Help me out with spines/willpower?
Ok the second build was going in the right direction. You are going to into defense. Ur Regen is very low.
For your first build. Your Regen with Rttc on is the same as mine without Rttc. Need to work more +Regen +HP into your build.
Second build is nice because not only did u get ur Defense high but u managed to work more regen into it along with it. Also PP (Physical Perfection) is +Regen. Why did u not take it on ur second build?
I built mine for PvE and PvP so i took Focused Accuracy. Second build is much better. then first but ur missing a lot of possible Regen.
Here is my build. If i was to make it PvE only i would replace SS with Combat jump and maybe a couple more thing when Fitness becomes inherent.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (5) Kinetic Combat - Damage/Recharge: Level 35
- (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (37) Accuracy IO: Level 50
- (A) Steadfast Protection - Resistance/Endurance: Level 30
- (5) Miracle - +Recovery: Level 40
- (7) Steadfast Protection - Resistance/+Def 3%: Level 30
- (9) Numina's Convalescence - Heal: Level 50
- (9) Numina's Convalescence - Heal/Endurance: Level 50
- (11) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Armageddon - Accuracy/Damage/Recharge: Level 50
- (3) Armageddon - Damage/Endurance: Level 50
- (11) Eradication - Chance for Energy Damage: Level 30
- (13) Eradication - Damage/Recharge: Level 30
- (13) Eradication - Accuracy/Damage/Recharge: Level 30
- (46) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (A) Impervium Armor - Resistance/Endurance: Level 40
- (15) Aegis - Resistance/Endurance: Level 50
- (17) Impervium Armor - Resistance/Endurance/Recharge: Level 40
- (19) Aegis - Psionic/Status Resistance: Level 50
- (21) Impervium Armor - Resistance: Level 40
- (27) Aegis - Resistance: Level 50
- (A) Recharge Reduction IO: Level 50
- (7) Recharge Reduction IO: Level 50
- (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (21) Apocalypse - Damage/Recharge: Level 50
- (23) Apocalypse - Accuracy/Recharge: Level 50
- (23) Apocalypse - Damage/Endurance: Level 50
- (25) Apocalypse - Chance of Damage(Negative): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (A) Empty
- (A) HamiO:Microfilament Exposure
- (15) Winter's Gift - Slow Resistance (20%): Level 50
- (40) HamiO:Microfilament Exposure
- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (17) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (29) Numina's Convalescence - Heal/Recharge: Level 50
- (31) Numina's Convalescence - Heal: Level 50
- (A) Numina's Convalescence - Heal/Recharge: Level 50
- (19) Numina's Convalescence - Heal/Endurance: Level 50
- (31) Numina's Convalescence - Heal: Level 50
- (33) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (40) Regenerative Tissue - +Regeneration: Level 30
- (A) Performance Shifter - EndMod: Level 50
- (33) Performance Shifter - Chance for +End: Level 50
- (46) Endurance Modification IO: Level 50
- (A) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
- (25) Eradication - Chance for Energy Damage: Level 30
- (34) Armageddon - Chance for Fire Damage: Level 50
- (34) Eradication - Accuracy/Recharge: Level 30
- (34) Eradication - Accuracy/Damage/Recharge: Level 30
- (36) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (A) Jumping IO: Level 50
- (A) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (27) Scirocco's Dervish - Damage/Endurance: Level 50
- (36) Scirocco's Dervish - Accuracy/Damage: Level 50
- (37) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (31) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (45) Kismet - Accuracy +6%: Level 30
- (A) Numina's Convalescence - Heal: Level 40
- (33) Numina's Convalescence - Heal/Endurance: Level 50
- (40) Healing IO: Level 50
- (A) Ragnarok - Chance for Knockdown: Level 50
- (36) Ragnarok - Damage/Recharge: Level 50
- (37) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (39) Ragnarok - Accuracy/Recharge: Level 50
- (43) Ragnarok - Damage/Endurance: Level 50
- (A) Performance Shifter - EndMod: Level 50
- (46) Performance Shifter - Chance for +End: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (45) Numina's Convalescence - Heal/Endurance: Level 50
- (45) Numina's Convalescence - Heal/Recharge: Level 50
- (48) Performance Shifter - Chance for +End: Level 50
- (A) Aegis - Resistance/Endurance: Level 50
- (48) Aegis - Resistance/Endurance/Recharge: Level 50
- (48) Aegis - Resistance: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (50) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (50) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 0: Ninja Run
------------
Set Bonus Totals:
- 6.5% DamageBuff(Smashing)
- 6.5% DamageBuff(Lethal)
- 6.5% DamageBuff(Fire)
- 6.5% DamageBuff(Cold)
- 6.5% DamageBuff(Energy)
- 6.5% DamageBuff(Negative)
- 6.5% DamageBuff(Toxic)
- 6.5% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 10.5% Defense(Fire)
- 10.5% Defense(Cold)
- 10.5% Defense(Energy)
- 10.5% Defense(Negative)
- 4.875% Defense(Psionic)
- 7.375% Defense(Melee)
- 8.625% Defense(Ranged)
- 8.625% Defense(AoE)
- 3.6% Max End
- 33% Enhancement(Accuracy)
- 12% Enhancement(Heal)
- 42.5% Enhancement(RechargeTime)
- 15% FlySpeed
- 276.09 HP (20.62%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- MezResist(Immobilize) 2.75%
- 14.5% (0.242 End/sec) Recovery
- 116% (6.485 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3.125% Resistance(Negative)
- 3% Resistance(Psionic)
- 25% RunSpeed
Set Bonuses:
Kinetic Combat
(Lunge)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(High Pain Tolerance)
- 1.5% (0.025 End/sec) Recovery
- 3% Defense(All)
(High Pain Tolerance)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
(Spine Burst)
- 4% (0.067 End/sec) Recovery
(Spine Burst)
- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
- 30.12 HP (2.249%) HitPoints
(Mind Over Body)
- 2.5% (0.042 End/sec) Recovery
- 1.875% Defense(Psionic)
(Mind Over Body)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 3% Resistance(Psionic)
(Impale)
- 16% (0.894 HP/sec) Regeneration
- 40.16 HP (2.999%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
(Indomitable Will)
- 10% (0.559 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Super Speed)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Rise to the Challenge)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
- 6% Enhancement(Heal)
(Fast Healing)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
- 6% Enhancement(Heal)
(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Quills)
- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
- 30.12 HP (2.249%) HitPoints
(Ripper)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
(Heightened Senses)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Health)
- 12% (0.671 HP/sec) Regeneration
(Throw Spines)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Focused Accuracy)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.874%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Physical Perfection)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
(Tough)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
(Weave)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Thorns - Spines/Willpower Scrapper (1366 Badges)
My build will Change A LOT when i19 hits. Thats what a i have right now.
Thorns - Spines/Willpower Scrapper (1366 Badges)
hmm im looking at mids and i am seeing that my build has 700% regen and way more def......sooo can u explain ur build a lil bit? (the second build that is)
is my aim for regen to be at about 1200%
Here you go.
Couple things you both did wrong: Max HP is more important than regen, because max HP means you regen more per tick. My build here has 2291 HP.
Energy/Negative defense is WAY more important than Fire/Cold defense. You don't resist E/N very much at all, and it's a LOT more common than F/C. You can afford to have somewhat less S/L defense because you are over 50% resistance to it, which means what does get through isn't going to hurt as much.
Willpower doesn't need much recharge, and with the long animations of Spines, more recharge isn't going to do it much good either.
mine's a nice middle ground between your two builds. More defense than Mafia's, more regen/HP than Poky's.
Here's my build, hope it helps:
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Destiny: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), TmpRdns-Acc/Slow(5), TmpRdns-Acc/Dmg/Slow(7)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/Rchg(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam(19), Numna-Heal/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(34)
Level 2: Spine Burst -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(11)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(13), Numna-Regen/Rcvry+(13), RgnTis-Regen+(37), Heal-I(37), Heal-I(37)
Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(15), RechRdx-I(42)
Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Acc/Dmg/Rchg(21), Dev'n-Acc/Dmg(21), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Hold%(23)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(15), Ksmt-ToHit+(46)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Heal/EndRdx/Rchg(25)
Level 18: Quills -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(27), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(31)
Level 20: Quick Recovery -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(33), P'Shift-End%(46)
Level 22: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(43)
Level 24: Swift -- Run-I(A)
Level 26: Ripper -- Erad-Dmg(A), Erad-Acc/Rchg(34), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(36), TmpRdns-Acc/Slow(36), TmpRdns-Dmg/Slow(36)
Level 28: Health -- Mrcl-Rcvry+(A), Numna-Heal/EndRdx(31), Numna-Heal(43)
Level 30: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(39)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rng(40), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(40)
Level 35: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42), LkGmblr-Def/EndRdx(46)
Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 41: Kick -- Acc-I(A)
Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(45), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(50)
Level 47: Weave -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 49: Maneuvers -- S'dpty-Def/EndRdx(A), S'dpty-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Numina's Convalescence
(Rise to the Challenge)
* 12% (0.671 HP/sec) Regeneration
* 25.1 HP (1.874%) HitPoints
* 6% Enhancement(Heal)
Correct me if I am wrong but I always understood that the 6% heal in Numina's meant it went towards a healing powers like Healing Flames, Reconstruction, or Heal Other and doesnt do anything for regen based powers. I see 2 powers with this in Mafias build in RttC and Fast Healing, am I missing something with this or was I correct in my thinking and those slots are to just fill out regen within those powers?
Numina's Convalescence
(Rise to the Challenge) * 12% (0.671 HP/sec) Regeneration * 25.1 HP (1.874%) HitPoints * 6% Enhancement(Heal) Correct me if I am wrong but I always understood that the 6% heal in Numina's meant it went towards a healing powers like Healing Flames, Reconstruction, or Heal Other and doesnt do anything for regen based powers. I see 2 powers with this in Mafias build in RttC and Fast Healing, am I missing something with this or was I correct in my thinking and those slots are to just fill out regen within those powers? |
Ironically, it doesn't affect Healing Flames, Reconstruction, or the Ninjitsu heal, because they all grant resistance as well, which nullifies the heal bonus. It DOES affect Heal Other, Healing Aura, Radiant Aura, and so on though, as well as Dull Pain and all it's clones.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Hey Claws, I was bored and I wanted to see if I could change around your build (for the better). I tinkered for about half an hour, and here's what I came up with!
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@Shock n' Tank
My 50s: Perfect Predator - Claws/SR Scrapper, Heavy Static - SS/Elec Brute, BlackLce - Ice/Dark Corruptor, Prickles' - Spine/WP Scrapper, Arbiter Kaverius - SOA Crab, Frost Hood - Ice/Rad Controller.
ok so i kind of like this build, but i look at other willpower scrappers and they survive much longer.....so id like you to look at my build and tell me what needs fixing.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (3) Kinetic Combat - Damage/Recharge: Level 35
- (9) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: High Pain Tolerance- (A) Reactive Armor - Resistance: Level 40
- (46) Reactive Armor - Resistance/Endurance: Level 40
- (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (48) Reactive Armor - Resistance/Recharge: Level 40
- (50) Numina's Convalescence - Heal/Endurance: Level 50
- (50) Numina's Convalescence - Heal: Level 50
Level 2: Spine Burst- (A) Obliteration - Damage: Level 50
- (42) Obliteration - Accuracy/Recharge: Level 50
- (43) Obliteration - Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (46) Obliteration - Chance for Smashing Damage: Level 50
Level 4: Mind Over Body- (A) Reactive Armor - Resistance/Endurance: Level 40
- (5) Reactive Armor - Resistance: Level 40
- (5) Reactive Armor - Resistance/Recharge: Level 40
- (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
Level 6: Combat Jumping- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (7) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (9) Luck of the Gambler - Recharge Speed: Level 50
Level 8: Swift- (A) Run Speed IO: Level 50
Level 10: Impale- (A) Decimation - Accuracy/Damage: Level 40
- (11) Decimation - Damage/Endurance: Level 40
- (11) Decimation - Damage/Recharge: Level 40
- (13) Decimation - Accuracy/Endurance/Recharge: Level 40
- (13) Decimation - Chance of Build Up: Level 40
Level 12: Indomitable Will- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 14: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Health- (A) Numina's Convalescence - Heal: Level 50
- (17) Numina's Convalescence - Heal/Endurance: Level 50
- (17) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 18: Rise to the Challenge- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (19) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (19) Numina's Convalescence - Heal: Level 50
- (42) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
- (42) Dark Watcher's Despair - Chance for Recharge Slow: Level 50
Level 20: Stamina- (A) Performance Shifter - EndMod: Level 50
- (21) Performance Shifter - EndMod/Recharge: Level 50
- (21) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (23) Performance Shifter - EndMod/Accuracy: Level 50
- (23) Performance Shifter - Chance for +End: Level 50
Level 22: Quills- (A) Eradication - Damage: Level 30
- (36) Eradication - Damage/Recharge: Level 30
- (37) Eradication - Accuracy/Damage/Recharge: Level 30
- (37) Eradication - Chance for Energy Damage: Level 30
- (37) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
- (40) Impeded Swiftness - Chance of Damage(Smashing): Level 30
Level 24: Quick Recovery- (A) Performance Shifter - EndMod: Level 50
- (25) Performance Shifter - EndMod/Recharge: Level 50
- (25) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (36) Performance Shifter - EndMod/Accuracy: Level 50
- (36) Performance Shifter - Chance for +End: Level 50
Level 26: Ripper- (A) Obliteration - Damage: Level 50
- (27) Obliteration - Accuracy/Recharge: Level 50
- (27) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Obliteration - Chance for Smashing Damage: Level 50
Level 28: Heightened Senses- (A) Luck of the Gambler - Defense: Level 50
- (29) Luck of the Gambler - Defense/Endurance: Level 50
- (29) Luck of the Gambler - Recharge Speed: Level 50
Level 30: Fast Healing- (A) Miracle - Heal/Endurance: Level 40
- (31) Miracle - Heal: Level 40
- (31) Miracle - +Recovery: Level 40
Level 32: Throw Spines- (A) Positron's Blast - Accuracy/Damage: Level 50
- (33) Positron's Blast - Damage/Endurance: Level 50
- (33) Positron's Blast - Damage/Recharge: Level 50
- (33) Positron's Blast - Damage/Range: Level 50
- (34) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 35: Boxing- (A) Accuracy IO: Level 50
Level 38: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 41: Conserve Power- (A) Recharge Reduction IO: Level 50
Level 44: Physical Perfection- (A) Performance Shifter - EndMod: Level 50
- (45) Performance Shifter - EndMod/Recharge: Level 50
- (45) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (45) Performance Shifter - EndMod/Accuracy: Level 50
- (46) Performance Shifter - Chance for +End: Level 50
Level 47: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 49: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (50) Kismet - Accuracy +6%: Level 30
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 1: Single Shot
------------
Set Bonus Totals:
- 16% DamageBuff(Smashing)
- 16% DamageBuff(Lethal)
- 16% DamageBuff(Fire)
- 16% DamageBuff(Cold)
- 16% DamageBuff(Energy)
- 16% DamageBuff(Negative)
- 16% DamageBuff(Toxic)
- 16% DamageBuff(Psionic)
- 14.3% Defense(Smashing)
- 14.3% Defense(Lethal)
- 7.38% Defense(Fire)
- 7.38% Defense(Cold)
- 13% Defense(Energy)
- 13% Defense(Negative)
- 3% Defense(Psionic)
- 16.1% Defense(Melee)
- 14.6% Defense(Ranged)
- 11.8% Defense(AoE)
- 4.05% Max End
- 52.5% Enhancement(RechargeTime)
- 27% Enhancement(Accuracy)
- 20% FlySpeed
- 225.9 HP (16.9%) HitPoints
- 20% JumpHeight
- 20% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 7.7%
- MezResist(Stun) 4.4%
- 12.5% (0.21 End/sec) Recovery
- 46% (2.57 HP/sec) Regeneration
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 20% RunSpeed
------------Set Bonuses:
Kinetic Combat
(Lunge)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor(High Pain Tolerance)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence(High Pain Tolerance)
- 12% (0.67 HP/sec) Regeneration
Obliteration(Spine Burst)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Reactive Armor(Mind Over Body)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Blessing of the Zephyr(Combat Jumping)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Decimation(Impale)
- MezResist(Immobilize) 2.75%
- 15.1 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
Luck of the Gambler(Indomitable Will)
- 7.5% Enhancement(RechargeTime)
Blessing of the Zephyr(Super Jump)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Numina's Convalescence(Health)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
Numina's Convalescence(Rise to the Challenge)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
Dark Watcher's Despair(Rise to the Challenge)
- 20.1 HP (1.5%) HitPoints
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
Eradication(Quills)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
Performance Shifter(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
Obliteration(Ripper)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler(Heightened Senses)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
Miracle(Fast Healing)
- 2.5% (0.04 End/sec) Recovery
- 25.1 HP (1.87%) HitPoints
Positron's Blast(Throw Spines)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Performance Shifter(Physical Perfection)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
- 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 2.5% DamageBuff(All)
Steadfast Protection(Tough)
- 3% Defense(All)
Luck of the Gambler(Weave)
k also this is my other build idk about this one
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Destiny: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Concealment
Hero Profile:
Level 1: Lunge
- (A) Crushing Impact - Damage/Recharge: Level 50
- (3) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (3) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (5) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (5) Crushing Impact - Damage/Endurance: Level 50
- (7) Crushing Impact - Accuracy/Damage: Level 30
Level 1: High Pain Tolerance- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (17) Numina's Convalescence - Heal/Recharge: Level 50
- (17) Steadfast Protection - Resistance/+Def 3%: Level 30
- (19) Aegis - Resistance: Level 50
- (27) Aegis - Resistance/Endurance: Level 50
- (34) Aegis - Resistance/Recharge: Level 50
Level 2: Spine Burst- (A) Eradication - Damage: Level 30
- (7) Eradication - Accuracy/Recharge: Level 30
- (9) Eradication - Damage/Recharge: Level 30
- (9) Eradication - Accuracy/Damage/Recharge: Level 30
- (11) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (11) Eradication - Chance for Energy Damage: Level 30
Level 4: Fast Healing- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (13) Numina's Convalescence - Heal: Level 50
- (13) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (37) Regenerative Tissue - +Regeneration: Level 30
- (37) Healing IO: Level 50
- (37) Healing IO: Level 50
Level 6: Build Up- (A) Adjusted Targeting - Recharge: Level 50
- (15) Adjusted Targeting - To Hit Buff/Recharge: Level 50
Level 8: Impale- (A) Decimation - Accuracy/Damage: Level 40
- (19) Decimation - Damage/Endurance: Level 40
- (21) Decimation - Damage/Recharge: Level 40
- (21) Decimation - Accuracy/Endurance/Recharge: Level 40
- (23) Decimation - Accuracy/Damage/Recharge: Level 40
- (23) Decimation - Chance of Build Up: Level 40
Level 10: Indomitable Will- (A) Luck of the Gambler - Recharge Speed: Level 50
- (43) Kismet - Accuracy +6%: Level 30
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (15) Winter's Gift - Slow Resistance (20%): Level 50
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
Level 14: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 16: Rise to the Challenge- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (25) Numina's Convalescence - Heal: Level 50
- (25) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 18: Quills- (A) Eradication - Damage/Recharge: Level 30
- (27) Eradication - Accuracy/Recharge: Level 30
- (29) Eradication - Accuracy/Damage/Recharge: Level 30
- (29) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (31) Eradication - Damage: Level 30
- (31) Eradication - Chance for Energy Damage: Level 30
Level 20: Quick Recovery- (A) Performance Shifter - EndMod/Recharge: Level 50
- (33) Performance Shifter - EndMod: Level 50
- (46) Performance Shifter - Chance for +End: Level 50
Level 22: Mind Over Body- (A) Aegis - Resistance/Endurance: Level 50
- (33) Aegis - Resistance: Level 50
- (33) Aegis - Resistance/Endurance/Recharge: Level 50
Level 24: Swift- (A) Run Speed IO: Level 50
Level 26: Ripper- (A) Obliteration - Damage: Level 50
- (34) Obliteration - Accuracy/Recharge: Level 50
- (34) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (36) Obliteration - Chance for Smashing Damage: Level 50
Level 28: Health- (A) Miracle - +Recovery: Level 40
- (31) Healing IO: Level 50
Level 30: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (39) Performance Shifter - EndMod: Level 50
- (39) Performance Shifter - EndMod/Accuracy: Level 50
Level 32: Throw Spines- (A) Positron's Blast - Accuracy/Damage: Level 50
- (39) Positron's Blast - Damage/Endurance: Level 50
- (40) Positron's Blast - Damage/Range: Level 50
- (40) Positron's Blast - Damage/Recharge: Level 50
- (40) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (42) Positron's Blast - Chance of Damage(Energy): Level 50
Level 35: Heightened Senses- (A) Luck of the Gambler - Defense: Level 50
- (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (42) Luck of the Gambler - Recharge Speed: Level 50
- (46) Luck of the Gambler - Defense/Endurance: Level 50
Level 38: Strength of Will- (A) Aegis - Resistance: Level 50
- (43) Aegis - Resistance/Endurance: Level 50
- (43) Aegis - Resistance/Recharge: Level 50
Level 41: Kick- (A) Accuracy IO: Level 50
Level 44: Tough- (A) Aegis - Resistance: Level 50
- (45) Aegis - Resistance/Endurance: Level 50
- (45) Aegis - Resistance/Endurance/Recharge: Level 50
Level 47: Weave- (A) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (48) Luck of the Gambler - Defense/Endurance: Level 50
- (48) Luck of the Gambler - Defense: Level 50
- (48) Luck of the Gambler - Recharge Speed: Level 50
Level 49: Stealth- (A) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
- (50) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest- (A) Empty
Level 1: Critical Hit------------
Set Bonus Totals:
- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 4.88% Defense(Smashing)
- 4.88% Defense(Lethal)
- 18.6% Defense(Fire)
- 18.6% Defense(Cold)
- 12.4% Defense(Energy)
- 12.4% Defense(Negative)
- 3% Defense(Psionic)
- 6.75% Defense(Melee)
- 12.4% Defense(Ranged)
- 15.5% Defense(AoE)
- 5.85% Max End
- 52.5% Enhancement(RechargeTime)
- 43% Enhancement(Accuracy)
- 10% FlySpeed
- 235.9 HP (17.6%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Immobilize) 4.95%
- MezResist(Stun) 2.2%
- 2.5% (0.04 End/sec) Recovery
- 66% (3.69 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 4.7% Resistance(Toxic)
- 4.08% Resistance(Psionic)
- 30% RunSpeed
- 4% XPDebtProtection
------------Set Bonuses:
Crushing Impact
(Lunge)
- MezResist(Immobilize) 2.2%
- 15.1 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
Numina's Convalescence(High Pain Tolerance)
- 12% (0.67 HP/sec) Regeneration
Steadfast Protection(High Pain Tolerance)
- 3% Defense(All)
Aegis(High Pain Tolerance)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Eradication(Spine Burst)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
- 2% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Numina's Convalescence(Fast Healing)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
Adjusted Targeting(Build Up)
- 2% DamageBuff(All)
Decimation(Impale)
- MezResist(Immobilize) 2.75%
- 15.1 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 1.58% Resistance(Toxic,Psionic)
Luck of the Gambler(Indomitable Will)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Winter's Gift(Combat Jumping)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Blessing of the Zephyr(Combat Jumping)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Blessing of the Zephyr(Super Jump)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Numina's Convalescence(Rise to the Challenge)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
Eradication(Quills)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
- 2% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Performance Shifter(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
Aegis(Mind Over Body)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Obliteration(Ripper)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
Positron's Blast(Throw Spines)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
- 3.13% Resistance(Toxic)
Luck of the Gambler(Heightened Senses)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Aegis(Strength of Will)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Aegis(Tough)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Luck of the Gambler(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Stealth)