Fort Build
Okay, I'm trying to figure out where you were going with this build. Is it straight +def? Are you going to try to be a blastroller, or just a regular troller? Some thoughts:
1. Poison Dart is going to cause redraw. I'm playing around with putting it in my build at some point, but the jury is still out. Slot it with 6 Thunderstrikes or 5-slot with Decimations.
2. Take Subdue at level 2 and slot it with Thunderstrikes. Trust me.
3. If you really are wanting a +def build, change the slotting in Mental Blast. You gain a lot from the first 3-4 pieces, but the last two don't really help you. Lest I sound like a broken record, Thunderstrike is your friend here as well.
4. Dominate is slotted like a hold. I much prefer slotting it with (you guessed it) Thunderstrikes and treating it like a ranged attack that just happens to hold. You keep the same ranged def, and gain a recovery bonus and a run speed increase.
5. Mask Presence is a little overslotted for my tastes. You don't really get much defense out of in in reality, since it suppresses down to 2.5-3%. Just slot it with enough End Redux to keep it up a lot.
6. If you've got purples in your build, you've got enough money to put Membrane HOs in Mind Link. 3 slots is more than enough. 4 if you need a place to put a LotG recharge.
7. Confuse and Aura of Confusion in the same build? Is that just for the set bonuses?
8. Psychic Wail should be slotted with Obliteration. That gives you a recharge bonus and 3.75% Melee. That, along with CT and Foresight should get you pretty close to the melee softcap.
9. 5-slotted Vengeance? With Numina? You can't get the bonus without the 6th piece, which is wasted in Vengie. If you REALLY want to 6-slot Numina somewhere, put it in Health.
Now, for some of the other things I don't see in the build:
Mez Protection?
Foresight?
IMHO, Lunge belongs on a Night Widow.
Missing Gloom (Great DPS for a Fort)
Combat Jumping?
I'm guessing this is a post-i19 build due to the lack of Fitness. BTW, Stamina 6-slotted is a great place to sink Performance Shifter, which gives you an AoE def bonus for 6 slots.
Since I don't want to seem too picky, I'll share my current live build:
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Sicaridae: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Telekinetic Blast
- (A) Decimation - Accuracy/Damage
- (7) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (11) Decimation - Accuracy/Endurance/Recharge
- (11) Decimation - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (39) Thunderstrike - Damage/Endurance/Recharge
- (A) Red Fortune - Defense/Endurance
- (15) Red Fortune - Defense/Recharge
- (15) Red Fortune - Endurance/Recharge
- (37) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (48) Red Fortune - Endurance
- (A) Run Speed IO
- (A) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Endurance
- (9) Positron's Blast - Damage/Recharge
- (13) Positron's Blast - Damage/Range
- (13) Positron's Blast - Accuracy/Damage/Endurance
- (34) Recharge Reduction IO
- (A) Titanium Coating - Endurance
- (50) Titanium Coating - Resistance
- (50) Titanium Coating - Resistance/Endurance
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Thunderstrike - Accuracy/Damage
- (17) Thunderstrike - Damage/Endurance
- (17) Thunderstrike - Damage/Recharge
- (19) Thunderstrike - Accuracy/Damage/Recharge
- (19) Thunderstrike - Accuracy/Damage/Endurance
- (48) Thunderstrike - Damage/Endurance/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (48) Miracle - Heal
- (A) Performance Shifter - Chance for +End
- (21) Performance Shifter - EndMod/Accuracy
- (21) Performance Shifter - EndMod
- (31) Performance Shifter - EndMod/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Recharge
- (31) Steadfast Protection - Resistance/+Def 3%
- (A) HamiO:Membrane Exposure
- (25) HamiO:Membrane Exposure
- (25) HamiO:Membrane Exposure
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense/Endurance
- (A) Endurance Reduction IO
- (50) Endurance Reduction IO
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Coercive Persuasion - Confused
- (36) Coercive Persuasion - Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Recharge
- (37) Coercive Persuasion - Confused/Endurance
- (37) Coercive Persuasion - Contagious Confusion
- (A) Recharge Reduction IO
- (A) Devastation - Accuracy/Damage
- (42) Devastation - Damage/Endurance
- (42) Devastation - Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Recharge
- (43) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
- (46) Ragnarok - Chance for Knockdown
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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This one is softcapped to Melee and Ranged with Mask Presence suppressed, and when I fire Mind Link, I'm softcapped to all positions. ML is only down for about 20 seconds if Hasten isn't up, and Hasten is about 10 seconds from perma.
I'm playing around with adding Pool Maneuvers after i19 goes live, as well as changing some slotting around to accommodate a Shield Wall +3% def global. I figure that should get me very close to softcapped to all positions without the use of ML, depending on how I rework the sets.
In closing, it might help you a little to think about what you want to do with your Fort. Do you want to be a blastroller (like Sicaridae above)? Or maybe more of a pure controller/dominator with the AoE hold and Scramble Thoughts? Rather than just picking powers because you can slot +def sets, pick a concept for the character and find out what sets you can work into the powers you took. And remember to have fun with your Fort. I've got two myself that are quite different, and I love them each for what the are.
In general, Aerik has said pretty much what I would, but there's a few of his points I want to put down my opinions on.
4. Dominate is slotted like a hold. I much prefer slotting it with (you guessed it) Thunderstrikes and treating it like a ranged attack that just happens to hold. You keep the same ranged def, and gain a recovery bonus and a run speed increase.
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7. Confuse and Aura of Confusion in the same build? Is that just for the set bonuses? |
9. 5-slotted Vengeance? With Numina? You can't get the bonus without the 6th piece, which is wasted in Vengie. If you REALLY want to 6-slot Numina somewhere, put it in Health. |
The other two heal set uniques are far better for Health.
Stamina 6-slotted is a great place to sink Performance Shifter, which gives you an AoE def bonus for 6 slots. |
In closing, it might help you a little to think about what you want to do with your Fort. Do you want to be a blastroller (like Sicaridae above)? Or maybe more of a pure controller/dominator with the AoE hold and Scramble Thoughts? Rather than just picking powers because you can slot +def sets, pick a concept for the character and find out what sets you can work into the powers you took. And remember to have fun with your Fort. I've got two myself that are quite different, and I love them each for what the are. |
Sure. Since they intro'd dual builds, i can do aerik's on one and yours on the other
I have a fortunata build that I have set towards +def and want to make it softcapped. Can I have some feedback on how to increase it or how to make ml perma and never have to worry about softcapping?