A tear in the corner of my eye


beyeajus

 

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Originally Posted by Nalrok_AthZim View Post
Except Stalkers are fairly weak when it comes to non-burst melee (see: anything besides Assassin Strike).
So a slight adjustment to your burst damage (because crits are apart of burst damage) shouldn't be too debilitating since that's the area we're strong, right?

It's one thing to lament a nerf that wasn't quite an obvious oversight but it's another to latch on to a bug that is plain as day. Single target attacks crit 100% from hide while AoEs crit 50%. That's how it always has been without exception.

Just be happy we have the 50%...we didn't even have that at the start and it's 5x greater than what Scrappers get...


 

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*applaudes* Good Job Night!

Always love hearing crazy tales of Stanking!


 

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Originally Posted by Leo_G View Post
So a slight adjustment to your burst damage (because crits are apart of burst damage) shouldn't be too debilitating since that's the area we're strong, right?

It's one thing to lament a nerf that wasn't quite an obvious oversight but it's another to latch on to a bug that is plain as day. Single target attacks crit 100% from hide while AoEs crit 50%. That's how it always has been without exception.

Just be happy we have the 50%...we didn't even have that at the start and it's 5x greater than what Scrappers get...
Because of the Burst issue I was finally able to get my first Stalker past 20. I don't feel it's unfair; it actually makes playing stalkers more viable to me since I can actually kill more than one enemy every 15 seconds without dying.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

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Originally Posted by Siolfir View Post
The damage won't be increased - it already was, once, to put it where it is currently (I was pushing for the scale 1 damage on a larger radius, instead of the scale 1.25 for the current size).

The post about the 100% critical being a bug was in the beta section of the forums, so I can't link it directly (especially now that they're inaccessible even for the people who were in beta). I really don't know whether Castle changed his mind or it's just taking forever to go through the pipeline to get into the game, but in the meantime I've been taking full advantage of Burst from hidden status to finish off closely packed minions. Why AS and get one of them, when BU+Burst takes out 3-4 (depending on their spacing)?
LOL.. I took out my lvl 22 Kin Stalker to duo with a Brute friend. He was amazed by the Burst damage. I told him to herd them to a corner 'cause the radius is quite small. It was fun.

And yes, why taking out ONE target when you can take out several or hurt 90% of their health? That's exactly the similar thought when people think of Stalker. Why AS one target when you can invite a Blaster/Dominator/Corr to wipe them out?

I enjoy Kin set a lot because it has at least one decent aoe so far. It looks very cool!


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Originally Posted by twelfth View Post
Fully Awesome.

Perhaps the GR system will finally bring the Gospel of Stalker Awesomesauce into the spotlight where it belongs.
*raises wineglass* To stalkers!!!