Force Field Gen bug?


Bronze Knight

 

Posted

I /bugged this in game, and I'm sure it's been reported before but wanted to touch base.

I recently made a Ninja/Traps MM, currently at lvl 27, and I've noticed that after applying the initial buff "train ninjas" to my henchmen, every time I re-summon the FF Generator in traps, the buff animation and application goes off.

This effectively rebuffs any henchmen, newly summoned or not, with what looks like multiple icons of the train ninja buff icon in the Pets window. However, the actual "train ninjas" power in my tray doesn't go off, but the henchmen still receive the buff.

Now I don't mind this... what with FF Gen recharging so quickly and being at a MUCH lower end cost. I'm not sure if the lvl 32 buff would also be applied in some similar fashion or if other MM primaries are experiencing the same effect either.

But like said, just wanted to touch base.

(and excuse me for raining on anyone's parade if it was hush-hush)


Champion/Freedom Servers
@Orion Zidane
@Orion Zidane2

 

Posted

i think this bug has been around since about i17

its not all that bad, it doesnt have 100% of the time for me and it insta retrains any resummoned pets for almost no end cost


 

Posted

So far it's happened 100% of the time here as long as I have the FF Gen out when I apply the training buff to my pets. I usually apply the buff at the start of a mission, regardless of if my henchmen need it, then go about summoning generators just to apply the buff again.

Afterwards, every time I re-summon the FF Gen, my pets will receive the training buff as described above.

Edit: well, they receive it as long as the Gen hasn't been defeated by enemy or duration's end.


Champion/Freedom Servers
@Orion Zidane
@Orion Zidane2

 

Posted

Yes this was "hush hush"

Even so both upgrades will be applied on FFG resummon when you have them on the other pets. Its great for when just one pet dies.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

Posted

Quote:
Originally Posted by Bronze Knight View Post
Yes this was "hush hush"

Even so both upgrades will be applied on FFG resummon when you have them on the other pets. Its great for when just one pet dies.
They just need to add this feature to Antidote, O2 Boost, Thaw, Enforced Morale, Twilight Grasp, Deflection Shield, and... uh... uh... damn TA, OSA, yeah, OSA affects pets now anyway.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

It's ok.

As we all know Castle never comes here anyway.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."