Looking for Feedback on my arc, please.
Played it on my level 33 stalker.
Mission 1: Straightforward rescue mission, interesting use of Council Empire mobs reskinned, I did something similar in my own arcs, no blatant typos or logic flaws.
Mission 2: This was fairly challenging, would be nice if there was a clue given for rescuing the hostages. This might sound silly, but since the MA doesn't give rewards for these, and if they're optional, it's kind of disappointing to do the objective and not get anything. Purely a flavor opinion, mission still works. The boss wasn't terribly tough alone, but with the patrols and the ambushes, I faceplanted after killing him. Wound up buying purples (which the contact recommended the AE inspiration vendor! VERY NICE TOUCH!) and wading through it like the tea house scene from Kill Bill. (except my stalker has sunshine fists. ANYWAY) The custom villain group was very well designed, IMO.
Mission 3: Can't the circle rent an office building like a decent villain group... Kidding, it fits to have Circle missions in Oranbega, even though I hate it. Died once on the Boss, restocked on Inspires and clobbered her. This is a mission where I -might- reccomend the ally betray feature, I don't see the Thorns letting you run off with one of their books.
Mission 4: Pretty straightforward, at this point I was expecting EBs so I took my normal layout of inspires. The plot twist and the smug speech later seemed fitting with the general flow of the plot.
Mission 5: The finale. In my opinion, this mission could have used a different map, and possibly a set of chained objectives, with the recruit being first, the "boss" second, and then the counterspell, due to the way you worded the results on the counterspell itself. Lots of little tidbits dropped for possible future arcs and some kind of disturbing characterization.
Overall, this arc's pretty much finished and polished, and there's very little feedback to be offered. It was enjoyable enough, and I think with the last mission being tweaked a bit, it'd be great. I think it's worth a 5 star rating as is though, honestly.
Edit: One last thing. I'd say this arc's morality is more steered towards vigilante, maybe it was created before the new hybrid alignments were put in?
It was indeed created before the new hybrid alignments were instituted. Honestly, I don't know about the alignment. The basic idea I had was that the player will be heroic, while the contact is more vigilante. But yeah, I think you might be right. I'll make a note of the other stuff you said too. Thanks. :3
Some of you might remember me posting this before. I've done lots of updating, fixing problems, and now I think it's almost done, I just want some final feedback.
Against the Armada
Arc ID: 450862
Levels: 40-54
It is a challenging arc, and a story-focused one.