Elec/thorn any good??


Carnifax_NA

 

Posted

Hi all, Is this a good build for a dom?, ive read the dom powers list and this looks like an interesting combo, What improvements can i make to the build and Is this a playable combo. Thanks in advance johnny.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Thorny Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Tesla Cage -- HO:Endo(A), HO:Endo(3)
Level 1: Thorny Darts -- HO:Nucle(A), HO:Nucle(15)
Level 2: Chain Fences -- Enf'dOp-Acc/Immob:50(A), Enf'dOp-Acc/Immob/Rchg:50(3), Enf'dOp-Acc/EndRdx:50(5), Enf'dOp-Acc/Rchg:50(5)
Level 4: Skewer -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(11)
Level 6: Jolting Chain -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(15), Decim-Dmg/EndRdx:40(43), Decim-Dmg/Rchg:40(43), Decim-Acc/EndRdx/Rchg:40(43)
Level 8: Conductive Aura -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(9), P'Shift-EndMod/Acc/Rchg:50(9), P'Shift-EndMod:50(11)
Level 10: Impale -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(46), Decim-Dmg/EndRdx:40(46), Decim-Dmg/Rchg:40(46), Decim-Acc/EndRdx/Rchg:40(48)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Swift -- Run-I:50(A)
Level 16: Aim -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(17), RechRdx-I:50(17), RechRdx-I:50(19)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), P'Shift-End%:50(21)
Level 22: Paralyzing Blast -- UbrkCons-Dam%:50(A), UbrkCons-EndRdx/Hold:50(23), UbrkCons-Hold/Rchg:50(23), UbrkCons-Acc/Hold/Rchg:50(42), UbrkCons-Acc/Rchg:50(50)
Level 24: Thorn Burst -- Armgdn-Dmg/EndRdx:50(A), Armgdn-Dmg:50(25), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Acc/Rchg:50(40), Achilles-ResDeb%:20(40)
Level 26: Synaptic Overload -- CoPers-Conf%:50(A), CoPers-Conf/EndRdx:50(27), CoPers-Conf/Rchg:50(27), CoPers-Acc/Conf/Rchg:50(31), CoPers-Acc/Rchg:50(34)
Level 28: Thorntrops -- Ragnrk-Dmg/EndRdx:50(A), Ragnrk-Dmg/Rchg:50(29), Ragnrk-Dmg:50(29), Ragnrk-Acc/Dmg/Rchg:50(31), Ragnrk-Acc/Rchg:50(31)
Level 30: Boxing -- Empty(A)
Level 32: Gremlins -- SvgnRt-PetResDam:50(A), ExRmnt-+Res(Pets):50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-Acc/Dmg:50(34), ExRmnt-Acc/Rchg:50(34)
Level 35: Ripper -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(37)
Level 38: Thorn Barrage -- Apoc-Dam%:50(A), Apoc-Dmg/EndRdx:50(39), Apoc-Dmg/Rchg:50(39), Apoc-Acc/Dmg/Rchg:50(39), Apoc-Acc/Rchg:50(40)
Level 41: Tough -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(42), S'fstPrt-ResKB:30(42)
Level 44: Sleet -- CtlSpd-Acc/Slow:30(A), CtlSpd-Acc/EndRdx:30(45), CtlSpd-Dmg/Slow:30(45), CtlSpd-EndRdx/Rchg/Slow:30(45)
Level 47: Frozen Armor -- LkGmblr-Rchg+:50(A), HO:Enzym(48), HO:Enzym(48)
Level 49: Weave -- LkGmblr-Rchg+:50(A), HO:Enzym(50), HO:Enzym(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run


Johnnycash-''Morning bright eyes!!''
Mrs johnnycash-''P*****F im sleeping''

 

Posted

Your link didnt work and the data chunk was absent, so its kinda hard to analyze.

Therefore, I just made a rough outline of how I'd make an Elec/Thorns Dominator.

Sure the build is expensive. I'd make sure my power order and number of slots matched. Then I'd frankenslot the best I could with cheap sets. Then if I got serious about the character I'd shoot for this build.

Lewis

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

ZZZ DOM ELEC THORN: Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Thorny Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Fire Mastery

Villain Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(15), Lock-Acc/EndRdx/Rchg/Hold(15)
Level 1: Thorny Darts -- Acc-I(A)
Level 2: Skewer -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 4: Fling Thorns -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(17)
Level 6: Jolting Chain -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(45)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 10: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(19), Decim-Acc/Dmg/Rchg(31)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(43), FtnHyp-Sleep/EndRdx(43)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), EndMod-I(21)
Level 22: Thorn Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(34), EndRdx-I(46)
Level 24: Conductive Aura -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(25), Efficacy-EndMod/Acc(46)
Level 26: Synaptic Overload -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(27), CoPers-Acc/Rchg(27), CoPers-Conf/EndRdx(29), CoPers-Conf%(29)
Level 28: Chain Fences -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(31), GravAnch-Acc/Rchg(40), GravAnch-Immob/EndRdx(45), GravAnch-Hold%(46)
Level 30: Aim -- AdjTgt-EndRdx/Rchg(A), AdjTgt-Rchg(31), GSFC-Rchg/EndRdx(34)
Level 32: Gremlins -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
Level 35: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), EndRdx-I(45)
Level 38: Thorn Barrage -- Thundr-Dmg/Rchg(A), Thundr-Acc/Dmg/Rchg(39), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(39), Dev'n-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43)
Level 44: Combat Jumping -- LkGmblr-Rchg+(A)
Level 47: Paralyzing Blast -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50)
Level 49: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(50), TtmC'tng-ResDam/EndRdx(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run



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Posted

I'm not going to comment on the builf, but Elec/thorn was the combo I was thinking of before the powers became known. However once I read up on Elec I decided against it due a lack of synergy with the sleep patch and the DoT AOEs.

I'd still be interested in trying it though or hear peoples opinions since I'm pretty overwhelmed by Elec/Ices lack of damage.