Any suggestions/critiques?
If this build is for PvP, ignore my comments. I know nothing about PvP and don't care about it in this game. I see you have PvP sets, so I suspect your build might be for PvP. If it isn't, consider using non-PvP sets because the PvP sets are extremely expensive and the PvP bonuses only apply in PvP zones.
Defense is much easier to get than resistance. Stacking defense with a resistance-based set is going to yield more overall mitigation than attempting to get resistance from IO sets.
Take Hover instead of Fault, Tremor (most people hate AoE knockbacks in PvE), Taunt, or Superior Conditioning. Reduce your slots in your resistances to 3 or 4 and use a different set. Burn needs to be slotted better. They fixed it so mobs don't run away from it now.
Slotting for Smashing and Lethal defense might be easier to get a lot of than positional defenses, but positionals can protect you from more sources of damage. Pick one style of slotting and get as much defense as you can.
Don't stress too much over not having perma-hasten. When I19 comes out, the Alpha Slot may have options to enhance your recharge in all powers by a significant amount. The last public information from I18's beta suggested we could get at LEAST the equivalent of 12% more global recharge from the Alpha Slot, and likely more (possibly 25%) with rarer enhancements.
This build is for PVE, I have the pvp sets mailny for the pve bonuses. I know there expensive, but I like to spend the monies on good builds. I haven't used this toon in quite a while (I'm dusting off an old toon), but I'm pretty sure that Fault and Tremor give knockdown more than knockback, which I'm a fan of. The only power with kb is one of the two that I skipped.
I see what you mean about burn, I'll look into enhancing that further.
Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG
Official Naturalized Citizen of Justice since 2007
This is my first draft, so it's very much subject to change.
Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG
Official Naturalized Citizen of Justice since 2007
Here it is. I've made a couple of adjustmants, and the build is currently incomplete enhancement-wise.
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Lee Vitoll Behind: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Stone Fist
- (A) Recharge Reduction IO
- (A) Impervium Armor - Resistance/Endurance
- (3) Impervium Armor - Resistance/Recharge
- (3) Impervium Armor - Endurance/Recharge
- (29) Impervium Armor - Resistance/Endurance/Recharge
- (37) Impervium Armor - Resistance
- (43) Impervium Armor - Psionic Resistance
- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (29) Crushing Impact - Accuracy/Damage/Recharge
- (39) Crushing Impact - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (5) Doctored Wounds - Endurance/Recharge
- (7) Doctored Wounds - Heal/Recharge
- (11) Doctored Wounds - Heal
- (31) Doctored Wounds - Recharge
- (43) Doctored Wounds - Heal/Endurance/Recharge
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
- (7) Winter's Gift - Slow Resistance (20%)
- (A) Absolute Amazement - Stun
- (9) Absolute Amazement - Stun/Recharge
- (9) Absolute Amazement - Accuracy/Stun/Recharge
- (31) Absolute Amazement - Accuracy/Recharge
- (40) Absolute Amazement - Endurance/Stun
- (A) Recharge Reduction IO
- (A) Gladiator's Armor - Resistance
- (13) Gladiator's Armor - Resistance/Rech/End
- (13) Gladiator's Armor - End/Resist
- (31) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Impervium Armor - Resistance/Endurance
- (15) Impervium Armor - Resistance/Recharge
- (15) Impervium Armor - Endurance/Recharge
- (34) Impervium Armor - Resistance/Endurance/Recharge
- (39) Impervium Armor - Resistance
- (42) Impervium Armor - Psionic Resistance
- (A) Impervium Armor - Resistance/Endurance
- (17) Impervium Armor - Resistance/Recharge
- (17) Impervium Armor - Endurance/Recharge
- (34) Impervium Armor - Resistance/Endurance/Recharge
- (40) Impervium Armor - Resistance
- (46) Impervium Armor - Psionic Resistance
- (A) Hecatomb - Damage
- (19) Hecatomb - Damage/Recharge
- (19) Hecatomb - Accuracy/Damage/Recharge
- (23) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Damage/Endurance
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Scirocco's Dervish - Accuracy/Damage
- (23) Scirocco's Dervish - Damage/Recharge
- (45) Scirocco's Dervish - Accuracy/Recharge
- (A) Armageddon - Damage
- (25) Armageddon - Damage/Recharge
- (25) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (39) Armageddon - Chance for Fire Damage
- (A) Adjusted Targeting - To Hit Buff
- (27) Adjusted Targeting - To Hit Buff/Recharge
- (27) Adjusted Targeting - Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Fury of the Gladiator - Accuracy/Damage
- (33) Fury of the Gladiator - Damage/Recharge
- (33) Fury of the Gladiator - Damage/Endurance/Recharge
- (33) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (36) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
- (37) Recharge Reduction IO
- (A) Fury of the Gladiator - Chance for Res Debuff
- (40) Empty
- (46) Empty
- (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Recharge
- (42) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (43) Efficacy Adaptor - Accuracy/Recharge
- (46) Efficacy Adaptor - EndMod/Accuracy
- (50) Efficacy Adaptor - EndMod/Endurance
- (A) Adjusted Targeting - To Hit Buff
- (45) Adjusted Targeting - To Hit Buff/Endurance
- (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - Chance for +End
- (48) Miracle - +Recovery
- (48) Panacea - +Hit Points/Endurance
- (50) Numina's Convalescence - +Regeneration/+Recovery
- (50) Miracle - Heal
- (A) Taunt Duration IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
I hope that's what you needed.
Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG
Official Naturalized Citizen of Justice since 2007
Or was this what you're looking for?
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Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG
Official Naturalized Citizen of Justice since 2007
Ok, so I threw together this stone/FA build in Mids. Does anyone have any suggestions as to how I could eek out a little more recharge or damage resist? Yes, I know I've way over done it with fire res, but I couldn't figure out how else to bump up my build without dropping Temp Protection, and I have no idea what I would replace it with.
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Lee Vitoll Behind: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Stone Fist -- RechRdx(A)
Level 1: Fire Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-EndRdx/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(29), ImpArm-ResDam(37), ImpArm-ResPsi(43)
Level 2: Heavy Mallet -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(43)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(11), Dct'dW-Rchg(31)
Level 6: Fly -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-ResSlow(7)
Level 8: Fault -- Amaze-Stun(A), Amaze-Stun/Rchg(9), Amaze-Acc/Stun/Rchg(9), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(40), Amaze-ToHitDeb%(46)
Level 10: Boxing -- RechRdx(A)
Level 12: Temperature Protection -- GA-ResDam(A), GA-Res/Rech/End(13), GA-End/Res(13), GA-3defTpProc(31)
Level 14: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(15), ImpArm-EndRdx/Rchg(15), ImpArm-ResDam/EndRdx/Rchg(34), ImpArm-ResDam(39), ImpArm-ResPsi(42)
Level 16: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(17), ImpArm-EndRdx/Rchg(17), ImpArm-ResDam/EndRdx/Rchg(34), ImpArm-ResDam(40), ImpArm-ResPsi(46)
Level 18: Seismic Smash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(40)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 22: Consume -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(45)
Level 24: Blazing Aura -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(25), Armgdn-Acc/Dmg/Rchg(25), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(36), Armgdn-Dam%(39)
Level 26: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(27), AdjTgt-Rchg(27)
Level 28: Weave -- LkGmblr-Rchg+(A)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Tremor -- FotG-Acc/Dmg(A), FotG-Dam/Rech(33), FotG-Dam/End/Rech(33), FotG-Acc/End/Rech(33), FotG-Acc/Dmg/End/Rech(36)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 38: Burn -- FotG-ResDeb%(A)
Level 41: Superior Conditioning -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(50)
Level 44: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(45), AdjTgt-ToHit/EndRdx/Rchg(45)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(48), Mrcl-Rcvry+(48), Panac-Heal/+End(48), Numna-Regen/Rcvry+(50), Mrcl-Heal(50)
Level 49: Taunt -- Taunt-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG
Official Naturalized Citizen of Justice since 2007