WP/DM Build
A couple of things I see:
1. your Health and Stamina have 3+ slots. You really shouldn't have more than 3 in each and you can use those slots in defensive powers. This will be a mute point with issue 19.
2. if your just going to P V E, Hassen isn't a necessity. You may consider a few IO sets that increase recharge. Again something that you might keep once inherent fitness exist.
3. Need more slots in Tough, at least 3
4. stay with 4 malee powers and focus the rest of your powers on defense
5. I may have missed one but I did not see all the WP powers. Pools are good but Primary defense powers should always take presidence.
I hope that helps.
1. your Health and Stamina have 3+ slots. You really shouldn't have more than 3 in each and you can use those slots in defensive powers. This will be a mute point with issue 19.
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2. if your just going to P V E, Hassen isn't a necessity. You may consider a few IO sets that increase recharge. Again something that you might keep once inherent fitness exist.
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This is one big thing that bothered me. But I couldn't really find where to draw those other 2 slots from.
4. stay with 4 malee powers and focus the rest of your powers on defense
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5. I may have missed one but I did not see all the WP powers. Pools are good but Primary defense powers should always take presidence.
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Thanks for the help, it is greatly appreciated. It's always nice having your build looked at from another point of view.
Global: @Charler
imo Indom Will and Mind over Body are over slotted, you only need to slap 1 lotg rech IO in Indom and maybe 3 or 4 slot MoB, so there's at least 4 free slots to begin with.
If you're going to team a lot you will need 2 taunt IOs in RttC, otherwise you're going to end up with some of your team holding aggro as opposed to you.
I'm guessing this is an i19 build?
Here's the i19 build I've set for my WP/DM tank as a comparison:
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Scenata: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Dark Melee
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Hero Profile:
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), ResDam-I(3), Numna-Heal/EndRdx(3), Numna-Heal(5)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 2: Fast Healing -- Heal-I(A), Heal-I(9), RgnTis-Regen+(9)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 6: Hover -- HO:Cyto(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def(39)
Level 8: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(19), Taunt-I(19), Taunt-I(21), DarkWD-Slow%(21)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(23), P'Shift-EndMod/Acc(23), P'Shift-End%(25)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 16: Siphon Life -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(27), Nictus-Acc/EndRdx/Heal/HP/Regen(27), Mako-Acc/Dmg(29), Mako-Dmg/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 20: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 22: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def(33), LkGmblr-Rchg+(40)
Level 24: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(33), Zinger-Taunt/Rchg/Rng(34), Zinger-Acc/Rchg(34), Zinger-Taunt/Rng(34), Zinger-Dam%(36)
Level 26: Maneuvers -- HO:Cyto(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(45), LkGmblr-Rchg+(48)
Level 28: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 30: Mind Over Body -- HO:Ribo(A)
Level 32: Strength of Will -- ResDam-I(A)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(42), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(50)
Level 41: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Rchg+(48)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(46), Aegis-Psi/Status(48)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 2: Ninja Run
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
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I've always been a flyer, but it could be swapped with SJ (switching hover and CJ positions around)
http://www.scene-and-heard.com/cov/covsig.jpg
Hello! This is my willpower/dark melee tanks build. The only thing I really want with him is to not die. I'm willing to sacrifice some damage or something like that for more survivability. It would be mostly for PvE, like for AV's and such. I also run the ITF a lot so I want to be able to tank that too. I kind of went for defense over resistance in most cases but I'm not sure if that was smart or not since I've never made a tank build before, so correct me there if I'm wrong. This is meant for i19 so Mids is modded with inherent fitness and you can see how I slotted fitness at the bottom (I think you can still open it if your Mids isn't modded). It would be great if I could softcap my smash/lethal defense but I couldn't get it. Thanks in advance
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Orethi: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance
- (A) Numina's Convalescence - Heal: Level 50
- (5) Numina's Convalescence - Heal/Recharge: Level 50
- (7) Numina's Convalescence - Heal/Endurance: Level 50
Level 1: Shadow Punch- (A) Accuracy IO: Level 50
Level 2: Mind Over Body- (A) Titanium Coating - Resistance: Level 50
- (21) Titanium Coating - Endurance/Recharge: Level 50
- (23) Titanium Coating - Resistance/Endurance: Level 50
- (23) Titanium Coating - Resistance/Recharge: Level 50
- (34) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (36) Titanium Coating - Endurance: Level 50
Level 4: Fast Healing- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (21) Numina's Convalescence - Heal: Level 50
- (36) Numina's Convalescence - Heal/Endurance: Level 50
- (36) Numina's Convalescence - Endurance/Recharge: Level 50
- (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (48) Numina's Convalescence - Heal/Recharge: Level 50
Level 6: Indomitable Will- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Luck of the Gambler - Defense/Endurance: Level 50
- (45) Luck of the Gambler - Defense: Level 50
Level 8: Rise to the Challenge- (A) Numina's Convalescence - Heal: Level 50
- (9) Numina's Convalescence - Heal/Endurance: Level 50
- (9) Numina's Convalescence - Heal/Recharge: Level 50
- (11) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (11) Dark Watcher's Despair - To Hit Debuff: Level 50
- (13) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
Level 10: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (13) Luck of the Gambler - Defense/Endurance: Level 50
- (15) Luck of the Gambler - Defense: Level 50
Level 12: Quick Recovery- (A) Performance Shifter - EndMod: Level 50
- (15) Performance Shifter - EndMod/Recharge: Level 50
- (17) Performance Shifter - EndMod/Accuracy: Level 50
- (17) Performance Shifter - Chance for +End: Level 50
Level 14: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 16: Siphon Life- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (34) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (34) Kinetic Combat - Damage/Recharge: Level 35
- (40) Kinetic Combat - Damage/Endurance: Level 35
- (40) Miracle - Heal: Level 40
- (40) Miracle - Heal/Recharge: Level 40
Level 18: Heightened Senses- (A) Luck of the Gambler - Recharge Speed: Level 50
- (19) Luck of the Gambler - Defense/Endurance: Level 50
- (19) Luck of the Gambler - Defense: Level 50
Level 20: Smite- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (25) Kinetic Combat - Damage/Endurance: Level 35
- (25) Kinetic Combat - Damage/Recharge: Level 35
- (33) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 22: Taunt- (A) Perfect Zinger - Taunt/Range: Level 50
Level 24: Shadow Maul- (A) Accuracy IO: Level 50
Level 26: Hasten- (A) Recharge Reduction IO: Level 50
- (27) Recharge Reduction IO: Level 50
- (27) Recharge Reduction IO: Level 50
Level 28: Soul Drain- (A) Obliteration - Damage: Level 50
- (29) Obliteration - Accuracy/Recharge: Level 50
- (29) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (33) Obliteration - Chance for Smashing Damage: Level 50
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed: Level 50
- (31) Luck of the Gambler - Defense/Endurance: Level 50
- (31) Luck of the Gambler - Defense: Level 50
Level 32: Boxing- (A) Accuracy IO: Level 50
Level 35: Dark Consumption- (A) Obliteration - Damage: Level 50
- (37) Obliteration - Accuracy/Recharge: Level 50
- (39) Obliteration - Accuracy/Damage/Recharge: Level 50
- (39) Obliteration - Damage/Recharge: Level 50
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
Level 38: Midnight Grasp- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (46) Kinetic Combat - Damage/Endurance: Level 35
- (48) Kinetic Combat - Damage/Recharge: Level 35
- (50) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 41: Focused Accuracy- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 44: Physical Perfection- (A) Numina's Convalescence - Heal: Level 50
- (48) Numina's Convalescence - Heal/Recharge: Level 50
Level 47: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 49: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
- (50) Luck of the Gambler - Defense: Level 50
------------Level 1: Brawl
- (A) Accuracy IO: Level 50
Level 1: Sprint- (A) Endurance Reduction IO: Level 50
Level 2: Rest- (A) Interrupt Reduction IO: Level 50
Level 1: GauntletLevel 4: Ninja Run
Level 1: Swift
- (A) Run Speed IO: Level 50
Level 1: Hurdle- (A) Jumping IO: Level 50
Level 1: Health- (A) Numina's Convalescence - Heal: Level 50
- (37) Numina's Convalescence - Heal/Endurance: Level 50
- (45) Numina's Convalescence - Endurance/Recharge: Level 50
- (45) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (46) Numina's Convalescence - Heal/Recharge: Level 50
- (46) Regenerative Tissue - +Regeneration: Level 30
Level 1: StaminaGlobal: @Charler