Kin/Regen/Soul
I have a new KM/Regen I made to play through the new Praetoria content. He is at level 20 right now and so far the combination of stuns, knockdown, -DMG and yes, even knockback, work really well together. I know a lot of people don't like Repulsing Torrent but its knockback is perfect for giving you just a little bit of breathing room to heal up or click Reconstruction.
With all the click powers of regen I might be worried about a dps toon. Not sure how that would work out vs av's.
I've rolled Kin/Regen with the plan of going Soul Mastery for Shadow Meld.
I expect it will have some issues maintaining an uninterrupted attack chain and thus a full stack of Power Siphon buffs, because of all the click powers in Regen, as well as the long animation time of Shadow Meld.
That said, I expect it to have enough DPS for taking down AVs. But I don't expect it to set any DPS benchmarks. That's a bit of a bummer I suppose, since Kinetic Melee has a great deal of potential as a DPS-spec primary.
But honestly, anything other than /Shield or /Fire as a secondary for KM is unlikely to set any DPS benchmarks. And I have two hellacious Shield Defense toons, which is plenty for me.
Honestly I took /regen as a secondary for several reasons. First, because it's the one I've played with the least; second because the addition of Soul Mastery seemed like a big boost for the survivability of the set; and third because it has QR at 6, which was the bees knees for playing through the Praetoria content for the first time.
So far the toon is level 25 and doing very well in the Rogue Isles. I expect it will do very well at endgame also. Sometime between now and then, I expect to struggle somewhat as enemies throw more and various debuffs at me and I haven't yet got any defense nor debuff resistance to mitigate them.
I think it's a toon with great potential. With good recharge, it would have outstanding DPS when you can lay off the secondary and PPP powers for the most part; and outstanding survivability if you lean on them. But it will, by necessity, sacrifice some of the former to indulge the latter; and of course vice versa. But that makes for a versatile toon and an engaging playstyle of tactical decision-making.
Go ahead and pull the trigger if you think you want to roll it. It's a good combo. Maybe not optimal. But definitely good.
One thing I forgot to mention, as a potential drawback of KM/Regen.
Your highest raw-DPA attack--and the one which will recharge Power Siphon instantly on a crit--is Concentrated Strike, which has a three-second animation.
A three-second attack has the potential of getting you killed as a Regen, if you're pushing the limits of your survivability.
So, yeah. Your best attack may sometimes get you killed. Which isn't really such a good thing.
Me, I don't much care about that. Not that I expect I'll relish getting killed during my CS animation--I just don't expect it'll be a huge issue once I get the hang of it. But it's worth mentioning.
Thanks for the replies, and I'll take all that into account, at this point I'm going to hold off for a bit, it sounds way too depend on micro-management. I am looking for a combo to keep me busy, but not super busy. Got a 50 dm/sd and a 50 fire/sd so that'll be fine for now.
So I was thinkin about make a new kin Scrap, but was wanting to know what people thought about kin/regen/soul before I draw up the plans and made the concept, anyone have a fair assessment of regen and kinetics together?
Broken Voltage (War Mace / Electric Armor Brute) Main Toon