - Heal/Endurance
  • (13) Numina's Convalescence - Endurance/Recharge
  • (15) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal/Endurance/Recharge
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Hurdle
  • (A) Jumping IO
Level 12: Crane Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (25) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Accuracy/Damage/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Health
  • (A) Miracle - Heal
  • (29) Miracle - +Recovery
  • (29) Miracle - Heal/Endurance
  • (31) Regenerative Tissue - +Regeneration
Level 18: Active Defense
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (31) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy/Recharge
  • (33) Performance Shifter - Accuracy/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (34) Performance Shifter - Chance for +End
Level 22: Boxing
  • (A) Accuracy IO
Level 24: Against All Odds
  • (A) Recharge Reduction IO
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (36) Scirocco's Dervish - Accuracy/Recharge
Level 28: Hasten
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 30: Tough
  • (A) Aegis - Resistance/Endurance
  • (37) Aegis - Endurance/Recharge
  • (37) Aegis - Resistance/Endurance/Recharge
Level 32: Eagles Claw
  • (A) Mako's Bite - Accuracy/Damage
  • (43) Mako's Bite - Damage/Endurance
  • (43) Mako's Bite - Damage/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 38: Weave
  • (A) Gift of the Ancients - Defense/Endurance
  • (40) Gift of the Ancients - Defense/Endurance/Recharge
  • (40) Gift of the Ancients - Run Speed +7.5%
  • (42) Gift of the Ancients - Defense
Level 41: Char
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (42) Basilisk's Gaze - Accuracy/Recharge
  • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (43) Basilisk's Gaze - Recharge/Hold
Level 44: Melt Armor
  • (A) Shield Breaker - Accuracy/Defense Debuff
  • (45) Shield Breaker - Defense Debuff
  • (45) Shield Breaker - Accuracy/Recharge
  • (45) Shield Breaker - Accuracy/Endurance/Recharge
  • (46) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (46) Shield Breaker - Chance for Lethal Damage
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Chance of Damage(Energy)
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1415;711;1422;HEX;|
|78DA9D934953134114C77B329384EC0910026109AB6C32825E5CAAB450A00A8B584|
|8908302710C0D89C6909A8C0A9CFC009E5C50ABE46281CB592DB5FC1A6A59FA515C|
|E25B3AB978732AF9FFA65FFFFBF5EB3733E9ADA9A01077CF082D7CAE68552AD94CC|
|EB6CA65697B2F58CE2DDB2AFA266F5A3B85D246B7E91542B4D7A6B3695994D24C5B|
|B653B08AD949DBA9A4EA7353725D962AD2CCE40BB2B8561BC6664B7969CB9263D66|
|E82F39B9B45734E5A65D880073305A7242B95901A6CE41D98F2D328539672AD71BA|
|5CC899678BD68ECCA6AD8A23EDED56A86B18FEBB58205D55B7B80C1814AE2B8C658|
|2B1C2582578B2047F08A0D12A5D34C3CD84F044090D714602D02902E0D3944F639F|
|9F0D7EB607630CF0E9EC73EB1739B4400867188B84E825C612E109D4EE56B5BBF75|
|D186A3C60BC2034BF64BC22B4BC66C02A2FEF25BC5C8C07423E15F20D090C3D8550|
|80731B81AB146AB108AD6B028FD62A6994CC1112600FB15D0B7DA77D923F085E988|
|9A816446635EC5EC779C634A1EB34B52A04CB632A436C949276311A2043936A4ED3|
|7D4ADAF580D0FD90F188B14BE8794CD060559CF38978921285618B043D8EAA4870E|
|E67E06A53C76CBB4DA19E3B8C2D42DF0E639BD00BF67655643B67E863E830D3C945|
|BA3AC7A9ABFD4719C7087B6048A987955AA735231B8C3C61AC4098B8CEB8418841C|
|9BD6A55EF4F3A58FF2FC2A13F8CDF8C2A6150E80803F61A503D1F30A8CB835E868F|
|30DC40780ED98738BB3EF4D9858F61F80BE31B61E42B611F7CA3AA8A51978EA1C31|
|A4367B8096306C343388055A6EAADF9868E73E42DE31DE3031FF53D2102F671F512|
|8EF37BD961D43F4EF8C125E6FE89CC1BEA4B848846919451FF38ABBEA8C0960836F|
|FD7F53158DBD2B7E0075D4499475942594659415945B150AEA1E450AA9FEAAB23C7|
|B1AE132827514EA1C4A13E710F9D5EFCDA02284194104A1825821245694249A2ECA|
|154FF02C06CF7C9|
|-------------------------------------------------------------------|