It's Possible SLI Support Already Works! (On Test at least, haven't tested Live yet).
are you running duel monitors? also are you running in windowed mode.
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yeah so what ever they did - pretty much effed up my coh - running with sli on on live - i get like 1-2 fps before (i just updated my drivers) I was getting 60+ fps (sli was enabled but not running on coh) - I am going to test taking off sli to see how it runs but at this point the live game is pretty much unplayable
yeah so what ever they did - pretty much effed up my coh - running with sli on on live - i get like 1-2 fps before (i just updated my drivers) I was getting 60+ fps (sli was enabled but not running on coh) - I am going to test taking off sli to see how it runs but at this point the live game is pretty much unplayable
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I have vsync set to application controlled in the driver, and I've tried it on and off in-game. It's running full screen on one monitor.
Fullscreening the game makes a difference in FPS usually (in a positive way), also Vsynch has a tendancy at times with the new UM programming to seemingly lock the game to around 30fps, though my SO doesn't have that problem with the same settings, I do, so I'm not sure what that's about. Have you used your SLI in other games?
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
I noticed a significant change when enabling vsync on my older cards, but not with the new one(s). I've played a few other games with SLI on. For example, I get a steady 60fps in Battlefield: Bad Company 2. That's with all the settings maxed out and vsync enabled, but it runs SLI in adaptive mode.
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."