Mastermind Pet Control
Nemesis snipers don't have special AI, they have a passive power which immobilizes them.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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ahhh, wish I could temporarily give that to my pets
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
Amen. Wish there was a third option. So, General Stance, Active Order, Passive Order.
For example;
Stance: Defensive
Active Order: Attack my Target
Passive Order: Immobilise at this position
So your pet would attack your current target until it was dead, and then, if you were not being attacked, do nothing. While remaining at the location. If you got attacked, it would respond due to Defensive stance.
So, the default at the moment would become;
Stance: Defensive
Active Order: None
Passive Order: Follow
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Love this idea!
Additional commands:
Fight from position/Fight at range - the Nem sniper AI, orders pets not to chase but to stay where they are and fight with their ranged weapons (or melee if something gets close) only
Set Leash - set how far pets are allowed to wander from where they are ordered to be after they've gone active so, if they're following you, they won't chase anything past, say 20ft away from you...same if you order them to wait at a certain point and set them to defensive
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math