i19 Fire/Psy build, pls critique
I think i hear crickets
Well you are 20 seconds off from having Link Minds perma so your defense numbers won't be the same for 20 seconds.
Also if I remember correctly Stealths defense is only 1.88 once you're unstealthed. If you're stealthed your numbers are higher but its not good to judge a build on that since once you are attacked the 1.88 defense number comes into play.
Also the end usage seems really high.
I hope that helps

Post Comic book Fan Films that ROCK!
Fight my brute
I think you limited your power selections and slotting to build this way. You would be much better off with Ice Mastery to softcap defense easier and for Sleet. Or if you want the resist shield, I would go with Fire Mastery instead and also take Fireball and Rain of Fire. Psi Mastery is pretty lackluster, Link Minds only gives a small amount of defense and it's not even perma.
Drain Psyche is severely underslotted, it deserves 6 slots. You can hit the regen cap with it slotted up. If you decide to use Fire Mastery and slot up the attacks you might not be able to reach the softcap, but the extra damage would be worth it IMO. You could still get enough defense to make a big difference. Layer that with resistance, regen, controls, and extra damage, you'll be pretty tough even if you're not softcapped.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
Ok I will rethink this some more and come up with something new. My Dom is not softcapped right now and doesnt have much trouble with anything. Almost all of my toons are softcapped so thats kind of the reason why I was leaning that way but I dont want to gimp myself either.
I knew I could definately reach the softcap easier with a defensive shield but like I said i wanted to get some resistance layering as well. If im not going to be softcapped, then yes you are right more damage is always better. Fire is the way to go IMO.
One more thing, I have never seen a good slotting "standard" for drain psyche. On my guy now its slotted for END, or frankenslotted dont remember. So slotting for regen is better? I guess I can see why especially since perma dom has a full blue bar every 70 secs.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Char -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Psionic Dart -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(37), Decim-Dmg/Rchg:40(50), Decim-Acc/EndRdx/Rchg:40(50), Decim-Acc/Dmg/Rchg:40(50)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(7), Enf'dOp-Acc/EndRdx:50(7), Enf'dOp-Immob/Rng:50(9)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(36)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(43)
Level 8: Hot Feet -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(11), Armgdn-Acc/Dmg/Rchg:50(13), Armgdn-Dam%:50(13), Armgdn-Dmg/EndRdx:50(15)
Level 10: Mental Blast -- Apoc-Dmg/EndRdx:50(A), Apoc-Dmg:50(11), Apoc-Acc/Rchg:50(15), Apoc-Dmg/Rchg:50(37), Apoc-Acc/Dmg/Rchg:50(37)
Level 12: Flashfire -- Amaze-Stun:50(A), Amaze-EndRdx/Stun:50(17), Amaze-Stun/Rchg:50(17), Amaze-Acc/Stun/Rchg:50(19), Amaze-Acc/Rchg:50(19)
Level 14: Super Speed -- Zephyr-ResKB:50(A)
Level 16: Psychic Scream -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(21), Posi-Dmg/Rchg:50(21), Posi-Dam%:50(23), Posi-Acc/Dmg/EndRdx:50(23)
Level 18: Cinders -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(25), UbrkCons-Acc/Hold/Rchg:50(25), UbrkCons-Acc/Rchg:50(27), UbrkCons-Dam%:50(27)
Level 20: Drain Psyche -- Nictus-Heal/HP/Regen/Rchg:50(A), Nictus-Acc/EndRdx/Rchg:50(29), Nictus-Acc/EndRdx/Heal/HP/Regen:50(29), Nictus-Heal:50(31), Efficacy-EndMod/Rchg:50(31)
Level 22: Stealth -- LkGmblr-Rchg+:50(A)
Level 24: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 26: Boxing -- Acc-I:50(A)
Level 28: Subdue -- Enf'dOp-Acc/EndRdx:50(A), Enf'dOp-Acc/Rchg:50(34), Enf'dOp-Acc/Immob/Rchg:50(36), Enf'dOp-EndRdx/Immob:50(43)
Level 30: Tough -- S'fstPrt-ResDam/Def+:30(A), RctvArm-ResDam/EndRdx/Rchg:40(31), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam:40(33)
Level 32: Fire Imps -- HO:Nucle(A), HO:Nucle(33), HO:Nucle(34)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42)
Level 38: Psychic Shockwave -- Oblit-Dmg:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-%Dam:50(39), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(40)
Level 41: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(43), Posi-Acc/Dmg/EndRdx:50(46), Posi-Dam%:50(46)
Level 44: Rain of Fire -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(45), Ragnrk-Knock%:50(46)
Level 47: Fire Shield -- RctvArm-ResDam/Rchg:30(A), RctvArm-ResDam:40(48), RctvArm-ResDam/EndRdx:40(48), RctvArm-ResDam/EndRdx/Rchg:40(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1428;694;1388;HEX;| |78DA9D93FB6E124114C667D945A45C16A4945E69815E6981A246DB5A634C2F062D8| |6DA188D1A1BAC9B76135C1A7635F63F1F40136F89B7F8146A34FA2ABE89173C73BE| |819AF89F1BF87E3367BF3D7B66CE4EF5E16A588847E78466AE34EAAEBBBDDABC673| |B75AFD9F257EBBBF68E080821D2DDE0F64AD3F15ACD4671DD6E599D49E6F0F679D7| |ADDF6F78C59A6B371D7BA7338F579C3DAB65395EB133E8A93529CBD6BE65DD8DF3B| |0E23CB05DFB8EDDB0BD830847D6EDDD3DCF7676C33CDBB0EAFB34195ADBB777F0F6| |6ADDF5ACD6C161C5FD54EA0CFD73BA5057DB10AF0853C2F71A78C330DE02EF18817| |FEDE3B097612FC35E867D9CEC1AECBAF694466571E419F09C71F405403E5DF9F41A| |212B329B8CDC15608B91A51DF673C2B6CF3F2BF851200F4C5296000C4660C127433| |D8B8CF0127096115DC63DB207D57282F308CDC150628C178022638AEC21650F5DE4| |50EC327089716C03A83272546D047611F9CEA11065305506F30397DCFB11F8C4E8F| |B027C664C933DAEECF155CED0BF06AC33062F00152C8EEC09CDCFF644AF2E43C329| |A08F914E004FD81EA1FA92D82C914C7223A2144AA992530869141A50A181412E2B4| |2598654BB86D0C80CBA9B7BC9C8A3C93A3D3A8217E823291A8C887446931FC6581A| |C832F2946F14F97CA3CB04438831A62E328A06E5CAAA5C5954369560CCF40231864| |9B92690CB3FF183D739D906042F7EF2277AF90BF8CD306997A7D5464FA32F33E84B| |1E7D29A02105B4274AF659659F3DCE19E64E002781538CC2697C1D642FAADA8BA3B| |C0F25ACBC847D286157FA688DF3AA21F358E3B0D13D70F4A34B6CFC1DD1397FCDE8| |1E33A1B1297B686A0763DDC3F5BFD7D770275D70B387744BCA5529D7A45C977243C| |A4D29B7A4DC96B22DA5FDADFBB4B920EB5A94B224E58C9424D5271E4B67401EAE90| |94B0948894A814534A4C4A42CAA094F752DA7F00A604F372| |-------------------------------------------------------------------|
here's another version, tell me what you think.
if it were me I'd probably go with this type of setup:
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Char -- BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Psionic Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(9), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(11), Enf'dOp-Acc/Immob/Rchg(13), Enf'dOp-Acc/Immob(13)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 8: Hot Feet -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Acc/Rchg(21), Armgdn-Dmg/EndRdx(21), Armgdn-Dam%(23), EndRdx-I(23)
Level 10: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(27), Decim-Acc/Dmg/Rchg(27)
Level 12: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(29), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(31)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(31)
Level 16: Psychic Scream -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(33), Ragnrk-Knock%(34)
Level 18: Cinders -- BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(34), BasGaze-EndRdx/Rchg/Hold(34), BasGaze-Acc/EndRdx/Rchg/Hold(36)
Level 20: Drain Psyche -- Theft-Heal/Rchg(A), Theft-Acc/Heal(36), Theft-Acc/EndRdx/Heal(36), Theft-Acc/EndRdx/Rchg(37), Theft-+End%(37), RechRdx-I(37)
Level 22: Maneuvers -- HO:Cyto(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39)
Level 24: Tactics -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(39), AdjTgt-EndRdx/Rchg(40), AdjTgt-ToHit/EndRdx(40), AdjTgt-Rchg(40)
Level 26: Boxing -- Acc-I(A)
Level 28: Subdue -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43)
Level 30: Tough -- HO:Ribo(A), S'fstPrt-ResDam/Def+(45)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(46), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(48)
Level 35: Weave -- HO:Cyto(A), LkGmblr-Def/EndRdx(48), LkGmblr-Rchg+(50)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 41: Assault -- EndRdx-I(A)
Level 44: Scorpion Shield -- HO:Cyto(A), LkGmblr-Def/EndRdx(45), LkGmblr-Rchg+(46)
Level 47: Personal Force Field -- LkGmblr-Rchg+(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42)
Level 1: Stamina -- P'Shift-EndMod(A), P'Shift-End%(42), EndMod-I(42)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1483;746;1492;HEX;| |78DA75945B4F135110C767BBBB96B65BB6A5964BA1405B28A54081282AE02506241| |1A929122F512369CA0636C1B6E9D644DF7CF4C107450D5E62BC7D0BFD1C5E627CF6| |55A38F5EEA9C99D32E2F6EDAFF6FCF9C393367CE65F337170D80DB27403117B68B8| |EB3BE58B96E978BF54A4DCF1737ED127801A0BF655C5FA894EBB5CA766EC9AE59CD| |46C2ED3EE938C51BDBF55CC1B12B65BBD46C874F97B7AC9A55AEE79A2FFE4205A3A| |C552D6BC3A4D715ABB861D59C2DBB1AA4F692BDB955B7CB9B46B3B78A8DDE5355BB| |9473D3E58B250BC5A95BB55BDD38D151FCA754904F4385F71E8038783E303E12B44| |F04AFEBA7C12E6204B4C7847D4F184F096DCF0843E8AEB0BBAEDCC3B76968BB4FF0| |EF301E108C878C47EC82A3543919B5804842FB2AE31C21B44648E232EB14BEE1D1C| |7400C0D313A18698CE26507DD3BEBA19E39C2FE79C65142E731468246F971944FD6| |E8E31ABBB9C66EAE31C635C6B8C611740F48F7C03205EA3BC35821F4E7196709299| |C7490DD95E017EEF94C0860205306320F9069F0206386718890384CC8A07B58AE52| |98B72CC15B96E02D4BF19619E81751745A8448BB4A3D262344180A333A18BC74619| |C6654AE6D7406A101A443B43DE92821821E5DECA175BDA029A55F12465E315E33DE| |101474EFE1E9424F8C72043161AFACA0974F47964F47964F47964F878A43E39C498| |91FE7B98C8BD471C86288011962E01B259AF84E98FCC1F849D0304452969394E54C| |7239D35C8E589261B9FAC3BF68D0F86F0EF88730FD97D1E0738401331C10327C6EE| |E60843199638C72A830CE392638C757FC6AE4E41AE4D8D48971A6649C2936F569AD| |3B863F7C6065AF45A5FC05AD75B34021A7A4EBD4F0855A37E8FF8F2EBE523235A4A| |8847D7B4D1932795D9302176882A3CB0ADD71B7C7033B34ABD15DC6200D7553BD35| |9AAEBE553FBEADA1C079211745F39290CB42AE08DB5521D784AC0B69BC339A95994| |74491B342E684CC0B8962B17057787AC53D0C0831840485B40B318584844484C484| |3C17D2F8078E02EB88| |-------------------------------------------------------------------|
http://www.scene-and-heard.com/cov/covsig.jpg
we dont get PFF anymore after yesterdays patch. I want to get more out of the APPs.
we dont get PFF anymore after yesterdays patch. I want to get more out of the APPs.
|
Or replace it with Vengence and still keep the LoTG proc. .. personally for what you're going for, IMO "Scene's" build seems to be the best option but expensive.

Post Comic book Fan Films that ROCK!
Fight my brute
Even without the lotg in pff, its still perma haste (119.5 secs according to Mids), but I'd probably replace it with vengeance anyway to keep the lotg in, just to squeeze out as much global recharge for DP
http://www.scene-and-heard.com/cov/covsig.jpg
Even without the lotg in pff, its still perma haste (119.5 secs according to Mids), but I'd probably replace it with vengeance anyway to keep the lotg in, just to squeeze out as much global recharge for DP
|




Post Comic book Fan Films that ROCK!
Fight my brute
Little background of what I was shooting for.
I wanted to get permadom, soft-capped smashing/lethal and melee, wanted some good resistance as well. I could have used one of the defense APP's and gotten there much easier but they wouldnt offer me much in resistance. I would have loved to use the Fire APP for fireball but couldnt get the numbers to work.
I settled for Psi Mastery. I got permadom, soft-capped S/L and Melee (melee is capped when running stealth). Have good resistance. Things are squeezed pretty tightly lol. Question is, have i gimped my guy?
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Psionic Mastery
Villain Profile:
Level 1: Char -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Psionic Dart -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(7), Decim-Acc/EndRdx/Rchg:40(9), Decim-Acc/Dmg/Rchg:40(9)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(11), Enf'dOp-Acc/EndRdx:50(11), Enf'dOp-Immob/Rng:50(13), Enf'dOp-Acc/Immob:50(15), Enf'dOp-Acc/Immob/Rchg:50(37)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(17), KntkC'bat-Dmg/EndRdx/Rchg:35(17)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19)
Level 8: Hot Feet -- Oblit-Dmg:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(21), Oblit-Acc/Rchg:50(23), Oblit-%Dam:50(23), Oblit-Dmg/Rchg:50(25), Oblit-Acc/Dmg/Rchg:50(25)
Level 10: Mental Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(27), Apoc-Acc/Dmg/Rchg:50(27), Apoc-Acc/Rchg:50(29), Apoc-Dmg/EndRdx:50(29)
Level 12: Flashfire -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(31), Amaze-EndRdx/Stun:50(31), Amaze-Acc/Stun/Rchg:50(31), Amaze-Acc/Rchg:50(33)
Level 14: Super Speed -- Zephyr-ResKB:50(A)
Level 16: Psychic Scream -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(34), Ragnrk-Dmg/EndRdx:50(34)
Level 18: Cinders -- UbrkCons-Hold:50(A), UbrkCons-Dam%:50(19), UbrkCons-Hold/Rchg:50(34), UbrkCons-Acc/Hold/Rchg:50(36), UbrkCons-Acc/Rchg:50(36)
Level 20: Drain Psyche -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 22: Stealth -- LkGmblr-Rchg+:50(A)
Level 24: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 26: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 28: Subdue -- Enf'dOp-Acc/EndRdx:50(A), Enf'dOp-EndRdx/Immob:50(37), Enf'dOp-Acc/Rchg:50(39), Enf'dOp-Immob/Rng:50(39)
Level 30: Tough -- RctvArm-ResDam/EndRdx/Rchg:30(A), RctvArm-ResDam/EndRdx:40(40), RctvArm-ResDam:40(40), RctvArm-ResDam/Rchg:40(42)
Level 32: Fire Imps -- SvgnRt-Acc/Dmg:50(A), SvgnRt-Acc:50(42), SvgnRt-Dmg/EndRdx:50(42), SvgnRt-Acc/EndRdx:50(48), SvgnRt-Acc/Dmg/EndRdx:50(48), SvgnRt-PetResDam:50(50)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def:50(46)
Level 38: Psychic Shockwave -- Oblit-Dmg:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(45), Oblit-Acc/Rchg:50(45), Oblit-Dmg/Rchg:50(45), Oblit-Acc/Dmg/Rchg:50(46)
Level 41: Link Minds -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(43)
Level 44: Telekinetic Thrust -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(46), KntkC'bat-Dmg/Rchg:35(48), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 47: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run