Consume
I have mine slotted with 1 ACC, 2-3 recharges and usually 1-2 End Mods.
If you let Consume off in a large group, getting end back is not a problem. But if it goes off in a group of 2 or 3 then the End mods make a real difference.
Justice is my Home!
Check out Mathematicians gone wonky in The Black Theorem (Arc 3608)!
Close to what mine is on my Fire Tanker, and similar methodology. Most of a set of Performance Shifter in there for him, then one Recharge IO. I wanted it up ASAP, but on my Blasters, endurance isn't nearly as much of an issue. Going for some of all three is a good idea, though.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Efficacy Adaptor offers +HP at two slots, and Performance Shifter offers +HP at three slots. You can get 95% rech and end mod out of that, with about 45-50% accuracy.
When I am leveling a character and really need the extra endurance, I slot for accuracy and recharge. On a well IO'd character, I cut back to a single accuracy and use it more for nuke-crash recovery.
The Bacon Compels You.
Just got Consume at 35 was wondering how I should slot it maybe acc and recharge or acc and endurance mod sorry I know little about fire blasters. So any advice is helpful thank you.