Poky porcupine

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  1. OK so here is the current build I'm rocking.
    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Poky: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership

    Hero Profile:
    Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), TmpRdns-Acc/Slow(5), TmpRdns-Acc/Dmg/Slow(7)
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/Rchg(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam(19), Numna-Heal/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(34)
    Level 2: Spine Burst -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(11)
    Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(13), Numna-Regen/Rcvry+(13), RgnTis-Regen+(37), Heal-I(37), Heal-I(37)
    Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(15), RechRdx-I(42)
    Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Acc/Dmg/Rchg(21), Dev'n-Acc/Dmg(21), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Hold%(23)
    Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15), Ksmt-ToHit+(46)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45)
    Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Heal/EndRdx/Rchg(25)
    Level 18: Quills -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(27), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(31)
    Level 20: Quick Recovery -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(33), P'Shift-End%(46)
    Level 22: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(43)
    Level 24: Swift -- Run-I(A)
    Level 26: Ripper -- Erad-Dmg(A), Erad-Acc/Rchg(34), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(36), TmpRdns-Acc/Slow(36), TmpRdns-Dmg/Slow(36)
    Level 28: Health -- Mrcl-Rcvry+(A), Numna-Heal/EndRdx(31), Numna-Heal(43)
    Level 30: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(39)
    Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rng(40), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(40)
    Level 35: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42), LkGmblr-Def/EndRdx(46)
    Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A)
    Level 41: Kick -- Acc-I(A)
    Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(45), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(50)
    Level 47: Weave -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
    Level 49: Maneuvers -- S'dpty-Def/EndRdx(A), S'dpty-Def(50), LkGmblr-Rchg+(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 1: Single Shot



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    I'm mainly asking for improvements and or errors that I may have.
    Thank you,
    Poky
  2. is my aim for regen to be at about 1200%
  3. hmm im looking at mids and i am seeing that my build has 700% regen and way more def......sooo can u explain ur build a lil bit? (the second build that is)
  4. ok so i kind of like this build, but i look at other willpower scrappers and they survive much longer.....so id like you to look at my build and tell me what needs fixing.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (3) Kinetic Combat - Damage/Endurance: Level 35
    • (3) Kinetic Combat - Damage/Recharge: Level 35
    • (9) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 1: High Pain Tolerance
    • (A) Reactive Armor - Resistance: Level 40
    • (46) Reactive Armor - Resistance/Endurance: Level 40
    • (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    • (48) Reactive Armor - Resistance/Recharge: Level 40
    • (50) Numina's Convalescence - Heal/Endurance: Level 50
    • (50) Numina's Convalescence - Heal: Level 50
    Level 2: Spine Burst
    • (A) Obliteration - Damage: Level 50
    • (42) Obliteration - Accuracy/Recharge: Level 50
    • (43) Obliteration - Damage/Recharge: Level 50
    • (43) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (46) Obliteration - Chance for Smashing Damage: Level 50
    Level 4: Mind Over Body
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (5) Reactive Armor - Resistance: Level 40
    • (5) Reactive Armor - Resistance/Recharge: Level 40
    • (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 6: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (7) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    • (9) Luck of the Gambler - Recharge Speed: Level 50
    Level 8: Swift
    • (A) Run Speed IO: Level 50
    Level 10: Impale
    • (A) Decimation - Accuracy/Damage: Level 40
    • (11) Decimation - Damage/Endurance: Level 40
    • (11) Decimation - Damage/Recharge: Level 40
    • (13) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (13) Decimation - Chance of Build Up: Level 40
    Level 12: Indomitable Will
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 16: Health
    • (A) Numina's Convalescence - Heal: Level 50
    • (17) Numina's Convalescence - Heal/Endurance: Level 50
    • (17) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 18: Rise to the Challenge
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (19) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (19) Numina's Convalescence - Heal: Level 50
    • (42) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
    • (42) Dark Watcher's Despair - Chance for Recharge Slow: Level 50
    Level 20: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (21) Performance Shifter - EndMod/Recharge: Level 50
    • (21) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (23) Performance Shifter - EndMod/Accuracy: Level 50
    • (23) Performance Shifter - Chance for +End: Level 50
    Level 22: Quills
    • (A) Eradication - Damage: Level 30
    • (36) Eradication - Damage/Recharge: Level 30
    • (37) Eradication - Accuracy/Damage/Recharge: Level 30
    • (37) Eradication - Chance for Energy Damage: Level 30
    • (37) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
    • (40) Impeded Swiftness - Chance of Damage(Smashing): Level 30
    Level 24: Quick Recovery
    • (A) Performance Shifter - EndMod: Level 50
    • (25) Performance Shifter - EndMod/Recharge: Level 50
    • (25) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (36) Performance Shifter - EndMod/Accuracy: Level 50
    • (36) Performance Shifter - Chance for +End: Level 50
    Level 26: Ripper
    • (A) Obliteration - Damage: Level 50
    • (27) Obliteration - Accuracy/Recharge: Level 50
    • (27) Obliteration - Damage/Recharge: Level 50
    • (31) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (34) Obliteration - Chance for Smashing Damage: Level 50
    Level 28: Heightened Senses
    • (A) Luck of the Gambler - Defense: Level 50
    • (29) Luck of the Gambler - Defense/Endurance: Level 50
    • (29) Luck of the Gambler - Recharge Speed: Level 50
    Level 30: Fast Healing
    • (A) Miracle - Heal/Endurance: Level 40
    • (31) Miracle - Heal: Level 40
    • (31) Miracle - +Recovery: Level 40
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage: Level 50
    • (33) Positron's Blast - Damage/Endurance: Level 50
    • (33) Positron's Blast - Damage/Recharge: Level 50
    • (33) Positron's Blast - Damage/Range: Level 50
    • (34) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    Level 35: Boxing
    • (A) Accuracy IO: Level 50
    Level 38: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 41: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 44: Physical Perfection
    • (A) Performance Shifter - EndMod: Level 50
    • (45) Performance Shifter - EndMod/Recharge: Level 50
    • (45) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (45) Performance Shifter - EndMod/Accuracy: Level 50
    • (46) Performance Shifter - Chance for +End: Level 50
    Level 47: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 49: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (50) Kismet - Accuracy +6%: Level 30
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Single Shot
    ------------
    Set Bonus Totals:
    • 16% DamageBuff(Smashing)
    • 16% DamageBuff(Lethal)
    • 16% DamageBuff(Fire)
    • 16% DamageBuff(Cold)
    • 16% DamageBuff(Energy)
    • 16% DamageBuff(Negative)
    • 16% DamageBuff(Toxic)
    • 16% DamageBuff(Psionic)
    • 14.3% Defense(Smashing)
    • 14.3% Defense(Lethal)
    • 7.38% Defense(Fire)
    • 7.38% Defense(Cold)
    • 13% Defense(Energy)
    • 13% Defense(Negative)
    • 3% Defense(Psionic)
    • 16.1% Defense(Melee)
    • 14.6% Defense(Ranged)
    • 11.8% Defense(AoE)
    • 4.05% Max End
    • 52.5% Enhancement(RechargeTime)
    • 27% Enhancement(Accuracy)
    • 20% FlySpeed
    • 225.9 HP (16.9%) HitPoints
    • 20% JumpHeight
    • 20% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Immobilize) 7.7%
    • MezResist(Stun) 4.4%
    • 12.5% (0.21 End/sec) Recovery
    • 46% (2.57 HP/sec) Regeneration
    • 1.58% Resistance(Fire)
    • 1.58% Resistance(Cold)
    • 20% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Lunge)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Reactive Armor
    (High Pain Tolerance)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Numina's Convalescence
    (High Pain Tolerance)
    • 12% (0.67 HP/sec) Regeneration
    Obliteration
    (Spine Burst)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Reactive Armor
    (Mind Over Body)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Blessing of the Zephyr
    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Decimation
    (Impale)
    • MezResist(Immobilize) 2.75%
    • 15.1 HP (1.12%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Indomitable Will)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Jump)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Numina's Convalescence
    (Rise to the Challenge)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Dark Watcher's Despair
    (Rise to the Challenge)
    • 20.1 HP (1.5%) HitPoints
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Eradication
    (Quills)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 30.1 HP (2.25%) HitPoints
    Performance Shifter
    (Quick Recovery)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Obliteration
    (Ripper)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Heightened Senses)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Miracle
    (Fast Healing)
    • 2.5% (0.04 End/sec) Recovery
    • 25.1 HP (1.87%) HitPoints
    Positron's Blast
    (Throw Spines)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
    • 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
    • 2.5% DamageBuff(All)
    Steadfast Protection
    (Tough)
    • 3% Defense(All)
    Luck of the Gambler
    (Weave)
    • 7.5% Enhancement(RechargeTime)

    k also this is my other build idk about this one

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Destiny: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Concealment

    Hero Profile:
    Level 1: Lunge
    • (A) Crushing Impact - Damage/Recharge: Level 50
    • (3) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (3) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (5) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (5) Crushing Impact - Damage/Endurance: Level 50
    • (7) Crushing Impact - Accuracy/Damage: Level 30
    Level 1: High Pain Tolerance
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (17) Numina's Convalescence - Heal/Recharge: Level 50
    • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (19) Aegis - Resistance: Level 50
    • (27) Aegis - Resistance/Endurance: Level 50
    • (34) Aegis - Resistance/Recharge: Level 50
    Level 2: Spine Burst
    • (A) Eradication - Damage: Level 30
    • (7) Eradication - Accuracy/Recharge: Level 30
    • (9) Eradication - Damage/Recharge: Level 30
    • (9) Eradication - Accuracy/Damage/Recharge: Level 30
    • (11) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (11) Eradication - Chance for Energy Damage: Level 30
    Level 4: Fast Healing
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (13) Numina's Convalescence - Heal: Level 50
    • (13) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (37) Regenerative Tissue - +Regeneration: Level 30
    • (37) Healing IO: Level 50
    • (37) Healing IO: Level 50
    Level 6: Build Up
    • (A) Adjusted Targeting - Recharge: Level 50
    • (15) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    Level 8: Impale
    • (A) Decimation - Accuracy/Damage: Level 40
    • (19) Decimation - Damage/Endurance: Level 40
    • (21) Decimation - Damage/Recharge: Level 40
    • (21) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (23) Decimation - Accuracy/Damage/Recharge: Level 40
    • (23) Decimation - Chance of Build Up: Level 40
    Level 10: Indomitable Will
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (43) Kismet - Accuracy +6%: Level 30
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (15) Winter's Gift - Slow Resistance (20%): Level 50
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Rise to the Challenge
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (25) Numina's Convalescence - Heal: Level 50
    • (25) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    Level 18: Quills
    • (A) Eradication - Damage/Recharge: Level 30
    • (27) Eradication - Accuracy/Recharge: Level 30
    • (29) Eradication - Accuracy/Damage/Recharge: Level 30
    • (29) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (31) Eradication - Damage: Level 30
    • (31) Eradication - Chance for Energy Damage: Level 30
    Level 20: Quick Recovery
    • (A) Performance Shifter - EndMod/Recharge: Level 50
    • (33) Performance Shifter - EndMod: Level 50
    • (46) Performance Shifter - Chance for +End: Level 50
    Level 22: Mind Over Body
    • (A) Aegis - Resistance/Endurance: Level 50
    • (33) Aegis - Resistance: Level 50
    • (33) Aegis - Resistance/Endurance/Recharge: Level 50
    Level 24: Swift
    • (A) Run Speed IO: Level 50
    Level 26: Ripper
    • (A) Obliteration - Damage: Level 50
    • (34) Obliteration - Accuracy/Recharge: Level 50
    • (34) Obliteration - Damage/Recharge: Level 50
    • (36) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (36) Obliteration - Chance for Smashing Damage: Level 50
    Level 28: Health
    • (A) Miracle - +Recovery: Level 40
    • (31) Healing IO: Level 50
    Level 30: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (39) Performance Shifter - EndMod: Level 50
    • (39) Performance Shifter - EndMod/Accuracy: Level 50
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage: Level 50
    • (39) Positron's Blast - Damage/Endurance: Level 50
    • (40) Positron's Blast - Damage/Range: Level 50
    • (40) Positron's Blast - Damage/Recharge: Level 50
    • (40) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (42) Positron's Blast - Chance of Damage(Energy): Level 50
    Level 35: Heightened Senses
    • (A) Luck of the Gambler - Defense: Level 50
    • (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (42) Luck of the Gambler - Recharge Speed: Level 50
    • (46) Luck of the Gambler - Defense/Endurance: Level 50
    Level 38: Strength of Will
    • (A) Aegis - Resistance: Level 50
    • (43) Aegis - Resistance/Endurance: Level 50
    • (43) Aegis - Resistance/Recharge: Level 50
    Level 41: Kick
    • (A) Accuracy IO: Level 50
    Level 44: Tough
    • (A) Aegis - Resistance: Level 50
    • (45) Aegis - Resistance/Endurance: Level 50
    • (45) Aegis - Resistance/Endurance/Recharge: Level 50
    Level 47: Weave
    • (A) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (48) Luck of the Gambler - Defense/Endurance: Level 50
    • (48) Luck of the Gambler - Defense: Level 50
    • (48) Luck of the Gambler - Recharge Speed: Level 50
    Level 49: Stealth
    • (A) Luck of the Gambler - Defense: Level 50
    • (50) Luck of the Gambler - Defense/Endurance: Level 50
    • (50) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 5% DamageBuff(Smashing)
    • 5% DamageBuff(Lethal)
    • 5% DamageBuff(Fire)
    • 5% DamageBuff(Cold)
    • 5% DamageBuff(Energy)
    • 5% DamageBuff(Negative)
    • 5% DamageBuff(Toxic)
    • 5% DamageBuff(Psionic)
    • 4.88% Defense(Smashing)
    • 4.88% Defense(Lethal)
    • 18.6% Defense(Fire)
    • 18.6% Defense(Cold)
    • 12.4% Defense(Energy)
    • 12.4% Defense(Negative)
    • 3% Defense(Psionic)
    • 6.75% Defense(Melee)
    • 12.4% Defense(Ranged)
    • 15.5% Defense(AoE)
    • 5.85% Max End
    • 52.5% Enhancement(RechargeTime)
    • 43% Enhancement(Accuracy)
    • 10% FlySpeed
    • 235.9 HP (17.6%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Immobilize) 4.95%
    • MezResist(Stun) 2.2%
    • 2.5% (0.04 End/sec) Recovery
    • 66% (3.69 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 1.58% Resistance(Fire)
    • 1.58% Resistance(Cold)
    • 4.7% Resistance(Toxic)
    • 4.08% Resistance(Psionic)
    • 30% RunSpeed
    • 4% XPDebtProtection
    ------------
    Set Bonuses:
    Crushing Impact
    (Lunge)
    • MezResist(Immobilize) 2.2%
    • 15.1 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Numina's Convalescence
    (High Pain Tolerance)
    • 12% (0.67 HP/sec) Regeneration
    Steadfast Protection
    (High Pain Tolerance)
    • 3% Defense(All)
    Aegis
    (High Pain Tolerance)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Eradication
    (Spine Burst)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 30.1 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Numina's Convalescence
    (Fast Healing)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Adjusted Targeting
    (Build Up)
    • 2% DamageBuff(All)
    Decimation
    (Impale)
    • MezResist(Immobilize) 2.75%
    • 15.1 HP (1.12%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    • 1.58% Resistance(Toxic,Psionic)
    Luck of the Gambler
    (Indomitable Will)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Winter's Gift
    (Combat Jumping)
    • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
    Blessing of the Zephyr
    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Blessing of the Zephyr
    (Super Jump)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Numina's Convalescence
    (Rise to the Challenge)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Eradication
    (Quills)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 30.1 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Performance Shifter
    (Quick Recovery)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Aegis
    (Mind Over Body)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Obliteration
    (Ripper)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Positron's Blast
    (Throw Spines)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    • 3.13% Resistance(Toxic)
    Luck of the Gambler
    (Heightened Senses)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Aegis
    (Strength of Will)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Luck of the Gambler
    (Weave)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Stealth)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
  5. Poky porcupine

    Spines/wp

    Ok I've got an ok build but I still get rocked by mobs of bosses any 1 suggest a build model I can try out
  6. Poky porcupine

    Sonic Mental

    Just made this toon and I'm wondering how well it will fair post lvl 50 compared with other blaster
  7. yea, the idea is that it lists the recipes or what ever and then gives a history of the previous prices....i know it could be done due to many other games doing it. here is how I see it working

    -----|----------------------|------------|
    name percentage up or down last sold for



    ok....then....individual pages could give the details of all the items, then also give the history minus the number bidding/selling
  8. concept is simple have it setup kinda like a stock market but available on the coh website so that if i'm not in-game but working on a build i can find out the entire cost.