Thinking of min/maxing a scrapper


Krasus

 

Posted

I've got bunches of characters I play for fun, and a couple I've io'd out. But I don't have a really great character for solo'ing hard content, be it +4/x8 missions or av's. The closest I've got is my elec/elec brute, and while I feel warm and fuzzy when destroying x8 rikti missions, I can't do this with any of the other enemy groups in the game, and forget solo'ing a pylon. I almost get two-shot while flying by one of them.

Now granted, this brute doesn't have any io's in him yet, but I'm wondering if I might be better off making a /sd scrapper, as I feel the character may be better in every way, and much easier to build around.

I've heard that dark is the top single target right now, and km is being examined. Fire and elec are pretty close in aoe damage.

Is elec at such a disadvantage compared to shields or wp that it's not worth spending the inf on sets? Should I just make a new character and focus my efforts on them?


 

Posted

I personally think that electric armor has a big disadvantage in the survivability department. A good IO'd build would probably make a MASSIVE difference, but I suspect it'd be hard to impossible to whip yourself into +4x8 and no-inspiration AV soloing shape. I'd personally start something else. Dark/Shield or Fire/Shield would be very good choices. They have good survivability and great damage output, though Dark is mostly single target, which isn't ideal for +4X8. Fire/Shield would probably treat you right.


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"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
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Posted

Thanks for the input, that's what I was looking at. With Io's I could do some major changes, but in the end, the set has an inherant squishiness and any money I put into it, could be better spent on something else, which would be more powerful for it.


 

Posted

Quote:
Originally Posted by Krasus View Post
Thanks for the input, that's what I was looking at. With Io's I could do some major changes, but in the end, the set has an inherant squishiness and any money I put into it, could be better spent on something else, which would be more powerful for it.
Well....


Electric armor on a scrap/brute is a touch on the squish side. It takes a VERY zesty build to get it to unkillable status, but it can definately be done.

And, it has several huge advantages, not least is effective immunity to end drains. It's also ridiculously strong against exotic damages. If you can cap S/L defense and jam your recharge high enough (esp on a scrap) electric is VERY strong.

On a tank, I think /elec is the big sleeper set right now, with peak survivability better than a /inv, and on par or better than a /ice or a /dark, and with considerably less work than either of those secondaries. Of course, nothing matches a /stone....

But we'll see.