Have clues persist in Tip Missions
Ideally, I'd like to see Tip (and paper/scanner) clues persist until you actually leave the mission instance. If that's able to be done, it would solve all problems of this nature.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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/signed
Ideally, I'd like to see Tip (and paper/scanner) clues persist until you actually leave the mission instance. If that's able to be done, it would solve all problems of this nature.
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Hate seeing that I got a clue on mission complete only to find nothing there o_O
"YOU DID NOT READ THE THREAD. GO READ THE LONG, LONG THREAD.
Then, perhaps your butt cheeks will relinquish their grip on your chin." -The_Zekiran
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Well, yeah, that's pretty much what I meant. Sorry if it didn't quite come off that way.
Ideally, I'd like to see Tip (and paper/scanner) clues persist until you actually leave the mission instance. If that's able to be done, it would solve all problems of this nature.
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Tip missions, much like Newspaper/Police Radio missions, are no longer in your mission queue after they are finished. Because of this, any clues that you may have gained disappear. I think it has something to do with there being no static contact.
Before, when it was just Newspaper and Police Radio missions, it was a bit annoying, but very manageable because there really wasn't any story related to the missions. However, the Tip missions have a lot of story content in them and, due to this limitation, it is easy to miss out on parts of it. Sometimes a glowie might be found after the mission objective and now I can't even read the clue. Your objective might say something that is added to the Clues, but you will never read it because it also finished the mission.
Please find a way to resolve this issue so we can still read the clues at the end of these types of missions. Its become more than an annoyance now that I am missing out on real story content.