My Elec/Earth Permadom Attempt
I *think* I read that as long as you have hasten on auto and your other sources of global recharge (not counting hasten) are at 70% then you'll have Perma-Dom. Maybe shoot for 75% global for comfort. I think your recharge (not counting hasten) was enough, if I remember what I saw in your build.
Or you could go crazy and shoot for perma-hasten (or close).
Lewis
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
ZZZ DOM ELEC EARTH: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psionic Mastery
Villain Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(11), Lock-Acc/EndRdx/Rchg/Hold(11)
Level 1: Stone Spears -- Acc-I(A)
Level 2: Stone Mallet -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 4: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(34), EndRdx-I(50)
Level 6: Jolting Chain -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(19), Decim-Acc/Dmg/Rchg(37)
Level 8: Conductive Aura -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(19), Efficacy-EndMod/Acc(34)
Level 10: Chain Fences -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(17), GravAnch-Acc/Rchg(46), GravAnch-Immob/EndRdx(46), GravAnch-Hold%(46)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(43), FtnHyp-Sleep/EndRdx(43)
Level 14: Hurdle -- Jump-I(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(37)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), EndMod-I(21)
Level 22: Heavy Mallet -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(25)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(43)
Level 26: Synaptic Overload -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(27), CoPers-Acc/Rchg(27), CoPers-Conf/EndRdx(31), CoPers-Conf%(45)
Level 28: Seismic Smash -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(31)
Level 30: Super Speed -- Zephyr-ResKB(A)
Level 32: Gremlins -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
Level 35: Paralyzing Blast -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(36), UbrkCons-Acc/Hold/Rchg(36), UbrkCons-Acc/Rchg(36), UbrkCons-EndRdx/Hold(37)
Level 38: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(40), RechRdx-I(40)
Level 41: Indomitable Will -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42)
Level 44: Mind Over Body -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), TtmC'tng-ResDam/EndRdx(45)
Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run
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Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
I'm new to Doms and even newer to the idea of Perma Domination. I'd really like some help if yall don't mind. =)
I've come really close. I can Perma with Hasten active, but Hasten itself is off perma by 10 seconds or so... Will this be good enough or am I kidding myself?
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Dominator Crag: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psionic Mastery
Villain Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Stone Spears -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(5), KinCrsh-Rchg/KB(7), KinCrsh-Rechg/EndRdx(7), KinCrsh-Dmg/EndRdx/KB(17), KinCrsh-Acc/Dmg/KB(19)
Level 2: Stone Mallet -- C'ngImp-Acc/Dmg/EndRdx(A), Mako-Acc/Dmg(46), T'Death-Acc/Dmg/EndRdx(46)
Level 4: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
Level 6: Swift -- Run-I(A)
Level 8: Conductive Aura -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(9), Efficacy-EndMod/Acc/Rchg(9), Efficacy-Acc/Rchg(11), Efficacy-EndMod/Acc(11), Efficacy-EndMod/EndRdx(13)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(15), FtnHyp-Acc/Rchg(15), FtnHyp-Sleep/EndRdx(17)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(34)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(31), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(34)
Level 22: Paralyzing Blast -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(23), BasGaze-Rchg/Hold(23), BasGaze-Acc/EndRdx/Rchg/Hold(25), Lock-Acc/Hold(25), Lock-%Hold(31)
Level 24: Heavy Mallet -- C'ngImp-Acc/Dmg/EndRdx(A), Mako-Acc/Dmg(43), T'Death-Acc/Dmg/EndRdx(45)
Level 26: Synaptic Overload -- CoPers-Conf(A), CoPers-Conf/Rchg(27), CoPers-Acc/Conf/Rchg(27), CoPers-Acc/Rchg(29), CoPers-Conf%(29)
Level 28: Seismic Smash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(39)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Gremlins -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-+Res(Pets)(33)
Level 35: Mud Pots -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(36), TmpRdns-Acc/EndRdx(36), TmpRdns-Acc/Dmg/Slow(36), TmpRdns-EndRdx/Rchg/Slow(37), EndRdx-I(37)
Level 38: Fissure -- Acc-I(A), Acc-I(46)
Level 41: Link Minds -- LkGmblr-Rchg+(A), AdjTgt-ToHit(42), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx(42), AdjTgt-EndRdx/Rchg(43), AdjTgt-Rchg(43)
Level 44: Indomitable Will -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Mind Over Body -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(48), EndRdx-I(48)
Level 49: World of Confusion -- Mlais-Acc/EndRdx(A), Mlais-Acc/Conf/Rchg(50), Mlais-EndRdx/Conf(50), Mlais-Acc/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 2: Ninja Run