Advice on a DM/DA build


AUTAUMNFYRE

 

Posted

'Ello

Any advice on improving the build below is appreciated.

Right now it is focused on end management and recharge with attacks heavily slotted for damage.
I tried a defense heavy or capped S/L defense build but I felt like I was just making another tank and sacrificing my attacks too much.

My main worry with the build is that with little focus on Defense I may get smoked before I can dish out the damage. I am hoping that the ToF and CoF together with Siphon life and Dark regen will keep me alive but I don't know if that would work.

Also, Is it too focused on end management? Perhaps I don't need conserve power and PP?

How would you guys tweak it?

Thanx in advance

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

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Mournstar Recharge: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(7), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(9), Cloud-%Dam(11)
Level 1: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(3), ImpArm-ResDam/Rchg(3), S'fstPrt-ResDam/Def+(5), ImpArm-ResDam/EndRdx/Rchg(19)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 4: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(19)
Level 6: Touch of Fear -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(21), Cloud-Acc/Rchg(21), Cloud-ToHitDeb/EndRdx/Rchg(23), Cloud-Acc/EndRdx/Rchg(23), Cloud-%Dam(36)
Level 8: Siphon Life -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg(27), Nictus-Acc/Heal(27), Nictus-Acc/EndRdx/Rchg(29), Nictus-Heal/HP/Regen/Rchg(29)
Level 10: Combat Jumping -- HO:Enzym(A), Krma-ResKB(25)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Obsidian Shield -- Aegis-Psi/Status(A), Aegis-ResDam(17), Aegis-ResDam/EndRdx(34)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(37)
Level 22: Dark Regeneration -- Theft-+End%(A), Erad-Acc/Rchg(37), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(42), Theft-Heal/Rchg(42), Theft-Acc/EndRdx/Rchg(43)
Level 24: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(36), P'Shift-EndMod/Acc/Rchg(43), P'Shift-EndMod/Rchg(43)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 28: Cloak of Darkness -- HO:Enzym(A), LkGmblr-Rchg+(31)
Level 30: Cloak of Fear -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(31), Cloud-Acc/Rchg(36), Cloud-ToHitDeb/EndRdx/Rchg(46), Cloud-Acc/EndRdx/Rchg(48), Cloud-%Dam(48)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34), Cloud-%Dam(34)
Level 35: Boxing -- Acc-I(A)
Level 38: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(48), RctvArm-ResDam/Rchg(50), RctvArm-ResDam/EndRdx/Rchg(50)
Level 41: Weave -- HO:Enzym(A), LkGmblr-Rchg+(42)
Level 44: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(45), M'Strk-Dmg/Rchg(45), M'Strk-Acc/Dmg/EndRdx(45), M'Strk-Acc/EndRdx(46), M'Strk-Dmg/EndRdx/Rchg(46)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 2: Ninja Run



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Check out my Published Story Arcs:
The STARBLOOD Trilogy
Part 1: 36381 The Return of STARBLOOD
Part 2: 84623 STARBLOOD: Trail of Blood
Part 3: Coming soon

 

Posted

Looks like a pretty solid scraptroller build. Should be fun to run.


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