Mid's PPP numbers


Hejtmane

 

Posted

Somewhere else on this forum someone mentioned that mid's PPP values are incorrect. It would make sense, since ball lightning does more damage than fireball according to mids, which doesn't make sense since it's secondary effect is end drain (while fire's is more damage) and since ball lightning only has 1 power prereq. Has anyone experimented with mu or other patrons yet and noticed if the damage is lower than in mids?


 

Posted

Quote:
Originally Posted by Ocasta View Post
Somewhere else on this forum someone mentioned that mid's PPP values are incorrect. It would make sense, since ball lightning does more damage than fireball according to mids, which doesn't make sense since it's secondary effect is end drain (while fire's is more damage) and since ball lightning only has 1 power prereq. Has anyone experimented with mu or other patrons yet and noticed if the damage is lower than in mids?
I just thought that I'd an anecdote, even though I can't provide the proof you seek (I'm at work, so no screen shots).

Dark Blast is in a Patron Power Pool and in Darkness Mastery. The one in the PPP is listed at something like ~125 damage per activation (1 second) while the one from Darkness Mastery is much less. Also, just comparing that to the actual Scrapper primaries, the damage is extremely high! If I'm not mistaken, it would actually be the strongest attack, on an activation time basis, that Scrapper's could get.

Long Story Short - The damage numbers definitely seem way off!


 

Posted

Quote:
Originally Posted by JLane View Post
The damage numbers definitely seem way off!
As I have said before, the PPP damage numbers in Mids' do not have their proper proc rates attached to them. As such, their damage is listed as if they had a 100% chance to crit. Of course, the damage for most APP attacks is incorrect because they add the damage for the minion crit rate and the non-minion crit rate.


 

Posted

I tried looking at the numbers using the in game link system, I'm actually not sure if that works correctly, but when I typed [Mu Mastery.Ball Lightning] the base numbers were higher than fire ball. When you consider the fire ball dot though, fire ball pulls ahead slightly. Also ball lightning did not have the crit listed in the detailed description (unlike fire ball). If these are correct, does that mean PPP's currently can't crit for us?


 

Posted

Quote:
Originally Posted by Ocasta View Post
I tried looking at the numbers using the in game link system, I'm actually not sure if that works correctly, but when I typed [Mu Mastery.Ball Lightning] the base numbers were higher than fire ball. When you consider the fire ball dot though, fire ball pulls ahead slightly. Also ball lightning did not have the crit listed in the detailed description (unlike fire ball). If these are correct, does that mean PPP's currently can't crit for us?
Well when I get my second build slotted I will let you know I switched to villain just for Ball of Lighting since it only required one prereq instead of two

I will monitor if the power cirts or not


Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA

 

Posted

The reason why Ball lightning does more damage is because it's damage is back loaded... it has an initial burst, then a DoT.

Fire ball does not aside from it's secondary effect, so it does less damage.


 

Posted

Ok Ball of Lighting Crits like normal attacks I been using it and the normal crit rate fireball when get ball of lighting gets


Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA