Looking4Build - Rad/Fire
Well since no one's replied yet I'll post my expensive Rad/Mental build to give you some ideas on sets and power selection. Mind you /Mental is not nearly as damaging as /Fire for AoE but Drain Psyche is very nice if you're facing a lot of melee enemies for an extended period of time.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: X-Ray Beam -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(15), Dev'n-Acc/Dmg/Rchg(36), Dev'n-Dmg/EndRdx(36), Achilles-ResDeb%(36)
Level 1: Subdual -- Acc-I(A)
Level 2: Irradiate -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(3), Armgdn-Acc/Rchg(3), Armgdn-Acc/Dmg/Rchg(5), Armgdn-Dmg/Rchg(5), Achilles-ResDeb%(15)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Aim -- RechRdx-I(A), RechRdx-I(46)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(42)
Level 16: Concentration -- RechRdx-I(A), RechRdx-I(43)
Level 18: Cosmic Burst -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(19), Apoc-Acc/Rchg(19), Apoc-Acc/Dmg/Rchg(31), Apoc-Dmg/Rchg(31)
Level 20: Drain Psyche -- Dct'dW-Rchg(A), Dct'dW-Heal(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-EndRdx/Rchg(31), Acc-I(43)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(23), HO:Ribo(37)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Neutron Bomb -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(27), Ragnrk-Acc/Rchg(27), Ragnrk-Dmg/EndRdx(34), Ragnrk-Knock%(37), Achilles-ResDeb%(40)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Assault -- EndRdx-I(A)
Level 32: Atomic Blast -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Vengeance -- LkGmblr-Rchg+(A)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Web Envelope -- GravAnch-Hold%(A), GravAnch-Immob/EndRdx(45), GravAnch-Acc/Rchg(45), GravAnch-Acc/Immob/Rchg(45), GravAnch-Immob/Rchg(46)
Level 47: Summon Spiderlings -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48)
Level 49: Web Cocoon -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Rchg/Hold(50), BasGaze-Acc/EndRdx/Rchg/Hold(50)
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
Level 2: Ninja Run
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Hey I'm pretty much looking for a build that puts out a devastating amount of AoE Dmg, I have pretty much come down to Rad/Fire as a set choice and was wondering if anyone has a build handy, i'm open to suggestions of other sets if you think there is another pair that would out perform this...
Few points to note:
Influence is no object.
Main enemies will be mainly S/L damage dealers but I would like to use in TF's too.
I play fast!, endurance is a huge issue usually
thanks 4 your help
Consciousness: that annoying time between naps.