KM.Quick Strike and KC:Chance for Knockdown
The check happens independently. One, neither, or both knockdowns can fire. That means the proc can add to the secondary effect of the power itself, in this case turning knockdown into knockback.
Quote:
Specifically, you'd get:
The check happens independently. One, neither, or both knockdowns can fire. That means the proc can add to the secondary effect of the power itself, in this case turning knockdown into knockback.
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60% chance of nothing
35% chance of knockdown
5% chance of knockback
How does this actually work, do they work together on one check, or seprately on 2 checks?