Bane Build (Mids)
Cloaking Device counts its entire bonus into the summary, but only half applies out of stealth, so your actual numbers will be 5.91% less than the ones Mids is showing. This means everything except ranged defense is actually pretty far away from the softcap.
You're not softcapped, and your attacks are very underslotted (especially for accuracy). I'm not certain what your goal is with this build, but it might need to go back to the drawing board.
Made a few changes to softcap the build to all positions, you had some unusual slotting happening there, mostly in the form of overslotting or slotting for bonuses that go against a bane's strengths (like selecting kinetic combats for S/L defense when a bane gets melee defense). Cloaking device now supressed is now at 5.91% so it will get you where you need to be.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Human Crab: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(7)
Level 1: Wolf Spider Armor -- S'fstPrt-ResDam/Def+:30(A), Aegis-ResDam/EndRdx:50(7), Aegis-ResDam/Rchg:50(9), Aegis-ResDam:50(9), Aegis-ResDam/EndRdx/Rchg:50(11), Aegis-Psi/Status:50(11)
Level 2: Mace Beam -- ExStrk-Dmg/KB:20(A), ExStrk-Acc/KB:20(13), ExStrk-Dam%:20(13), Apoc-Dmg:50(15), Apoc-Dam%:50(15)
Level 4: Bane Spider Armor Upgrade -- S'fstPrt-ResKB:30(A), Aegis-ResDam/EndRdx:50(17), Aegis-ResDam/Rchg:50(17), Aegis-ResDam/EndRdx/Rchg:50(19), Aegis-ResDam:50(19), Aegis-EndRdx/Rchg:50(21)
Level 6: Build Up -- RechRdx-I:50(A), AdjTgt-ToHit:50(21), AdjTgt-Rchg:50(23)
Level 8: Combat Training: Defensive -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(23), RedFtn-Def/EndRdx/Rchg:50(25), RedFtn-EndRdx:50(25), RedFtn-EndRdx/Rchg:50(50)
Level 10: Combat Training: Offensive -- Acc-I:50(A)
Level 12: Pulverize -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(29), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Dam%:40(31)
Level 14: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(31), LkGmblr-Def/Rchg:50(31), GftotA-Def:40(33), GftotA-Run+:40(33), GftotA-Def/EndRdx:40(33)
Level 16: Swift -- Run-I:50(A)
Level 18: Shatter -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(34), Hectmb-Dmg/EndRdx:50(34), P'ngS'Fest-Acc/Dmg:30(34), P'ngS'Fest-Stun%:30(36), P'ngS'Fest-Dmg/EndRdx:30(36)
Level 20: Health -- RgnTis-Regen+:30(A), Mrcl-Heal:40(36), Mrcl-Rcvry+:40(37), Numna-Regen/Rcvry+:50(37), Numna-Heal:50(37)
Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(39), P'Shift-EndMod/Rchg:50(39), P'Shift-EndMod/Acc/Rchg:50(39), P'Shift-Acc/Rchg:50(40), P'Shift-EndMod/Acc:50(40)
Level 24: Cloaking Device -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(40), RedFtn-Def/EndRdx/Rchg:50(42), RedFtn-Def/Rchg:50(42), RedFtn-EndRdx:50(50)
Level 26: Placate -- RechRdx-I:50(A)
Level 28: Mental Training -- Run-I:50(A)
Level 30: Hurdle -- Jump-I:50(A)
Level 32: Crowd Control -- Oblit-%Dam:50(A), Oblit-Dmg:50(42), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45)
Level 35: Boxing -- Empty(A)
Level 38: Tough -- S'fstPrt-ResKB:30(A), TtmC'tng-ResDam/EndRdx:50(45), TtmC'tng-EndRdx/Rchg:50(45), TtmC'tng-ResDam:50(46)
Level 41: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-EndRdx/Rchg:50(46), LkGmblr-Def:50(46)
Level 44: Mace Blast -- Empty(A)
Level 47: Shatter Armor -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(48), Mako-Dmg/Rchg:50(48), Mako-Acc/EndRdx/Rchg:50(48), Mako-Acc/Dmg/EndRdx/Rchg:50(50)
Level 49: Combat Jumping -- Ksmt-ToHit+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 2: Ninja Run
------------
------------
Set Bonus Totals:
- 21% DamageBuff(Smashing)
- 21% DamageBuff(Lethal)
- 21% DamageBuff(Fire)
- 21% DamageBuff(Cold)
- 21% DamageBuff(Energy)
- 21% DamageBuff(Negative)
- 21% DamageBuff(Toxic)
- 21% DamageBuff(Psionic)
- 8.62% Defense(Smashing)
- 8.62% Defense(Lethal)
- 13.9% Defense(Fire)
- 13.9% Defense(Cold)
- 5.19% Defense(Energy)
- 5.19% Defense(Negative)
- 3% Defense(Psionic)
- 14.3% Defense(Melee)
- 5.5% Defense(Ranged)
- 15.5% Defense(AoE)
- 15% Enhancement(RechargeTime)
- 9% Enhancement(Accuracy)
- 5% FlySpeed
- 108.4 HP (10.1%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 8.8%
- MezResist(Immobilize) 13.2%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- 11% (0.19 End/sec) Recovery
- 56% (3 HP/sec) Regeneration
- 7.54% Resistance(Fire)
- 5.04% Resistance(Cold)
- 3% Resistance(Psionic)
- 22.5% RunSpeed
- 5% XPDebtProtection
Set Bonuses:
Touch of Death
(Bash)
- MezResist(Immobilize) 2.75%
- 16.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Wolf Spider Armor)
- 3% Defense(All)
(Wolf Spider Armor)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- 3% Resistance(Psionic)
(Mace Beam)
- 1.5% DamageBuff(All)
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
(Mace Beam)
- 16% (0.86 HP/sec) Regeneration
(Bane Spider Armor Upgrade)
- Knockback Protection (Mag -4)
(Bane Spider Armor Upgrade)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Build Up)
- 2% DamageBuff(All)
(Combat Training: Defensive)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Pulverize)
- MezResist(Immobilize) 2.75%
- 16.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Tactical Training: Maneuvers)
- 10% (0.54 HP/sec) Regeneration
- 12 HP (1.12%) HitPoints
(Tactical Training: Maneuvers)
- 2% (0.04 End/sec) Recovery
- 2.5% Resistance(Fire)
- 7.5% RunSpeed
(Shatter)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
(Shatter)
- 8% (0.43 HP/sec) Regeneration
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
(Health)
- 2.5% (0.04 End/sec) Recovery
(Health)
- 12% (0.64 HP/sec) Regeneration
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Cloaking Device)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Crowd Control)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Tough)
- Knockback Protection (Mag -4)
(Tough)
- MezResist(Sleep) 2.2%
- 16.1 HP (1.5%) HitPoints
(Weave)
- 10% (0.54 HP/sec) Regeneration
- 12 HP (1.12%) HitPoints
(Shatter Armor)
- MezResist(Immobilize) 3.3%
- 16.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1449;719;1438;HEX;| |78DA9D934953134114C77B9209217B422040D82212C21246E252E552A5858882808| |5C5A205C8D4006332569C503341E1E607F0E47AD28B772D2FEEDFCAA3E2F8964EAA| |D49B53C9FF37D3FDFA6DDDBD7870252AC4A34B42C94C570DD7D5A71C63A762D75C7| |DB956DDB54C2778C3A8EF3B46353CBB7FDFB073D38EB11D1442E4FFB673B5CB866D| |EACB7BD6AEE93406F32B8E61D9965DD6AF19BB65B3FEA75163323567574CC7B4EB5| |AE325BA54AB55B5AB56DD365D37263FCA953A18F3D48269ECE14AFA98B31F58AEB5| |6D55ADFA616666CFDAD1D666A656F44563C70471EBA673D805298FC2BF55341E2F2| |0D60105E1DB606C12D43B8C2D428B4EF8100128725527BCF48996494049B49618A7| |09E1538C3384506391F054E5A14F88B4881E300E09F1A20FEDE225C25B08E29741F| |C5D1424C941921CA48DBDB771ACF69304CC2CC0417C81714133AFC95FE60DE12358| |04D9AD1A0CD39A4C9CD015632408A528E1139887D85C84B2E42F0E1A913D8B70CFB| |2DCB32CF7AC977BD6CB3DEBE79E7D862531594E2C49BEFBDB192942AE5541BB5C88| |A1120270B612327C6282C2274053327C6A986A3A56608C31660536EBF83C638E100| |447695976FAA2C2331462E83A638DB2185AE50D04F30E996DC74B723BFC84F194F1| |8C5078CE784178073576CA1DEEE4A616B8C5A3DCDBD108F7965B9C04C36E3617DDB| |C57DFC0438FACB787EB6D8154FAE450DF080D61F903B20503C24F9E7F500663478C| |5F8C9F84A24750C0D1A00C37E8C123FC309267D7FE3C1FB1E218A5562C122634820| |A76236CE71BE1BD9B6863F0167E871CC6A5EB7172FD3E2684265BA1DDA5AC4F9419| |15864528DD236420C2A42C72F28876AC576D5E4DF8A1CF857F4696D4E695120A8DC| |CABCDABE98592CDD9FF7DBE441B214337C3A0CB28AB28B7506EA3ACA36CA06CA26C| |A1E828DED7E6EAC459CCEB1CCA79940B281D78001EA36510EF5304258A124389A32| |450922869942CCA2B14EF37797C05A0| |-------------------------------------------------------------------|
Another build i came up with overnight, hope you enjoy, if not, feel free to hate!
(please post your comments, I enjoy perfecting my builds!)
((PS: check out my other builds for other Archetypes!!))
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Human Crab: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(3), KntkC'bat-Dmg/EndRdx:35(5), Empty(5), Empty(7)
Level 1: Wolf Spider Armor -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(7), ImpArm-EndRdx/Rchg:40(9), ImpArm-ResDam/EndRdx/Rchg:40(9), ImpArm-ResDam:40(11), ImpArm-ResPsi:40(11)
Level 2: Mace Beam -- ExStrk-Dmg/KB:20(A), ExStrk-Acc/KB:20(13), ExStrk-Dam%:20(13), Apoc-Dmg:50(15), Apoc-Dam%:50(15)
Level 4: Bane Spider Armor Upgrade -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(17), RctvArm-EndRdx/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(19), RctvArm-EndRdx:40(19), RctvArm-ResDam:40(21)
Level 6: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(21), Rec'dRet-Pcptn:20(23)
Level 8: Combat Training: Defensive -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(23), RedFtn-Def/EndRdx/Rchg:50(25), RedFtn-EndRdx:50(25)
Level 10: Combat Training: Offensive -- Acc-I:50(A)
Level 12: Pulverize -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(27), Mako-Acc/EndRdx/Rchg:50(29), Mako-Acc/Dmg/EndRdx/Rchg:50(29), Mako-Dam%:50(31)
Level 14: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(31), LkGmblr-Def/Rchg:50(31), GftotA-Def:40(33), GftotA-Run+:40(33), GftotA-Def/EndRdx:40(33)
Level 16: Swift -- Run-I:50(A)
Level 18: Shatter -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(34), Hectmb-Dmg/EndRdx:50(34), P'ngS'Fest-Acc/Dmg:30(34), P'ngS'Fest-Stun%:30(36), P'ngS'Fest-Dmg/EndRdx:30(36)
Level 20: Health -- RgnTis-Regen+:30(A), Mrcl-Heal:40(36), Mrcl-Rcvry+:40(37), Numna-Regen/Rcvry+:50(37), Numna-Heal:50(37)
Level 22: Stamina -- P'Shift-End%:50(A), Efficacy-EndMod:50(39), Efficacy-EndMod/Rchg:50(39), Efficacy-EndMod/Acc/Rchg:50(39), Efficacy-EndMod/EndRdx:50(40), Efficacy-EndMod/Acc:50(40)
Level 24: Cloaking Device -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(40), RedFtn-Def/EndRdx/Rchg:50(42), RedFtn-Def/Rchg:50(42)
Level 26: Placate -- RechRdx-I:50(A)
Level 28: Mental Training -- Run-I:50(A)
Level 30: Hurdle -- Jump-I:50(A)
Level 32: Crowd Control -- Oblit-%Dam:50(A), Oblit-Dmg:50(42), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(43), FrcFbk-Rechg%:50(43), FrcFbk-Rchg/EndRdx:50(45)
Level 35: Boxing -- Empty(A)
Level 38: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(45), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx/Rchg:40(46), RctvArm-EndRdx:40(46)
Level 41: Weave -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(46), Krma-ResKB:30(48)
Level 44: Mace Blast -- FrcFbk-Dmg/KB:50(A), FrcFbk-Acc/KB:50(48)
Level 47: Shatter Armor -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(48), KntkC'bat-Knock%:35(50), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 49: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-ResKB:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 2: Ninja Run
------------
------------
Set Bonus Totals:
- 14% DamageBuff(Smashing)
- 14% DamageBuff(Lethal)
- 14% DamageBuff(Fire)
- 14% DamageBuff(Cold)
- 14% DamageBuff(Energy)
- 14% DamageBuff(Negative)
- 14% DamageBuff(Toxic)
- 14% DamageBuff(Psionic)
- 11.9% Defense(Smashing)
- 11.9% Defense(Lethal)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 7.19% Defense(Energy)
- 7.19% Defense(Negative)
- 1.88% Defense(Psionic)
- 5.94% Defense(Melee)
- 8.75% Defense(Ranged)
- 2.5% Defense(AoE)
- 2.25% Max End
- 9% Enhancement(Accuracy)
- 10% FlySpeed
- 88.3 HP (8.25%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 6.05%
- MezResist(Immobilize) 15.4%
- MezResist(Stun) 2.2%
- 20% Perception
- 12.5% (0.22 End/sec) Recovery
- 62% (3.33 HP/sec) Regeneration
- 7.54% Resistance(Fire)
- 5.04% Resistance(Cold)
- 1.25% Resistance(Toxic)
- 6.13% Resistance(Psionic)
- 17.5% RunSpeed
- 1.5% XPDebtProtection
------------Set Bonuses:
Kinetic Combat
(Bash)
- MezResist(Immobilize) 2.75%
- 16.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Impervium Armor(Wolf Spider Armor)
- 2.5% (0.04 End/sec) Recovery
- 1.88% Defense(Psionic)
- 2.25% Max End
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 3% Resistance(Psionic)
Explosive Strike(Mace Beam)
- 1.5% DamageBuff(All)
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
Apocalypse(Mace Beam)
- 16% (0.86 HP/sec) Regeneration
Reactive Armor(Bane Spider Armor Upgrade)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
- 1.25% Resistance(Toxic)
Rectified Reticle(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 6% (0.32 HP/sec) Regeneration
- 20% Perception
Red Fortune(Combat Training: Defensive)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Mako's Bite(Pulverize)
- MezResist(Immobilize) 3.3%
- 16.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Luck of the Gambler(Tactical Training: Maneuvers)
- 10% (0.54 HP/sec) Regeneration
- 12 HP (1.12%) HitPoints
Gift of the Ancients(Tactical Training: Maneuvers)
- 2% (0.04 End/sec) Recovery
- 2.5% Resistance(Fire)
- 7.5% RunSpeed
Hecatomb(Shatter)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
Pounding Slugfest(Shatter)
- 8% (0.43 HP/sec) Regeneration
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Miracle(Health)
- 2.5% (0.04 End/sec) Recovery
Numina's Convalescence(Health)
- 12% (0.64 HP/sec) Regeneration
Efficacy Adaptor(Stamina)
- 12 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.54 HP/sec) Regeneration
- 2.5% DamageBuff(All)
Red Fortune(Cloaking Device)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
Obliteration(Crowd Control)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
Force Feedback(Crowd Control)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Reactive Armor(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
Karma(Weave)
- 1.5% XPDebtProtection
- 16.1 HP (1.5%) HitPoints
- Knockback Protection (Mag -4)
Force Feedback(Mace Blast)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Kinetic Combat(Shatter Armor)
- MezResist(Immobilize) 2.75%
- 16.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Blessing of the Zephyr(Combat Jumping)
@Default Name
Earth Mace - Willpower/Stone Tank - 50 ~ STAR CAULDRON - Fire/Kinetics Controller - 50 ~ Digital Thug Leader - Thugs/Poison Mastermind - 50 ~ Do-Rag - Sonic/Energy Blaster - 50 ~ Mystery Juice - Archery/Energy - 50 ~ Human Crab - Arachnos Soldier - 50 ~ Apollo's Messenger - Fire/Fire Blaster - 50 ~ iBarrage - Energy/Energy Brute - 50