The best trio
Quote:
Not sure why you're so down on Frost Breath, it hits far harder than either of the Dark cones . For a Corrupter it's the hardest hitting non-fire based cone available (3rd after Fire Breath and Flame Thrower). It actually does around the same damage as Fire Ball (but obviously Fire Ball has a massive AOE advantage)
Dark has pretty 2 solid AoE cone and to-hit debuff ist far from worthless. But i personnaly dislike cone attacks. The point is not that its "hard" to maximise the effect but that on many situations (mob positionning, wild aggro, average herding...) it will be just impossible to achieve what a Fireball-like attack would have done.
Tho indeed it doesnt fits good with Kin's mele style. I personnaly dont play my 50 Ice/Dark Corr anymore. Even with pretty heavy IOing the damage does not follow. Blizzard is great but it has the classic nuke downsides, Freezing Rain does weak damage, Frost Breath is riduculous... what left is a very stong fast animation single target attack chain but with a very mediocre side effet. The insta hold combo on bosses with Petri Gaze + Freezing Ray is nice, but quite ridiculous compared to what Doms and Troller can achieve on this level. |
Ice Storm (not Freezing Rain) is weak compared to Rain of Fire, but then nearly everything is weak compared to a Corruptors Rain of Fire.
I also respeced out my fire breath I must say. Anim time on these powers are so long, cone is so narrow that they are not worth casting imo.
Its another story for AR, everything in AR is cone, Flame Thrower is also very wider.
Quote:
The thing is with two tweaks Dark would be a lot more attractive to a wider selection of secondaries. Make Life Drain do proper Tier 3 damage, or close to it (double it basically), and make the PvE version of Torrent Knockdown instead of knockback like they did for the Liche. Job done!
I also respeced out my fire breath I must say. Anim time on these powers are so long, cone is so narrow that they are not worth casting imo.
Its another story for AR, everything in AR is cone. |
My 3 would probably be a Fire/Dark Corrupter, a Fort/Widow (dual builds are hella fun for SoAs) and an Earth/Fire Domi, just from playing the 3 as different alts recently.
Quote:
Lack of kin will hurt too much imo (see earlier)
My 3 would probably be a Fire/Dark Corrupter, a Fort/Widow (dual builds are hella fun for SoAs) and an Earth/Fire Domi, just from playing the 3 as different alts recently. |
SoA are amzing due to improved leadership, but they need heavy buffing to shine. Dom are good but I dont see the synergy with Soldier/Fortuna.
In a trio situation I would see Mind/Fire more effective due to the power for confusion + domination. Locking down mobs is good, making they fight each other will really improve the way you go through high end missions.
Quote:
But for half the criteria you listed in your OP the kin will be less than stellar since they only bloom in buffing damage terms at 39. In the 40s and end-game the Kin will certainly blow away anything I mentioned.
Lack of kin will hurt too much imo (see earlier)
SoA are amzing due to improved leadership, but they need heavy buffing to shine. Dom are good but I dont see the synergy with Soldier/Fortuna. In a trio situation I would see Mind/Fire more effective due to the power for consusion + domination. Locking down mobs is good, making they fight each other will really improve the way you go through high end missions. |
I'd actually switch the Mind for a Plant thinking more about it. Seeds is that good.
Three Mind doms smoke everything
1 kin and two brutes makes for great pinballing fun!
2 Forts, and 1 Therm would be a great combo
3 Scrappers I think would be a lot of fun and challenging too.
Dark has pretty 2 solid AoE cone and to-hit debuff ist far from worthless. But i personnaly dislike cone attacks. The point is not that its "hard" to maximise the effect but that on many situations (mob positionning, wild aggro, average herding...) it will be just impossible to achieve what a Fireball-like attack would have done.
Tho indeed it doesnt fits good with Kin's mele style. I personnaly dont play my 50 Ice/Dark Corr anymore. Even with pretty heavy IOing the damage does not follow. Blizzard is great but it has the classic nuke downsides, Freezing Rain does weak damage, Frost Breath is riduculous... what left is a very stong fast animation single target attack chain but with a very mediocre side effet. The insta hold combo on bosses with Petri Gaze + Freezing Ray is nice, but quite ridiculous compared to what Doms and Troller can achieve on this level.
On a min-maxing team I would go for Sonic for the debuffs (weak AoE and boring cone attacks but res debuff is just too good), Fire for the damage or Rad for both the damage and utility.