Powers that really don't make sense
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The passive resists certainly could be rolling with the punches, you weren't able to avoid it, but you were able to keep it from making full contact.
Honestly, the passive resists could be any number of things but for the most part, it's agreed to be 'rolling with the punches'.
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Why it scales, though, that's so it's useful when it needs to be there, without being overpowered when you are at full health. If it was just constant across the board, it wouldn't be useful, really. Although, I was kind of hoping that was exactly what would be implemented, before the scaling idea was thought of.
A counterpart in D&D is if you missed a saving throw against some effect. As a secondary benefit in some cases you could get to halve the damage, even if you were hit. It kept a saving throw from being "all or nothing".
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