Respecing at 24
not too bad of choices, however i would drop serum, as that power is very useless with the long rech and the fact it kills your pets end which effectively removes them from the picture till they can gain it back
Depending on how you play your MM you may want to take Provoke, too, for tankerminding (That is, keeping pets on Def/Follow or Def/GoTo and getting all the aggro on yourself for the bodyguard effect).
It's not entirely necessary, either, but you may want to put two more slots in tactics and maneuvers, as those two have something else they can be slotted for aside from end redux, while assault doesn't.
I'm more of the "Go beat that thing up. I've got your back" MM then a tankermind. I will consider putting more slots in those two however.
If I didn't take serum, what should I take?
Suppress Pain, it increases Regen 200% completely unslotted.
Hi! I'm playing through the game for the first time and I've built a MM. I've always liked pet classes and I'm happy with mine so far. However I'm going to respec as I think I could do better then what I choose on my first time around. Before I do, I want to make sure that what I respec into makes sense. It doesn't have to be perfect but if there are any tips or suggestions they would be appreciated:
Mercenaries
Soldiers - 6 slots
Equip Mercenaries - 1 slot
Spec Ops - 6 Slots
Serum - 1 slot
Pain Domination
Nullify Pain - 4 slots
Soothe - 4 slots
Share Pain - 4 slots
Enforced Morale - 1 slot
Leadership
Maneuvers - 2 slots
Assault - 2 slots
Tactics - 2 slots
Vengeance - 1 slot
Recall Friend - 1 slot
Teleport - 1 slot