Opinions pls.
Looks very cool.
For Dominate, consider using the Unbreakable Constraint damage proc. It would add more average damage than that damage IO does.
The chance for damage proc in Confuse will make them notice you. Not worth the extra defense, IMO.
I believe you only have 4 6.25% recharges currently. You might want to make Terrify into all Positron's. I'm kind of surprised that it takes -ToHit sets, as I don't think it has a -ToHit component. Posi's would give it some extra damage, and better set bonuses for you.
May as well put another LotG: Recharge in Grant Invisibility. With that in mind, Hasten is perma even w/only 3 slots. I'd move those slots to Health/Stamina.
Anyway, that's all my initial impressions. Hopefully it helps. Aside from a major change in focus (like to softcap ranged defense or S/L), I don't think there's a ton of room for improvement.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
The only thing I did was move a slot from Hasten to Grant Invisibility for another LotG. This caps you at 5 LotGs and gives you the same recharge value on Hasten as well as another 7.5% everywhere else.
I also changed your +Range in Fling Thorns to the -res proc from Achilles' Heel. It's mearly a personal choice.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
Inherent fitness build. What do you think.
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Thorn: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Thorny Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Mesmerize
- (A) Hibernation - Accuracy/Recharge
- (3) Hibernation - Endurance/Sleep
- (5) Hibernation - Accuracy/Endurance
- (9) Hibernation - Sleep/Range
- (31) Hibernation - Accuracy/Sleep/Recharge
Level 1: Thorny Darts- (A) Entropic Chaos - Accuracy/Damage
- (7) Entropic Chaos - Damage/Endurance
- (17) Entropic Chaos - Damage/Recharge
- (19) Entropic Chaos - Damage/Endurance/Recharge
- (37) Entropic Chaos - Chance of Heal Self
- (39) Thunderstrike - Accuracy/Damage/Recharge
Level 2: Dominate- (A) Unbreakable Constraint - Hold
- (3) Unbreakable Constraint - Hold/Recharge
- (5) Unbreakable Constraint - Accuracy/Hold/Recharge
- (9) Unbreakable Constraint - Accuracy/Recharge
- (31) Unbreakable Constraint - Endurance/Hold
- (40) Damage Increase IO
Level 4: Fling Thorns- (A) Positron's Blast - Accuracy/Damage
- (7) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (39) Range IO
Level 6: Hasten- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (34) Recharge Reduction IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 8: Hover- (A) Luck of the Gambler - Recharge Speed
Level 10: Impale- (A) Decimation - Accuracy/Damage
- (11) Decimation - Damage/Endurance
- (11) Decimation - Damage/Recharge
- (19) Decimation - Accuracy/Damage/Recharge
- (37) Decimation - Accuracy/Endurance/Recharge
- (39) Decimation - Chance of Build Up
Level 12: Confuse- (A) Malaise's Illusions - Accuracy/Recharge
- (13) Malaise's Illusions - Endurance/Confused
- (13) Malaise's Illusions - Accuracy/Endurance
- (21) Malaise's Illusions - Accuracy/Confused/Recharge
- (23) Malaise's Illusions - Confused/Range
- (23) Malaise's Illusions - Chance of Damage(Psionic)
Level 14: Mass Hypnosis- (A) Fortunata Hypnosis - Sleep
- (15) Fortunata Hypnosis - Sleep/Recharge
- (15) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (25) Fortunata Hypnosis - Accuracy/Recharge
- (25) Fortunata Hypnosis - Sleep/Endurance
Level 16: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 18: Total Domination- (A) Basilisk's Gaze - Accuracy/Hold
- (31) Basilisk's Gaze - Accuracy/Recharge
- (33) Basilisk's Gaze - Recharge/Hold
- (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 20: Fly- (A) Flight Speed IO
Level 22: Stealth- (A) Luck of the Gambler - Recharge Speed
Level 24: Grant Invisibility- (A) Endurance Reduction IO
Level 26: Terrify- (A) Dark Watcher's Despair - Recharge/Endurance
- (27) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (27) Dark Watcher's Despair - To Hit Debuff/Recharge
- (29) Dark Watcher's Despair - To Hit Debuff/Endurance
- (29) Positron's Blast - Accuracy/Damage/Endurance
- (42) Positron's Blast - Accuracy/Damage
Level 28: Thorntrops- (A) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Damage/Endurance
Level 30: Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 32: Mass Confusion- (A) Coercive Persuasion - Confused
- (34) Coercive Persuasion - Confused/Recharge
- (34) Coercive Persuasion - Accuracy/Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Recharge
- (36) Coercive Persuasion - Confused/Endurance
- (36) Coercive Persuasion - Contagious Confusion
Level 35: Thorn Burst- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 38: Thorn Barrage- (A) Thunderstrike - Accuracy/Damage/Endurance
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (50) Thunderstrike - Damage/Endurance/Recharge
- (50) Thunderstrike - Damage/Endurance
Level 41: Rain of Fire- (A) Detonation - Accuracy/Damage/Endurance
- (45) Detonation - Damage/Endurance/Range
- (45) Detonation - Damage/Endurance
- (45) Detonation - Damage/Range
Level 44: Fire Shield- (A) Steadfast Protection - Resistance/+Def 3%
- (46) Steadfast Protection - Resistance/Endurance
Level 47: Fire Ball- (A) Detonation - Accuracy/Damage
- (48) Detonation - Accuracy/Damage/Endurance
- (48) Detonation - Damage/Endurance/Range
- (48) Detonation - Damage/Endurance
Level 49: Melt Armor- (A) Recharge Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: DominationLevel 2: Ninja Run
awakened death 50 necro/dark mm, Necrospider 50 Crabspider, Death's Hunter 50 claw/regen stalker, Inhuman-Rampage 50 DM/WP brute, Xander the Protector 50 Kat/sr scrapper, Phantom Force 50 Ill/Rad Controller, Friendly Persuader 50 Inv/Wm tank
Global: @Cinder Spawn