Claws or DB?
Claws. Even just using the one combo on my DB scrappers is still more than I have to deal with on a Claws scrapper. Claws has better instant mitigation. I still like DB. It's one of my more favorite sets, but Claws is much more pure "go" as where DB can be "If I want to do A, I then need to do B and..."
And I am the opposite in that I prefer DB
It is much more endurance heavy than claws, but /WP can handle that. It is also a bit more of a late bloomer sadly, but when it does bloom I think it blooms better than claws.
The main reason is that the sweep combo turns your PBAoE into a PBAoE knockdown, which gives /WP breathing room to do it's work allowing you to take on a tougher challenge. Claws has similar but shockwave will knock mobs away from you, so out of range of RttC and the breathing room you get won't be quite as effective.
That said I think claws might have better single target damage, and there are some nice looking claws you can have, especially if they ever give the new claws that nightstar is sporting
British by act of union, English by grace of God, Northern by pure good fortune!
...but Claws is much more pure "go" as where DB can be "If I want to do A, I then need to do B and..."
|
I have a trio of Dual Blades/WP toons -- scrapper, tank, and brute. I call the scrapper my "main" and after hours (and hours and hours) of play only rarely find myself thinking about combos. My fingers just set them off automatically, generally alternating AV and Sweep, and I only find myself thinking "well, NOW what?!" if I miss on one combo, abort it, go to another combo and miss on that one as well. There's no knockback to consider unless I'm fighting something lower level than me, only a flurry of blades and no thinking to speak of besides "how do I take this giant Cuisinart from Spawn A to Spawn B the fastest?" and "hey, this spawn's done for -- now can I get all the way over to that other one and still land my Sweeping Strike in time? Ooooh -- yes!!"
After playing those toons for a year or more, and having read on these forums about just how awesome Claws is and about its big numbers and DB-like mitigation, I created a Claws/(same secondary as the others) scrapper. It is indeed an awesome powerset, and fun, and survivable and...and....
...and I apparently don't play the Claws toon nearly enough to have developed the same sort of Zen-like non-thinking that I've achieved with Dual Blades.
Efficient aiming of the cone attack with claws isn't the problem -- there's two of them in DB, after all -- but I'm still not used to Shockwave.
"GAH! It's knockBACK, not knockDOWN!" *chases after another suddenly-flying villain*
Since AF Bill is talking about taking Willpower as a secondary as well, it just seems really counter-intuitive to use Shockwave and thus knock enemies back out of Rise to the Challenge's range. "More damage! Less healing! But they'll all be standing up and not attacking for a few seconds. And I'll have to chase whatever I'm scrapperlocked onto, thus cutting into my DPS! Let's hope the Archon back there with the rocket launcher misses."
Oh well -- BOTH Claws and Dual Blades are fun, just like all the other scrapper primaries!
Edit: And if the phone hadn't rung halfway through my long post, I'd have beaten PrincessDarkstar to the point, instead of repeating it. Doh!
"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner
30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Here's a tip in case it hasn't already occurred to readers: Dual Blades toons should line up the combo moves in the correct order in their power tray, so pressing 1, 2, 3 activates one combo and 4, 5, 6 another. Don't be like me when I first tried it and try to memorize 4, 1, 3 type combos. :P
|
An Offensive Guide to Ice Melee
Dual Blades can be prefectly viable even if you ignore the combos altogether.
One of the better DPS chains happens to be Blinding Feint + Attack Vitals combo. And I believe that chain only pulls ahead because of the DoT at the end of Attack Vitals.
You can pretend the set doesn't even have combos and you'll be just fine.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Dual Blades can be prefectly viable even if you ignore the combos altogether.
One of the better DPS chains happens to be Blinding Feint + Attack Vitals combo. And I believe that chain only pulls ahead because of the DoT at the end of Attack Vitals. You can pretend the set doesn't even have combos and you'll be just fine. |
Also I quite like One Thousand Cuts and would use that anyway, so you are basically trading Power Slices 1.4s amination for ~100 AoE damage with KD which is something I would happily do.
I also think a lot of the fun in the set comes from the combo's, if you aren't going to use them I would suggest rolling something that you probably would use all of (Yeah fun is subjective ).
British by act of union, English by grace of God, Northern by pure good fortune!
I love "recent" powersets because come with more different uses that the old sets.
For example, the combos on dual blades. I love them, the animations, the different combos, and the damage is great.
I got a lvl 33 DB/WP and I love him.
Here's a tip in case it hasn't already occurred to readers: Dual Blades toons should line up the combo moves in the correct order in their power tray, so pressing 1, 2, 3 activates one combo and 4, 5, 6 another. Don't be like me when I first tried it and try to memorize 4, 1, 3 type combos. :P
|
For single target you are probably right (I know the very best single target chain doesn't use a combo) but for AoE I wouldn't skip the Sweep combo, especially on a Willpower toon. Sweep basically gives a 50% damage boost on your final Typhoon's Edge, and wonderful mitigation with the KD.
|
I think that too many people worry ONLY about DPS. I care more about "Damage Per Hour." And it's really hard to do damage when you're laying facedown on the mission floor.
I also think a lot of the fun in the set comes from the combo's, if you aren't going to use them I would suggest rolling something that you probably would use all of (Yeah fun is subjective ).
|
I'm sure there are people who only take three or four attacks on a DB scrapper, but at that point, what's the difference between that and a katana or broadsword scrapper -- besides the animations and style points? "I have one more sword than you do!"
"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner
30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04
Also, DB does have the highest-DPS chain of any scrapper primary. Some people like that.
|
I know it was capable of a great chain with loads of recharge, and agree that if you want to build for that then yes by all means throw the combo's out (I didn't think the OP sounded like that much of a powergamer though) but I find it hard to believe it is the highest DPS?
British by act of union, English by grace of God, Northern by pure good fortune!
Any primary?
I know it was capable of a great chain with loads of recharge, and agree that if you want to build for that then yes by all means throw the combo's out (I didn't think the OP sounded like that much of a powergamer though) but I find it hard to believe it is the highest DPS? |
Fire or Dark paired with Shield Defense are the top 2 as far as I'm aware.
And Fire paired with just about anything will beat Dual Blades for DPS.
Dual Blades is up there for sure, but it's not THE best.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Any primary?
I know it was capable of a great chain with loads of recharge, and agree that if you want to build for that then yes by all means throw the combo's out (I didn't think the OP sounded like that much of a powergamer though) but I find it hard to believe it is the highest DPS? |
It's not.
Fire or Dark paired with Shield Defense are the top 2 as far as I'm aware. And Fire paired with just about anything will beat Dual Blades for DPS. Dual Blades is up there for sure, but it's not THE best. |
I remember reading it and thinking "hey, my main is in the top third or half at least!" but I wasn't terribly surprised to NOT see it at the top of the heap.
"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner
30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04
It's not.
Fire or Dark paired with Shield Defense are the top 2 as far as I'm aware. And Fire paired with just about anything will beat Dual Blades for DPS. Dual Blades is up there for sure, but it's not THE best. |
This is old info.
Sadly, there's no new info yet.
I strongly suspect claw/fire or db/fire or even km/fire or dm/fire to readily beat the damage output of an /sd toon now.
Fiery embrace, burn, and the damage aura are just that good, IF you can survive.
It's just a matter of when people are going to be willing to talk about it.
Ive never really used either set and was wondering what the real difference is between the two. My main is currently a DM/WP/Blaze and Im looking for an alt with slightly better aoe. I dont need a farming build, but something that will be good against st and aoe. I know I could go fire, but I would like to try out one of these two sets. Oh, and I think Ill be sticking with /wp.
Thanks in advance!