KB Supres


Donna_

 

Posted

Hey guys quick Q...

Once Knockedback in PvP, I notice there is a suppression time afterwards that you can't be knocked back again.. anyone know how long it is before you can be knocked back again and whether the suppression has a Mag of protection??


Consciousness: that annoying time between naps.

 

Posted

10 seconds, regardless of mag.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
10 seconds, regardless of mag.
now this is one of the changes i dont agree with. alas.


 

Posted

It's been that way since I11 I think, or whenever the Acro nerf happened.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

It's been that way since mez suppression was added. The acro nerf just made it more prevalent since more people were getting force bolted all over the place.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

+100prot from accro was a overkill though.


 

Posted

I like the KB system atm, I do think that characters should be able to be knocked back, that's why they changed the hold system too tho isn't it, so that powers weren't useless... like trying to hit a tank with Char pre i13 would just fail... now at least it does something, I def def dont think they have it spot on and dont get me started on DR, HD, or TS, but all powers should do as intended to an extent so the Hold + Kb system atm I like.


Consciousness: that annoying time between naps.