Hibernate
the devs thought /Regen scrappers were dying too easily with their Dull Pain, Reconstruction, IH and MoG...so they decided to give them access to another panic button besides Phase
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yea, why would i pick up a power that helps me live longer? what kind of sense does that make?
I just came back after a couple of years and am an old school PvPer. I hate whining, but I really have to ask what's up with all the Hibernate I see in PvP? It seems pretty lame. I'm sure there is other stuff that is complained about, but I see Hibernate being used by all builds. What gives?
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Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
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Because with travel suppression and heal decay, you pretty much need an escape power or you're a farm target.
I just came back after a couple of years and am an old school PvPer. I hate whining, but I really have to ask what's up with all the Hibernate I see in PvP? It seems pretty lame. I'm sure there is other stuff that is complained about, but I see Hibernate being used by all builds. What gives?
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@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
but they don't have a higher higher damage mod and 800 more HP.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Stalkers are also hella squishy.
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I just came back after a couple of years and am an old school PvPer. I hate whining, but I really have to ask what's up with all the Hibernate I see in PvP? It seems pretty lame. I'm sure there is other stuff that is complained about, but I see Hibernate being used by all builds. What gives?