Rebuilding my WM/FA - experiments in Frankenslotting
Looking this over. I can give a few small bits:
on Health, swap out one of the generic heals for the numina's to get that first set bonus. Same on Stamina with Performance Shifter.
On healing flame, I'd go with two numina's and two miracles because the first bonus for doctor'd wounds is junk. But pull the oblit out of rise of the pheonix and leave in the doctor'd wounds heal/recharge, so you have 5 slots in this one. Or have you hit 100% recharge on it with your current slotting?
buildup seems overslotted. I'd do adjusted targetting tohit/rech and rech, and then either a common recharge, or tleave in the gaussian's tohit/rech, but I'd go with the common first. Put that extra slot in one of your prime attacks, most of them are only 5 slotted. Add another crushing impact to get 7% global accuracy, or add a decent proc.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
I forgot to ask, do you exemplar much? Because if you do there are specific levels you want for your IOs. 50 for the quads, 43 for the triples, 24 for the duals. That gives you the same % enhancement from level 50 all the way down to level 21, awesome for strike forces and Oro =)
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Thanks awful much! I sincerely appreciate the advice - I'm re-tweaking it now, throwing a proc into Bash and some more Dam/Rech into Clobber. (Observation: 'clobber' is an anagram of 'cobbler.')
By quads, triples and duals, do you mean the powers in the 40s, 30s and 20s?
Heigh-ho, all. I've lately been looking at my Brute's build again - he was my first villain, and I dragged him to 50, but when I take him out to play, I find he just isn't as survivable as I might like. I was hoping for "sturdy warrior," but he plays more like "gelatin car driving through dense jungle undergrowth, with ants." Now, I'm not too ambitious - I've no intention of farming - it'd just be nice to be able to run him safely through missions at a moderate difficulty. So, I ask: will you kindly have a peek at my tentative Frankenslotting model, and suggest anything which might improve it? Thank you kindly in advance.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(3), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(40)
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-ResDam(7), TtmC'tng-EndRdx(7), Aegis-Psi/Status(46)
Level 2: Pulverize -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(42)
Level 4: Blazing Aura -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg(13), M'Strk-Acc/EndRdx(13), Sciroc-Dam%(46)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 8: Super Speed -- Run-I(A)
Level 10: Swift -- Run-I(A)
Level 12: Jawbreaker -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(42)
Level 14: Health -- Heal-I(A), Heal-I(19), Numna-Regen/Rcvry+(19)
Level 16: Healing Flames -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx(21), Dct'dW-EndRdx/Rchg(23)
Level 18: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(23), AdjTgt-ToHit/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(25)
Level 20: Stamina -- EndMod-I(A), EndMod-I(27), P'Shift-End%(27)
Level 22: Temperature Protection -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(29)
Level 24: Clobber -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Dmg/EndRdx/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 26: Plasma Shield -- Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam(33), TtmC'tng-EndRdx(33)
Level 28: Whirling Mace -- Oblit-Acc/Dmg/Rchg(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34), M'Strk-Acc/EndRdx(43)
Level 30: Consume -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod/Rchg(36)
Level 32: Shatter -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), M'Strk-Dmg/EndRdx/Rchg(37), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Acc/EndRdx(43)
Level 35: Burn -- M'Strk-Dmg/EndRdx/Rchg(A), Sciroc-Dmg/Rchg(37), M'Strk-Dmg/Rchg(39), M'Strk-Dmg/EndRdx(39)
Level 38: Crowd Control -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(39), M'Strk-Acc/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(46)
Level 41: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)
Level 44: Rise of the Phoenix -- Dct'dW-Heal/Rchg(A), Oblit-Acc/Dmg/Rchg(45), Efficacy-EndMod/Acc/Rchg(45), Rope-Acc/Stun/Rchg(45)
Level 47: Web Envelope -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Immob(48), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/Rchg(48)
Level 49: Mace Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(50), Thundr-Acc/Dmg(50), Thundr-Dmg/Rchg(50)
------------