ZOMG KM is OP! or not...
get it to 50 asap and play it and have fun. game time is to short to worry about nerfs
Roll it. Get rolled. Reroll.
I forsee this getting a ET style nerf
The dev team balanced DP damage in PVP. They might do the same with KM.
Yeah, if it gets a slight "correction" i'm hoping it will still be viable. It's the only melee set with a ranged power that doesn't have redraw.
Yeah, it seems a bit powerful at the moment. At least when you get consecutive strikes on an unsuspecting target when power siphon or w.e is active. Was thinking about rolling a KM/fire scrap but a bit worried that it will get the nerf bat soon. Any thoughts?