looking for a fire/ice build


Crash Zero

 

Posted

Trying to find a decent fire/ice build with slotting help please.


 

Posted

Threw something together which should be pretty survivable. Come issue 19 when Stamina becomes an inherent power, you could grab Weave for even more defense - but in general your secondary should be sufficient.


Hero Plan by Mids' Hero Designer 1,803
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Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Chilblain -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(27), Thundr-Acc/Dmg(39), Thundr-Dmg/EndRdx(39)
Level 2: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 4: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31)
Level 6: Hurdle -- Jump-I(A)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(40)
Level 14: Health -- Mrcl-Rcvry+(A)
Level 16: Build Up -- RechRdx-I(A), RechRdx-I(19)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(33), Thundr-Acc/Dmg/Rchg(33), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(40)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-End%(27), EndMod-I(29)
Level 22: Ice Patch -- HO:Micro(A)
Level 24: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(36)
Level 26: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(37), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(40)
Level 28: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(43), TmpRdns-Acc/EndRdx(45), TmpRdns-Rng/Slow(46), TmpRdns-EndRdx/Rchg/Slow(46), TmpRdns-Acc/Dmg/Slow(46)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(36)
Level 32: Inferno -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(34), Erad-Dmg/Rchg(34), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37)
Level 35: Stimulant -- EndRdx-I(A)
Level 38: Aid Self -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(42), Numna-Heal/Rchg(42), Numna-Heal/EndRdx/Rchg(42), Numna-Heal(43), Numna-Regen/Rcvry+(43)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Temp Invulnerability -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(45), Aegis-ResDam/EndRdx(45), Aegis-Psi/Status(48)
Level 47: Freezing Touch -- Lock-Acc/Hold(A), Lock-Acc/Rchg(48), Lock-Rchg/Hold(48), Lock-EndRdx/Rchg/Hold(50), Lock-Acc/EndRdx/Rchg/Hold(50), Lock-%Hold(50)
Level 49: Acrobatics -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run



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Posted

What do the numbers next to the slots mean?


 

Posted

Quote:
Originally Posted by Crash Zero View Post
What do the numbers next to the slots mean?
Those are the levels you put the slots in the powers (A=Automatic, as in the "free" slot that comes with the power).