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Posts
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Joined
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I noticed a significant change when enabling vsync on my older cards, but not with the new one(s). I've played a few other games with SLI on. For example, I get a steady 60fps in Battlefield: Bad Company 2. That's with all the settings maxed out and vsync enabled, but it runs SLI in adaptive mode.
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I have vsync set to application controlled in the driver, and I've tried it on and off in-game. It's running full screen on one monitor.
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That's pretty much what I said. There is no load. My question is, with an untaxed system, why would hitting 30fps and below be acceptable? I don't think there really is an answer, other than there are often problems playing old games on new hardware.
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I should add that I have all 22" monitors due to limited space. So I run everything at their native 1680x1050, the resolution posted previously.
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I have the game running right now, and my load is less than 20% on my CPU with it throttled in power savings mode. The memory use is barely over 2.5GB. The problem isn't the hardware or load anyway. That's the point. If it isn't stressing the computer and still dips to 30fps (sometimes less) solid in certain areas, it must be the game. My average is about 10fps better with the new rig over my 7800gt PC. I'll give you that much, but I still lag down to the same fps in the same places. I can't say it's good to play on this street in Imperial city but not that one because I lag over there. I also get basically zero gain running in SLI. If I don't get a constant improvement that tells me that I don't get much for my money by running CoX in SLI.
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If you have pretty old cards AND low frame rates SLI will likely help. It just seems like a waste of money since CoX uses newer hardware poorly. Modern CPUs go into power save mode from lack of load while playing. My old, old PC with a single 7800gt gets basically identical fps to my new SLI rig with the same new settings. I understand it's an older game and would be more forgiving had they not overhauled the graphics without working on performance and efficiency to support it.
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It is running better after using the AO slider and not the advanced AO settings. I was checking out some of the presets while moving around Imperial City. With the HQ setting my frame rate hops around quite a bit from 33 to 45 or so. The average isn't great but much better than before. Setting AO to SHQ drops my fps to a pretty steady 30-33fps. The Ultra setting gives me 30-40fps. Overall it's playable set to HQ, short of an event with a lot of people.
An example of a low fps scene is standing in front of Nightstar and turning to the right. With AO set to HQ, my frame rate is 35-37. Places like this seem good for testing since they are the toughest to render, but the fps difference after changing most settings is hardly noticeable. I only gain 2-3 fps by turning AO, FSAA, and Anisotropic off while looking at the same scene. Basically, move around the zone after making a change.
I just wanted to add that I had world/character detail turned down to 100%. -
Thanks for the advice. I'll try using the basic AO slider and post back a bit later with my fps. Hopefully it will run at a setting that doesn't have that outline between objects and shading.
I agree that the color bleed effect looks a lot better. Without it I had AO set to slight, trying to get rid of the dingy gray shading. -
It's lower than the OP so I didn't list it, 1680x1050.
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I reset all nvidia settings to default, changed to single display performance, and closed all programs. I ran CoH, enabled all advanced settings, set...
8x AA
16x Anisotropic
VSync Enabled
Distance 124%
Ambient Occlusion to Strong w/Color Bleed, High Quality, Trilinear
Particle count 50000
Every other setting is as high as possible, and I get a max fps of 22. I still only have a load of around 60% per card. I have played around with three other computers with different generation cards (8800gt, 9800gt, gtx280) and processors, and none of them come close to the OP's frame rate. The game is playable once I turn a few things down, but it seems like I'm not getting the performance I should. -
I'm running an i7 930 cpu with 6GB memory. The nvidia drivers are new with default settings. My driver profile for CoH has the SLI mode set to AFR2. Both cards show load, but it's only half. I can run newer games at maxed driver/game settings, but this one chokes. I've followed some of the guides on here for CoH settings and settings for the nvidia driver, but so far I haven't found the cause.
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Unless I have a setting wrong or something, the performance gain from SLI wasn't worth the wait. With your settings my fps in Praetoria is about 11, and I'm running dual 470s in SLI. I get 15-20 fps with Ambient Occlusion turned off. SLI is working with both cards around 50% load. The fps difference with SLI on/off is 1-2.
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I made a new blaster, and the new curve hit right around level 20. I've since played to 35 without the usual slowdown. It's been a nice change. He dies all the time, but I've hardly noticed the debt at all. I don't know if that's a good thing, but there it is.
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"Lighthouse's Ultimate PvP Survival Guide: Hide"
That's gold.