ill/rad build


BlackSly

 

Posted

here's my ill/rad build..PA is *almost* perma with this build, is there anything I can change slotting wise that will give me that extra % to get it perma? it's at 61.8s at the moment..

btw, there's a bug in mids that shows ice blast as the incorrect damage type for sets, decimation is basically postrion's blast recharge %.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

HoLLoW LiFe: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(15), Apoc-Dam%(37)
Level 1: Radiant Aura -- HO:Membr(A)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(17), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-Rchg/EndRdx(39), DarkWD-ToHitDeb/EndRdx(40), DarkWD-Slow%(40)
Level 4: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(11), BasGaze-Acc/EndRdx/Rchg/Hold(17), BasGaze-Slow%(37)
Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(9), Efficacy-EndMod/Acc(11), Efficacy-EndMod/EndRdx(13)
Level 8: Swift -- HO:Micro(A)
Level 10: Superior Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 12: Hasten -- HO:Membr(A), HO:Membr(13), HO:Membr(15)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Enervating Field -- HO:Membr(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(19), Numna-Regen/Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(29), P'Shift-EndMod/Acc(29), P'Shift-End%(40)
Level 22: Phantom Army -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(23), S'bndAl-Acc/Rchg(23), S'bndAl-Dmg/EndRdx(25), S'bndAl-Build%(25), S'bndAl-Dmg(34)
Level 24: Lingering Radiation -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(45), TmpRdns-Acc/EndRdx(45), TmpRdns-Rng/Slow(46), TmpRdns-EndRdx/Rchg/Slow(46), TmpRdns-Acc/Dmg/Slow(46)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Fear/Rng(36), Abys-Acc/Fear/Rchg(36), Abys-Dam%(36)
Level 28: Recall Friend -- HO:Membr(A)
Level 30: Flash -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(37), UbrkCons-Dam%(39)
Level 32: Phantasm -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33), C'Arms-EndRdx/Dmg/Rchg(34), C'Arms-+Def(Pets)(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 38: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(45)
Level 41: Ice Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A)
Level 47: Ice Storm -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), Ragnrk-Knock%(50)
Level 49: Mutation -- HO:Membr(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 2: Ninja Run



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Posted

The main problem with your build is that you're 6-slotting all sets. You don't need to go to 6 slots to get the Recharge bonus, and in many cases (especially the purple sets), the bonus you get isn't worth that last slot.

Here is a revised build. I didn't maximize it, BTW, changing around the right enhancements in powers too much to make sure I took out the right enhancement, I just generally took out the 6th enhancement where it wasn't necessary.

Note that Ice Blast is a SINGLE TARGET attack but apparently is miscategorized as using AoEs... but there are two single-target blast sets that can replace the 6.25% Recharge bonus from Positron.


Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

HoLLoW LiFe: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(15)
Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(36), Dct'dW-EndRdx/Rchg(37), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(17), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-Rchg/EndRdx(39)
Level 4: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(11), BasGaze-Acc/EndRdx/Rchg/Hold(17), BasGaze-Slow%(37)
Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(9), Efficacy-EndMod/Acc(11), Efficacy-EndMod/EndRdx(13)
Level 8: Swift -- HO:Micro(A)
Level 10: Superior Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Enervating Field -- HO:Membr(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(19), Numna-Regen/Rcvry+(19)
Level 20: Stamina -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(21), Efficacy-EndMod(21), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(40)
Level 22: Phantom Army -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(23), BldM'dt-Acc/Dmg/EndRdx(23), S'bndAl-Dmg/EndRdx(25), S'bndAl-Build%(25), RechRdx-I(34)
Level 24: Lingering Radiation -- TmpRdns-Acc/Slow(A), TmpRdns-EndRdx/Rchg/Slow(40), TmpRdns-Rng/Slow(43), TmpRdns-Dmg/Slow(45), TmpRdns-Acc/EndRdx(45)
Level 26: Spectral Terror -- Abys-Dam%(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Fear/Rng(36), Abys-Acc/Fear/Rchg(36)
Level 28: Recall Friend -- HO:Membr(A)
Level 30: Flash -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(37)
Level 32: Phantasm -- C'Arms-Acc/Dmg(A), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33), BldM'dt-Acc/Dmg(33), C'Arms-+Def(Pets)(34), BriL'shp-Acc/Dmg/EndRdx(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Group Invisibility -- LkGmblr-Rchg+(A)
Level 41: Ice Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(45), RedFtn-Def(46), RedFtn-EndRdx(46), RedFtn-Def/EndRdx/Rchg(46), RedFtn-EndRdx/Rchg(50)
Level 47: Ice Storm -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Knock%(50)
Level 49: Mutation -- HO:Membr(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 2: Ninja Run


 

Posted

Quote:
Originally Posted by ohloh View Post
here's my ill/rad build..PA is *almost* perma with this build, is there anything I can change slotting wise that will give me that extra % to get it perma? it's at 61.8s at the moment..

btw, there's a bug in mids that shows ice blast as the incorrect damage type for sets, decimation is basically postrion's blast recharge %.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

HoLLoW LiFe: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(15), Apoc-Dam%(37)
Level 1: Radiant Aura -- HO:Membr(A)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(17), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-Rchg/EndRdx(39), DarkWD-ToHitDeb/EndRdx(40), DarkWD-Slow%(40)
Level 4: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(11), BasGaze-Acc/EndRdx/Rchg/Hold(17), BasGaze-Slow%(37)
Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(9), Efficacy-EndMod/Acc(11), Efficacy-EndMod/EndRdx(13)
Level 8: Swift -- HO:Micro(A)
Level 10: Superior Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 12: Hasten -- HO:Membr(A), HO:Membr(13), HO:Membr(15)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Enervating Field -- HO:Membr(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(19), Numna-Regen/Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(29), P'Shift-EndMod/Acc(29), P'Shift-End%(40)
Level 22: Phantom Army -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(23), S'bndAl-Acc/Rchg(23), S'bndAl-Dmg/EndRdx(25), S'bndAl-Build%(25), S'bndAl-Dmg(34)
Level 24: Lingering Radiation -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(45), TmpRdns-Acc/EndRdx(45), TmpRdns-Rng/Slow(46), TmpRdns-EndRdx/Rchg/Slow(46), TmpRdns-Acc/Dmg/Slow(46)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Fear/Rng(36), Abys-Acc/Fear/Rchg(36), Abys-Dam%(36)
Level 28: Recall Friend -- HO:Membr(A)
Level 30: Flash -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(37), UbrkCons-Dam%(39)
Level 32: Phantasm -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33), C'Arms-EndRdx/Dmg/Rchg(34), C'Arms-+Def(Pets)(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 38: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(45)
Level 41: Ice Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A)
Level 47: Ice Storm -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), Ragnrk-Knock%(50)
Level 49: Mutation -- HO:Membr(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 2: Ninja Run



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There is a LOT that can be done with your build. Take a look at my Illusion/Radiation guide, linked in my sig. Look down in the thread aways, and I posted my current Perma-PA build. I was able to get perma-PA with only one purple set -- a cheap one in Deceive (which you skipped -- big mistake in my book). You don't need those ultra-expensive Apocalypse and Ragnarok sets to get perma-PA.

I see a lot of things I would change, not only in your slotting but your Order of Powers, too. My guide explains why I feel certain powers should be taken at certain times. Several of your slotting choices are a bit odd. Why a Membrane in Radiant Aura? The only aspect of the Hami-O it uses is Recharge. 5-slot Radiant Aura with Doctored Wounds.

Three Membranes in Hasten? That's a waste. 3 Recharge IOs is far better. Another Membrane in Recall Friend? and Mutation? What -- you have a bunch of those hanging around so you want to waste them?


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

actually i do. I've all of these enhancements and sets. what i was looking for was not a critique on order of powers, what i was looking for was a way to shave off a few seconds for PA.

I chose my powers for a reason. I read your guide, it is good, but does not suit my needs.


 

Posted

Quote:
Originally Posted by ohloh View Post
actually i do. I've all of these enhancements and sets. what i was looking for was not a critique on order of powers, what i was looking for was a way to shave off a few seconds for PA.

I chose my powers for a reason. I read your guide, it is good, but does not suit my needs.
OK, fine. Do whatever you want, but many of those Membranes are actually WORSE than common IOs where you have them slotted. Here's a build that easily has Perma-PA, plus better Smash/Lethal defense.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!
HoLLoW LiFe: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dmg(A), Apoc-Dam%(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(15)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(40), Dct'dW-Rchg(45)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(17), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-ToHitDeb/EndRdx(40)
Level 4: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(11), HO:Nucle(17), HO:Perox(37)
Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(9), Efficacy-EndMod/Acc(11), Efficacy-EndMod/EndRdx(13)
Level 8: Swift -- Run-I(A)
Level 10: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(21), RedFtn-EndRdx/Rchg(27), RedFtn-EndRdx(29), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Speed -- HO:Micro(A), Zephyr-ResKB(34)
Level 16: Enervating Field -- EndRdx-I(A), EndRdx-I(45)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(19), Numna-Regen/Rcvry+(19), Numna-Heal(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(29), P'Shift-End%(40)
Level 22: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(23), ExRmnt-Acc/Dmg/Rchg(23), ExRmnt-EndRdx/Dmg/Rchg(25), S'bndAl-Build%(25), S'bndAl-Dmg/Rchg(34)
Level 24: Lingering Radiation -- Acc-I(A)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Fear/Rng(36), Abys-Acc/Fear/Rchg(36), Abys-Dam%(36)
Level 28: Recall Friend -- Range-I(A)
Level 30: Flash -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(37)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), HO:Nucle(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Group Invisibility -- LkGmblr-Rchg+(A), RechRdx-I(42)
Level 41: Ice Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(45), RedFtn-Def/Rchg(46), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(46), RedFtn-EndRdx(50)
Level 47: Ice Storm -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Mutation -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 2: Ninja Run



LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control