Stone/Fire advice


Ice_Ember

 

Posted

I plan to respec to this build over the next few days.
I wish it had more Global Accuracy and Recharge, but do not want to sacrifice the Run Speed bonuses and the Over-Capped Defense in case of defense debuff.
Any advice welcome.
Jak

PS: will add teleport post I19.

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Rock Fire 6A5B Build Up Capped Defense : Level 50 Mutation Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Rock Armor -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(19)
Level 1: Scorch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(37)
Level 2: Earth's Embrace -- Dct'dW-Heal/Rchg:50(A), Dct'dW-Heal/EndRdx/Rchg:50(5), Dct'dW-Heal:50(5), Dct'dW-Rchg:50(7), Dct'dW-EndRdx/Rchg:50(7)
Level 4: Combustion -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(9), Oblit-Dmg/Rchg:50(11), Oblit-Acc/Dmg/Rchg:50(11), Oblit-Acc/Dmg/EndRdx/Rchg:50(13)
Level 6: Swift -- Run-I:50(A), Run-I:50(37)
Level 8: Rooted -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Heal:50(15), Dct'dW-EndRdx/Rchg:50(17), Dct'dW-Heal/Rchg:50(17)
Level 10: Mud Pots -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(13), Sciroc-Dmg/EndRdx:50(19), Sciroc-Acc/Dmg/EndRdx:50(21), Erad-Acc/Dmg/EndRdx/Rchg:30(27), Erad-%Dam:10(40)
Level 12: Kick -- Acc-I:50(A)
Level 14: Tough -- Aegis-ResDam/EndRdx:50(A), S'fstPrt-ResDam/Def+:30(15), Aegis-EndRdx/Rchg:50(23), Aegis-ResDam/EndRdx/Rchg:50(25)
Level 16: Health -- Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(31)
Level 18: Taunt -- RechRdx-I:50(A)
Level 20: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod:50(27), P'Shift-EndMod/Rchg:50(43)
Level 22: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx/Rchg:50(23), LkGmblr-Def/EndRdx:50(34), Ksmt-ToHit+:17(43), GftotA-Run+:40(50)
Level 24: Build Up -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(25)
Level 26: Minerals -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(50)
Level 28: Fire Sword Circle -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Sciroc-Acc/Dmg:50(31), Sciroc-Dmg/Rchg:50(31), Erad-%Dam:23(46)
Level 30: Crystal Armor -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(40)
Level 32: Granite Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33), Aegis-ResDam:50(33), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/EndRdx/Rchg:50(34)
Level 35: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(36), KntkC'bat-Knock%:35(37), C'ngImp-Acc/Dmg/Rchg:50(46)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), KntkC'bat-Knock%:35(40), C'ngImp-Acc/Dmg/Rchg:50(43)
Level 41: Char -- BasGaze-Acc/Rchg:30(A), BasGaze-Rchg/Hold:30(42), BasGaze-Acc/EndRdx/Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42)
Level 44: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(46)
Level 47: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dam%:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Maneuvers -- GftotA-Run+:40(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
Level 6: Ninja Run

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Posted

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Rock Armor -- GftotA-Run+(A), LkGmblr-Def(3), GftotA-Def/EndRdx(3), LkGmblr-Rchg+(36)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Knock%(7), C'ngImp-Acc/Dmg/Rchg(50)
Level 2: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(40), Dct'dW-Rchg(42)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Swift -- Run-I(A), Run-I(15), Run-I(48)
Level 8: Rooted -- Numna-Heal(A), Numna-Heal/EndRdx(15), RgnTis-Heal/Rchg(17), RgnTis-Heal/EndRdx/Rchg(17)
Level 10: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rchg(42), Zinger-Taunt/Rng(43), Zinger-Taunt/Rchg/Rng(43)
Level 12: Mud Pots -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(25), Taunt-I(25), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Acc/Dmg(50)
Level 14: Teleport -- Winter-ResSlow(A), Winter-RunSpd/Jump/Fly/Rng(37), Winter-RunSpd/Jump/Fly/Rng/EndRdx(40)
Level 16: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(31), RgnTis-Heal/EndRdx(36), Numna-Heal(48), Heal-I(50)
Level 18: Crystal Armor -- GftotA-Run+(A), LkGmblr-Def(19), GftotA-Def/EndRdx(19), LkGmblr-Rchg+(37)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
Level 22: Stone Skin -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(23), Aegis-ResDam/EndRdx(23)
Level 24: Kick -- Empty(A)
Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(27), TtmC'tng-ResDam/EndRdx(27)
Level 28: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Acc/Rchg(29), Armgdn-Dmg/EndRdx(31), Armgdn-Dam%(31)
Level 30: Weave -- GftotA-Run+(A), GftotA-Def/EndRdx(43), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(46)
Level 32: Granite Armor -- LkGmblr-Rchg+(A), GftotA-Run+(33), LkGmblr-Def(33), Aegis-ResDam(33), Aegis-ResDam/EndRdx(34), ResDam-I(34)
Level 35: Minerals -- GftotA-Run+(A), GftotA-Def(36), LkGmblr-Rchg+(37)
Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 41: Char -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(42)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Build Up -- RechRdx-I(A), RechRdx-I(48)
Level 49: Hurdle -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run



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YMMV---IMO
Ice Ember

 

Posted

Hey Ice Ember, thanks for the response. I see several really good ideas I want to use. Will post a revised build as soon as RL allows.
Jak


 

Posted

Ok, sorry this took so long.

Borrowing from the build Ice Ember was kind enough to share, I have a revised build that conceeds the excess defense but has much improved regeneration, total hitpoints, better global accuracy and increased global recharge. This build should also reach the new Tanker hit point cap of 3534 when under Earth's Embrace, although the current Mids does not use that limit so I am not sure.

Run speed is not as good as the Ice Ember build but should be good enough. I don't have the Veteran 1 slot movement power ability yet so I kept Manuvers as a set mule and emergency defense boost. Thanks again Ice.

Jak

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Rock Fire 6A5C Build Up Capped Defense : Level 50 Mutation Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Rock Armor -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(19)
Level 1: Scorch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(37)
Level 2: Earth's Embrace -- Dct'dW-Heal/Rchg:50(A), Dct'dW-Heal/EndRdx/Rchg:50(5), Dct'dW-Heal:50(5), Dct'dW-Rchg:50(7), Dct'dW-EndRdx/Rchg:50(7)
Level 4: Combustion -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(9), Oblit-Dmg/Rchg:50(11), Oblit-Acc/Dmg/Rchg:50(11), Oblit-Acc/Dmg/EndRdx/Rchg:50(13)
Level 6: Swift -- Run-I:50(A), Run-I:50(37)
Level 8: Rooted -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(9), RgnTis-Heal/Rchg:30(15), RgnTis-Heal/EndRdx/Rchg:30(17)
Level 10: Mud Pots -- C'ngBlow-Dmg/EndRdx:50(A), C'ngBlow-Acc/Dmg:50(13), Sciroc-Dmg/EndRdx:50(19), Sciroc-Acc/Dmg/EndRdx:50(21)
Level 12: Kick -- Acc-I:50(A)
Level 14: Tough -- Aegis-ResDam/EndRdx:50(A), S'fstPrt-ResDam/Def+:30(15), Aegis-EndRdx/Rchg:50(23), Aegis-ResDam/EndRdx/Rchg:50(25)
Level 16: Health -- Mrcl-Rcvry+:20(A), RgnTis-Regen+:30(17), RgnTis-Heal/EndRdx:30(27), Numna-Regen/Rcvry+:30(31), Numna-Heal:50(40), Numna-Heal/EndRdx:50(46)
Level 18: Taunt -- RechRdx-I:50(A)
Level 20: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod:50(27), P'Shift-EndMod/Rchg:50(43)
Level 22: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx/Rchg:50(23), LkGmblr-Def/EndRdx:50(34), Ksmt-ToHit+:17(43), GftotA-Run+:40(50)
Level 24: Build Up -- GSFC-ToHit/Rchg:50(A), GSFC-Rchg/EndRdx:50(25)
Level 26: Minerals -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(50)
Level 28: Fire Sword Circle -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Sciroc-Acc/Dmg:50(31), Sciroc-Dmg/Rchg:50(31), Erad-%Dam:23(46)
Level 30: Crystal Armor -- LkGmblr-Rchg+:50(A), GftotA-Run+:40(40)
Level 32: Granite Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33), Aegis-ResDam:50(33), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/EndRdx/Rchg:50(34)
Level 35: Incinerate -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/EndRdx:50(36), C'ngImp-Acc/Dmg/Rchg:50(37)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), KntkC'bat-Knock%:35(40), C'ngImp-Acc/Dmg/Rchg:50(43)
Level 41: Char -- BasGaze-Acc/Rchg:30(A), BasGaze-Rchg/Hold:30(42), BasGaze-Acc/EndRdx/Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42)
Level 44: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(46)
Level 47: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dam%:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Maneuvers -- GftotA-Run+:40(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
Level 6: Ninja Run

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