WP/stone tank build
Check out the build I posted in the thread titled "My first build"
You should be able to adapt some of the things I did in it to your own build.
Willpower is a solid all around set, and it isn't hard to get awesome performance out of it, but it does sometimes get a little pricy.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Your attacks are woefully under-slotted. Given Willpower's weak aggro aura, you're going to be relying on attacks for a large portion of your aggro holding. Damage functions into the threat formula, so with weak attacks, Blasters and Scrappers will be pealing aggro off of you.
Also, a lot of your defenses are ridiculously over-slotted. It seems like you're trying to get some small set bonuses out of them, only to underslot your attacks where you could get the same, if not better, set bonuses from them if they had some extra slots in them.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Here's the WP/Stone build I cobbled together that I may use on my own WP/Stone tanker once he's ready. Overall defenses are : 45.3% S/L, 43.8% E/N and 40% F/C.
I'm not terribly good at making full-tilt builds but this one looks like it would be fun and workable:
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx(3), Numna-Heal(7), S'fstPrt-ResDam/Def+(15)
Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(34)
Level 2: Fast Healing -- Heal-I(A), Numna-Heal/EndRdx(3), Numna-Heal(7), RgnTis-Regen+(42), Numna-Regen/Rcvry+(45), Mrcl-Rcvry+(46)
Level 4: Stone Mallet -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(34)
Level 6: Indomitable Will -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), LkGmblr-Rchg+(40)
Level 8: Swift -- Run-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42)
Level 12: Quick Recovery -- EndMod-I(A), EndMod-I(13), EndMod-I(13)
Level 14: Super Jump -- Jump-I(A), Jump-I(15)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/Rchg(17), Numna-Heal/EndRdx(17), Numna-Heal(23)
Level 18: Heavy Mallet -- KntkC'bat-Dmg/Rchg(A), KntkC'bat-Acc/Dmg(19), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/EndRdx/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(33)
Level 20: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam/Rchg(23)
Level 22: Kick -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(43)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27)
Level 26: Taunt -- Taunt-I(A)
Level 28: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 30: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Strength of Will -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-ResDam(33), RctvArm-ResDam/EndRdx/Rchg(34)
Level 35: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(50)
Level 38: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
Level 41: Health -- Numna-Heal(A), Numna-Heal/EndRdx(43), Numna-Heal/Rchg(43)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Stamina -- EndMod-I(A), EndMod-I(50), EndMod-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 0: Ninja Run
------------
Set Bonus Totals:
- 5.5% DamageBuff(Smashing)
- 5.5% DamageBuff(Lethal)
- 5.5% DamageBuff(Fire)
- 5.5% DamageBuff(Cold)
- 5.5% DamageBuff(Energy)
- 5.5% DamageBuff(Negative)
- 5.5% DamageBuff(Toxic)
- 5.5% DamageBuff(Psionic)
- 24.9% Defense(Smashing)
- 24.9% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 18.6% Defense(Melee)
- 7.38% Defense(Ranged)
- 5.5% Defense(AoE)
- 6% Enhancement(Heal)
- 42.5% Enhancement(RechargeTime)
- 36% Enhancement(Accuracy)
- 5% FlySpeed
- 393.6 HP (21%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 14.3%
- MezResist(Stun) 2.2%
- 2.5% (0.04 End/sec) Recovery
- 106% (8.29 HP/sec) Regeneration
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;692;1384;HEX;| |78DA9D54DB4E1A51143DDC8ADC0444046F888A20A8A3BCF592B40FD5A63692205AF| |BD2D64CF55448091086A4ED5B3FA0BFD0B75E3FA1E9EFF49EFE412FD3BDF73A981A| |DF3A81B5CEECD967EDBDD761A83DD98C2AF5EC9AF244AFB76DC739DCB73B8F743F5| |0B34F5A472AA894CA2272B8A91FEA8EA3AD3BAD76BBD77DACFBC30735DDD6DADA1B| |743B1AEBE476A7A9FBBA33B0868B68BDDB6D5B375A838E761CDCEC68BBD7EA9CC4C| |C9393E680EEE2C347C7BAEF345BBDB1AD5EEBC8DAB2FB83E661CD7606BAFF344B2D| |95E9FB3144E0A1AF727D6A8F1655E5DD15BA705B68344334AB16C3CA5CAE5FD5891| |6947F5768A42114DE139A3F56BCEB33C97A201BF014D479D9F255915D3D90BBB55B| |442555A0223E53C4073D3F6A8DA056B8F16F912F5424607A0F2445A890008D0B95D| |24201F23F883C155C93AD13140A21E40D21AB843D65287C23ED884988E4654FF40C| |654821865E3DB165098D82BED2D6B80CEFFAE2FBA29680B3095830010B9668DAA49| |93689C1C630ED18A69D8205794CFB89645366DAD482F8359E03CD0B4DCC0979A9B1| |B4692C7D53B1CB956D211F3DC918850C14B250C862EB14848AD4D82414D464558A9| |728348D5060FAA5974333AF40AF85CA6F84D6DE82DE097DA796674DC159F89AC339| |E560760ED6FFA0BC39A8FBE6D0511E1DE5D1E63C1AAB84D90F74B1F0534A2CFE02F| |D06FD112AB84255FE3155D50AED5A323E2FC1E0220C2EC2F5227C2EC1E720B9B46C| |4E7E192755C1B955708A494A5831092B186015E3AC62463F2558666C0B09EB48584| |7C27A4A6884F2368CD0067E55D53334E33F7DE9E84397DA3917A9FBCDFB4B118F44| |CAFED357DA0D25245321F9BFAEF7D161C95083FF04F619EA049E035EDD65B8C7B7F| |77965F3EA01C311DFBA1F4E77C72F725F97182E335C6148537FEA39670623041186| |28438C619421CE906048314C31BC6070FF0242D4EA7B| |-------------------------------------------------------------------|
So has anyone else found it somehow difficult to make a WP tank build? i mean I've looked all over for one and couldn't find one I've liked, here are 2 of my attempts, the second is better than the first. after testing i found that the regeneration of the WP was not impressive whatsoever, the latest of my efforts has come out to be an all around somewhat decent tank build.
Please leave comments on how to help, your own build or suggestions. Hating is fine with me
this is my second attempt at getting a formidable tanking build: notice how i went with offense/regeneration - this doesn't work, i went in with the idea that a good offense is a good defense, where this works on some builds, not the stone. the recharge is nowhere near capable of keeping up with a small defense / limited damage build.
(if you find different results let me know!)
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Earth Mace 2: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Mrcl-Rcvry+:40(3), Numna-Heal/Rchg:50(5), TtmC'tng-ResDam:50(5), Aegis-ResDam:50(7)
Level 1: Stone Fist Rope-Acc/Rchg:50(A), Rope-Acc/Stun/Rchg:50(7)
Level 2: Mind Over Body Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(9), Aegis-Psi/Status:50(9), TtmC'tng-ResDam:50(11), TtmC'tng-ResDam/EndRdx:50(11)
Level 4: Fast Healing Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(13), Numna-Heal/Rchg:50(13), Numna-Regen/Rcvry+:50(15), Numna-Heal:50(15), Numna-Heal/EndRdx/Rchg:40(17)
Level 6: Indomitable Will LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(17), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Def/Rchg:50(19), RedFtn-Def:50(21)
Level 8: Rise to the Challenge DampS-ToHitDeb:50(A), DampS-ToHitDeb/EndRdx:50(21), Numna-Heal:50(23), Numna-Heal/EndRdx:50(23), Numna-Heal/EndRdx/Rchg:50(25), Numna-Heal/Rchg:50(25)
Level 10: Heavy Mallet KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(27), KntkC'bat-Dmg/EndRdx:35(29)
Level 12: Quick Recovery P'Shift-End%:50(A), Efficacy-EndMod:50(29), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/Acc/Rchg:50(31), Efficacy-EndMod/Acc:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 14: Taunt Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(33), Zinger-Taunt/Rchg/Rng:50(33), Zinger-Acc/Rchg:50(34), Zinger-Dam%:50(34), Zinger-Taunt/Rng:50(34)
Level 16: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(36), Zephyr-ResKB:50(36)
Level 18: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(36), Zephyr-ResKB:50(37)
Level 20: Heightened Senses S'dpty-Def:40(A), S'dpty-Def/EndRdx:40(37), LkGmblr-Def/EndRdx:50(37), LkGmblr-Def:50(39)
Level 22: Fault Mocking-Rchg:50(A), Mocking-Taunt:50(39), Mocking-Taunt/Rchg:50(39), Mocking-Acc/Rchg:50(40)
Level 24: Swift Run-I:50(A)
Level 26: Health Numna-Heal/EndRdx:50(A), Numna-Heal:50(40), RgnTis-Regen+:30(40), Numna-Heal/Rchg:50(42), Numna-Heal/EndRdx/Rchg:50(42)
Level 28: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(42), P'Shift-EndMod/Rchg:50(43)
Level 30: Resurgence EnManip-Stun%:20(A), EnManip-EndMod/Rchg:20(43), EnManip-EndMod:20(43)
Level 32: Strength of Will RctvArm-ResDam:40(A), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx/Rchg:40(45), RctvArm-ResDam/EndRdx:40(45)
Level 35: Tremor Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/Rchg:50(46)
Level 38: Seismic Smash Hectmb-Dmg:50(A), Lock-Acc/Rchg:50(46), Lock-Rchg/Hold:50(46)
Level 41: Boxing Rope-Acc/Rchg:50(A), Rope-Acc/Stun/Rchg:50(48)
Level 44: Tough RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(48), RctvArm-ResDam/Rchg:40(48), RctvArm-ResDam/EndRdx/Rchg:40(50)
Level 47: Maneuvers LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx/Rchg:50(50)
Level 49: Focused Accuracy GSFC-Build%:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet
Level 2: Ninja Run
The second build is much better in my opinion. It offers more stability of the different attacks, i haven't had enough money to actually Finnish this build here, the stats overwhelm the crudy regeneration build. the damage output is left behind in the dust, but the defense / resistance stats are much, much better
(if you have the money and spare time to complete this build before i do you HAVE to post the effectiveness )
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
earth mace: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Hero Profile:
------------
Level 1: High Pain Tolerance RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(5), TtmC'tng-ResDam:50(5), S'fstPrt-ResDam/Def+:30(11)
Level 1: Stone Fist Mako-Acc/Dmg:50(A), C'ngImp-Acc/Dmg:50(11)
Level 2: Mind Over Body RctvArm-ResDam:30(A), RctvArm-ResDam/EndRdx:40(7), RctvArm-ResDam/Rchg:40(7), RctvArm-EndRdx/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(9)
Level 4: Fast Healing Numna-Regen/Rcvry+:50(A), RgnTis-Regen+:30(13), Mrcl-Rcvry+:30(13)
Level 6: Indomitable Will LkGmblr-Rchg+:50(A), LkGmblr-Def:50(15), LkGmblr-Def/EndRdx:50(15), LkGmblr-Def/EndRdx/Rchg:50(17)
Level 8: Rise to the Challenge Numna-Heal:50(A), Dct'dW-Heal:50(17), DampS-ToHitDeb:50(19), DampS-ToHitDeb/EndRdx:50(19), Numna-Heal/EndRdx:50(21), DarkWD-Slow%:50(21)
Level 10: Heavy Mallet Hectmb-Acc/Rchg:50(A), Mako-Acc/Dmg:50(50), Mocking-Rchg:50(50)
Level 12: Quick Recovery P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-Acc/Rchg:50(23), P'Shift-EndMod/Acc/Rchg:50(25), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod/Acc:50(27)
Level 14: Taunt Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(46), Mocking-Rchg:50(48), Mocking-Acc/Rchg:50(48)
Level 16: Kick Hectmb-Dmg:50(A)
Level 18: Heightened Senses RedFtn-EndRdx:30(A), RedFtn-Def:50(27), RedFtn-Def/EndRdx:50(29), RedFtn-Def/Rchg:50(29), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(31)
Level 20: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-EndRdx:40(31), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 22: Weave LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:40(34), RedFtn-Def:50(34), RedFtn-Def/EndRdx:50(34), GftotA-Def:40(36), S'dpty-Def:40(36)
Level 24: Swift Run-I:50(A)
Level 26: Resurgence RechRdx-I:50(A)
Level 28: Health Dct'dW-Heal:30(A), Numna-Heal:50(36)
Level 30: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(37), Efficacy-EndMod:50(37)
Level 32: Strength of Will RctvArm-ResDam/Rchg:40(A), RctvArm-ResDam/EndRdx:40(37), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-ResDam:40(39)
Level 35: Tremor Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(40), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(43), Oblit-Dmg/Rchg:50(46), Oblit-Acc/Dmg/Rchg:50(46)
Level 38: Seismic Smash Mako-Acc/Dmg:50(A), C'ngImp-Acc/Dmg:50(39), C'ngImp-Dmg/Rchg:50(40)
Level 41: Electrifying Fences Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-Immob/Rng:50(42), Enf'dOp-Acc/Immob:50(43), Enf'dOp-Acc/Immob/Rchg:50(43)
Level 44: Ball Lightning Ragnrk-Acc/Dmg/Rchg:50(A), Ragnrk-Knock%:50(45), Posi-Acc/Dmg:50(45), EnManip-Stun%:20(45)
Level 47: Combat Jumping Winter-ResSlow:50(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx:50(48)
Level 49: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
@Default Name
Earth Mace - Willpower/Stone Tank - 50 ~ STAR CAULDRON - Fire/Kinetics Controller - 50 ~ Digital Thug Leader - Thugs/Poison Mastermind - 50 ~ Do-Rag - Sonic/Energy Blaster - 50 ~ Mystery Juice - Archery/Energy - 50 ~ Human Crab - Arachnos Soldier - 50 ~ Apollo's Messenger - Fire/Fire Blaster - 50 ~ iBarrage - Energy/Energy Brute - 50