Invul/Fire?
I haven't played mine in a while. I had soft capped defense on mine and I used to farm the wall in Cimerora (sp?) regularly.
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It'll do quite all right as a farmer, but it is certainly not the best out there.
Invuln is quite survivable, and Fire Melee is as good damage as you can get on a tank. (Fiery Melee is a good mix of ST and AoE damage. Yes, /Elec has more AoE damage, and any number of primaries can match or exceed its ST damage.)
But, your primary gives you no extra damage to make the farming go faster. A Shield/Fire or Fire/Fire will farm faster.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
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I'd agree, it's a question of what you want to do with the tank. For farming large numbers of easy mobs you'll kill fastest with a Shield/Fire or possibly Shield/Elec. I haven't personally played an /Electric Melee character but I have a 45 Shield/Fire tanker that's almost at scrapper level in damage output.
It'll do quite all right as a farmer, but it is certainly not the best out there.
Invuln is quite survivable, and Fire Melee is as good damage as you can get on a tank. (Fiery Melee is a good mix of ST and AoE damage. Yes, /Elec has more AoE damage, and any number of primaries can match or exceed its ST damage.) But, your primary gives you no extra damage to make the farming go faster. A Shield/Fire or Fire/Fire will farm faster. |
I'm probably the last person to say Invuln isn't a great all around tanker and it IS tougher than Shield. With that said if you want to farm then go with Shield; Against All Odds really does make a big difference and Shield Charge isn't anything to sneeze at. For damage output it'd be hard to beat Shield. The downside is that Shield takes awhile to come into it's own... early on it's pretty squishy.
If you want to stand up to absolutely anything the game can throw at you and laugh then Stone Armor is the best choice. Invuln is, in my opinion, probably #2 in durability behind Granite Armor and has all the tools to be a great aggro tanker... it's also much tougher in the low levels.
So to the OP what you need to ask yourself is what you really want to do with your tanker. Inv/Fire will be quite capable in all respects but there are better combos out there for some tasks. If you want a highly durable team tanker with nice damage output then it's a great choice. If you really want to farm large numbers of weak mobs frankly a Scrapper would be better.
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What do people think of this combo? It's nice toggles for s/l res and fire has DoT. I intend to softcap this easily, but I wondered if it's a good farming build.