Publish an Incomplete Arc? Need opinions
I've done exactly that before, with the intent of chronicling my progress, posting what I have done and how I have done it, but I lost interest before going very far with it and have since unpublished it. As long as you have everything up front in the description I say go for it.
Personally, I don't like publishing an arc unless it has a logical beginning and end. If the arc just suddenly ends in the middle of the story with no closure, that really bugs me.
It's not uncommon for me to heavily revise a story arc that is already published, though, adding more content or changing existing enemies, whatever. But I like it to at least be a relatively coherent story (even if sparse on details initially) before I publish it.
That said, it IS your arc slot, so really it is up to you what you want to do with it. If you think you can get some value out of people testing an incomplete arc, more power to you.
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Hey everyone. I've had two MA Projects that I've had on hold pretty much since i14 - I got part way through the 3rd mish of the first one, and only sketches on the second mission arc. While I did get busy with other projects, I'm looking back at them now and wondering if they are worth continuing.
While I have the plotting of the stories basically outlined (the two arcs are supposed to be Hero/Villain versions of the same story), I've become troubled that I can't seem to think of a good way to integrate the story into the MA, while keeping it an engaging and play-worthy piece of gaming.
I tend to work on my arcs in secret until there's at least a reasonably polished draft up, but I can't seem to break through on these one-or-two cases. In thinking about it, there's no imperative to keep the project underwraps when maybe getting some input from others during the drafting phase could be useful for knocking ideas loose.
So, question is - do you think it's worth it to put up an obviously, completely unfinished arc up in order to have people make mechanical suggestions on how the story should be executed?
By unfinished I mean that the story does abruptly end without resolution, Big Bads remain unrevealed, plot threads are not resolved, etc. Basically I'm concerned about how to fiddle with making missions out of the story or being able to convey the important aspects of the story (rather than editorial opinions on the plot itself). Is this worth while, is it kosher from an MA etiquette standpoint, etc. Or should I continue to just poke the inert thing privately in test mode?
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