Dark Tanks
With the changes coming to the end game content that I think are coming. Defense softcapping is not what I think is needed. Its the combination of Resistance/Defense/Utillity that Dark offers that I think will make it shine. To make the game more "challenging" I have a feeling we will be seeing ALOT more +to-hit, +acc, powers from enemies not to mention some auto-hit stuff. I'm currently working on a Dark Armor project myself. We shall see......
I've never seen a Dark Armor tank softcapped positionally that was actually playable.
I've seen a few that did it, but the builds were absolutely horrible on end consumption. Like, "standing there letting Death Shroud kill everything because you'd run out of end in 15 seconds trying to attack" horrible.
Getting 4 out of 7 types softcapped makes Dark Armor a beast, and if you can manage to get Fire/Cold into the 30s you're golden, mostly because there are very few attacks that deal pure fire or pure cold damage, and the ones there are generally don't hit too hard....unless you're fighting Infernal of course.
There's also the fact that there are a number of attacks that lack a positional component. Gravity attacks are typed smashing and have no position, a lot of psi attacks have no position (but those only tickle DA anyway).
I've seen a few that did it, but the builds were absolutely horrible on end consumption. Like, "standing there letting Death Shroud kill everything because you'd run out of end in 15 seconds trying to attack" horrible.
Getting 4 out of 7 types softcapped makes Dark Armor a beast, and if you can manage to get Fire/Cold into the 30s you're golden, mostly because there are very few attacks that deal pure fire or pure cold damage, and the ones there are generally don't hit too hard....unless you're fighting Infernal of course.
There's also the fact that there are a number of attacks that lack a positional component. Gravity attacks are typed smashing and have no position, a lot of psi attacks have no position (but those only tickle DA anyway).
Quote:
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Okay, show me all 3 positions capped on a dark tank. Or even 2 of 3, as long as melee is one of them (prefably melee & ranged).
Edit: Took a quick look at my build and noticed I was already up to 35/35/25 for Me/Ra/AoE positional defenses. With some quick tweaks, I got up to 43.8/43.8/29.4 w/o the PvP +def IO, so I guess you *could* do 2 positions, but the slotting seems a lot tighter (like my Dark Regen is only 3-slotted w/this build).
An Offensive Guide to Ice Melee